
Behind you lies a trail of broken helms, shattered shields. You hold the axe of a fallen foe. Worn and dented, it will suit it's purpose. What lies ahead is still a mystery. Your goal is not.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Portuguese - Brazil, Simplified Chinese, Turkish, Spanish - Latin America
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 495reviews | 71% | — | $171.4K |
| $19.99 | 241ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La verdad muy piola, cortito, divertido, con cierta dificultad, es esteticamente muy agradable y su paso rapido y sus mecanicas sencillas hacen que puedas pelear y atravesar todo el juego tanto paso a paso como a las corridas. La historia me gustó, el final, meh. Me hace acordar mucho a un juego CASI EXACTAMENTE IGUAL que se llamaba Unto the end creo...
This game is imperfect and a little janky. Combat takes a lot of getting used to, and still feels imprecise once you do. Still, I definitely recommend it. If I hadn't known that it was the work of a solo artist, I still would have praised the visuals and atmosphere. Graded on a curve, though, I think it's more than worth supporting, if nothing else than to encourage these kinds of projects from other passionate people. Gameplay-wise, you run to the right a lot, run to the left some, climb a bit, die frequently to enemies, repeat. It would get tiresome if it was longer, but at just about three or four hours, the variety of environments and relatively frequent set pieces keep the momentum up through the end.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As long as you are aware that ... a) it is about 3 hours long (4 hours in my case) ; b) it is *not* super hard combat (decently accessible: you will die a few times still) ; c) it has numerous confusing bugs, but they are cleared when reloading a last checkpoint (which are not too far between each other). I had to watch gameplay videos to know if blockers were bugs or just my mistake. I forgive it and give it a thumbs up anyway because I enjoyed my time, the beautiful visuals and music, the fun ending, and because it was made by a tiny team (one developer, with many artists of course like the composer Will Goss).
TLDR: It's...fine. I won't refund to support the creator but I'm glad I'm not supporting them at full price. I'll echo the other reviews - the jank controls are a negative. The visual foreground and background items are nice visually FWIW. Shooting trolls in the head and rolling under them is fun... - ish.
jogo feio do kct perdi meu dimdim nisso kkkkk
Comprei o game porque achei muito bom pelos comentários e avaliações, mas a forma de movimentação e combate são HORRÍVEIS, se você for jogar esse game prepare-se para se irritar muito com isso, mas se não for o caso vale a pena.
I really wanted to like this game. It was on my wishlist for a while, and I recently picked it up on special. Some people will like it, for sure; the system is interesting; it just... feels unfinished. The controls are clunky and unintuitive, and you constantly get turned around. even the smallest action is telegraphed, and none of the movements blend together in any way --neither animation nor effect-- leading to things like going from a "sprint" to an instant slow walk with your shield up. your melee attack, arguably the core move of this type of game, is ridiculously slow; it looks like they're trying to swing a sledgehammer, not a simple bearded ax. I didn't play long enough to find other weapons, and I won't. Tried playing with both gamepad and KB/mouse, both were just plain bad experiences. The gamepad was even worse because while the keyboard inputs can be customized, you can't remap the gamepad buttons, and the default control layout flies in the face of ergonomics. Action is at the core of the game, and the action stinks. There was so much potential for better gameplay here, but it just wasn't any fun to control. Even the hardest roguelike and souls-like games know that the action needs to be good; that's how you hook your players. Fail.
Jeu d'action-plateforme vue de côté avec une approche un peu souls-like sur le rythme des combats (parades, esquives, animation lourdes, vie qui descend assez vite) mais sans aucun aspect RPG. On incarne un-e guerrier-e nordique en quête de vengeance dans des zones enchaînées linéairement, sur une durée d'environ 3-4h. L'esthétique globale est vraiment le point fort du jeu : les décors et leur mise en scène, les musiques et l'ambiance sonore, le look général du jeu : tout fonctionne très bien. Niveau gameplay, certaines mécaniques sont un peu maladroites et glitchées, ce qui peut amener des situation parfois un involontairement comiques. Cela dit, même si le système de combat est assez basique, il est très satisfaisant d'avancer en taillant dans ses ennemis à base de roulade-coup-roulade-coup en boucle. Le gros point négatif, c'est la traduction française, clairement faite à base d'un outil automatique et qui n'a souvent aucun sens. Elle rajoute un côté nanardesque au jeu, qui le fait basculer définitivement du beau/sérieux vers le drôle. Mon conseil : jouez y en anglais si vous le pouvez. Je modère tout ce que je viens dire en précisant que le jeu vient d'une toute petite équipe (visiblement un solo dev aidé par de la sous traitance pour certains aspects), et en prenant ça en compte : ce jeu est banger. Oui, le jeu est un peu cassé, et oui la trad FR est fauchée, mais le taff est dingue sur la présentation, et les intentions sont là. J'ai vraiment passé 3h très fun, et sans en dire trop, la fin du jeu montre que l'auteur est allé au bout de son idée et s'est fait plaisir !
Видно конечно, что человек пытался сделать что-то хорошее, но увы не получилось. Больше похоже на пробу пера, где человек набирался опыта. Кто знает, может вторая часть у него уже получится. Есть несколько положительных сторон, вполне неплохая графика, для игры такого уровня. Хорошая музыка, отличный сеттинг. Но всегда есть это но: Управление просто ужасное и неотзывчивое, из-за этого и вся игра кажется какой-то медленной, однообразной и унылой. Бегать-прыгать не интересно, часто возникает вопрос в голове "куда бежать-то?" От драк, из-за управления, просто плеваться хочется. Продолжительность игры всего 2-3 часа за которые она уже 3 раза успела надоесть. Однозначно не рекомендую.
Kudos to the developer for a fresh presentation/idea, it's a nice project and there is something there. That said, it's not that interesting of a game. The combat is somewhat frustrating (no parries feels bad for a dark souls player) and simplistic, the progression is quite literally linear, and there isn't a whole lot to do. It's really more of a fighting game with a cool 2.5d atmosphere/world with some pauses inbetween fights than anything else. It's a solid creation but for me, not really a worthwhile game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.5K | 140 | 72% | $2.49 | |
| $1.2K | 10 | 90% | $5.99 | |
| $4.5K | 99 | 71% | $2.39 | |
| $4.5K | 114 | 77% | $2.49 | |
| $4.1K | 9 | 100% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $171.4K | 179 | 59% | $24.99 | |
| $171.5K | 1.2K | 91% | $7.49 | |
| $171.2K | 577 | 89% | $14.99 | |
| $171.6K | 207 | 92% | $59.99 | |
| $171.2K | 1.8K | 43% | $2.99 | |
| $171.1K | 320 | 74% | $24.99 |