
A hand-drawn story exploration game set 300 years after the apocalypse. You play an archaeologist named Professor Zay, joined by her companion, ARORA, a centuries-old AI capable of recreating human memories from scanned relics.
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Russian, Simplified Chinese, Spanish - Spain
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 309reviews | 94% | — | $62K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Emotional game but those emotions did not reach me, sorry. The plot was intriguing and the concept of an AI trying to piece together what happened with very little information was a bit funny but it does add to the story. In the first few minutes you could tell it's going to be a walking sim and that gameplay does not evolve much till the end, so walking sim haters beware. Also feel disconnected at the cartoonish art with the somber setting of absolute decay and decrepit. Yes sure I have a lot of things I liked, but I'm truly neutral to this game.
Some Distant Memory es buenísimo. Punto. No voy a spoilear más de lo necesario, porque el énfasis principal del juego es la historia y sus personajes, pero el vínculo que se construye con ellos en lo poco que dura y la forma en la que la información se presenta es increíble. La premisa no puede ser más sencilla. Explora los restos de la civilización, y úsalos para simular a las personas que vivían en ellos. Cada habitación te presenta elementos y artefactos de los que recopilar información, con lo que la historia se va construyendo, acompañado de un arte muy chulo. Some distant memory es otra forma de abordar una aventura gráfica, y hace maravillas en el proceso. No puedo recomendarlo más.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Part sociological commentary, part family chronicle (with a little romance for good measure), Some Distant Memory is a deep, character-driven exploration of love, technology, and what it means to be human. Weaving messages of civilization collapse, historical preservation, technological animism, and ecological recovery, Galvanic Games and Way Down Deep have offered hope with a gentle warning. Follow Professor Zay, Commander Ti, and ARORA on a journey through a small entry-point underneath the wasteland of Past Earth. Search through a buried and crumbling house to find glitchy holograms, weird art, and important relics while piecing together the inhabitant's memories and the history of "the Bloom". Maybe even find a remnant of growth somewhere along the way. As prescient now as it was on release, it is the evocative character design, atmospheric soundtrack, and unique storytelling mechanics make this game the perfect pairing for a cozy night in. Highly recommend.
A walking sim with zero gameplay. Just walk around and unroll the story. I found the writing a little bit trite, and WAY too wordy. However, emotionally, it hits the right tone, and that's what counts in the final impressions. Weakly recommended.
This is a game that tells a story through exploring the environment - I won't say more than that. But to me, it was worth it, because of the story it tells. It isn't all good, or all bad (apart from the world ending, haha), but a good mix of both. The importance of family, the awkward memories of youth, the heartfelt moments that we experience as we age and grow and find ourselves and find love, and the inevitable losses that we all face as human beings as we get older - it's all here. This game tells a rich, detailed story of people who are connected to one another through the courses of their intertwined lives, all in a setting that holds the key events and details of these stories scattered around the ruins of a house that has witnessed much, akin to a long-lost scrapbook discovered on a shelf and afterwards investigated. By the end, you have answers and denouement, but this is an instance of where the journey is more important than the destination.
A very moving and wholesome story, told in a fun and beautiful way. It's not much of a GAME per se, but an interactive story. Fine by me, though. Definitely worth your time.
+ fantastic story + charming art style - no voice acting * spend a lazy afternoon getting immersed in this story
I know it's been 6 years, but I need a sequel to this. It's that good, even if it is pretty short.
Не ожидал,что игру которую я купил используя промик с крафта значков может быть столь годной.
Um jogo sensacional com uma história incrível. O jogo todo é sobre ler documentos e entender a história, não existe nenhuma mecânica ativa de jogo, mas isso é o que torna o jogo fenomenal. Explorar um lugar pós apocalíptico e investigar pistas do que aconteceu no lugar é incrível. Ainda mais que o jogo tem uma mecânica incrível de recriar memórias que podem ter acontecido. A história é super imersiva e que tenta ser o mais fiel a nossa realidade, o que torna ainda mais imersivo. Simplesmente um joguinho absurdo com uma história e um estilo de arte maravilhoso. Passei o jogo todo com um sentimento ruim no peito, esse pegou de verdade, quase chorei.
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Players by region
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