
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Aug 26 → 19.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 46.8Kreviews | 96% | — | $31.2M |
| $29.99 | 26.6Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1577 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
найс
good
SOMA is truly phenomenal and I'm so glad that I experienced it. It kept me on the edge so often and the sense of dread I felt was honestly suffocating sometimes (in a good way). It was so scary that I had to pause playing for a moment or two at times just to collect my sanity irl enough to push onwards, not many video games are able to put me through that experience like SOMA does. The concepts that it flows through and how it pulls your mind through the experience is just awesome. I won't type about where the game takes you or what it's about because it's honestly a first-time experience that you should experience yourself. It'd also be a disservice to the wonder of where it'll take you next. Please, do yourself a favour, grab some hot cocoa or your favourite drink/snack and experience this amazing form of art, it's more than a video game in my opinion...it's art... To everyone that worked on developing this masterpiece, [i]thank you[/i] ❤︎
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 4.6Kratings |
| 92% |
| — |
| not modelled |
| $29.99 | 1.9Kratings | 92% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best story driven horror experience. I went in totally blind and boy was I impressed.
História muito boa!
Ya oyun güzel de çok angarya iş yaptırıyor amına koyim. Sinematikte olacak şeyleri biz yapıyoruz. Roketi launchera koymak gibi. Hikayesi güzel, oynamaya değer fakat oynamaktansa izlemeyi tercih ederdim.
Buenisimoo
Игра с глубокой философией. Как-то грустно после прохождения :(
SOMA is a 10/10 game for me, gameplay is great, the sound design is unreal, the scenery/environment graphics are great, and the story is such a unique concept for a horror game. If you're mainly into psychological horror this game is definitely worth your while. Yes, there is a bit of gore and there are some monsters, but almost all are evadable/trappable, and are not made to be obstacles at the heart of the game, but rather parts of a larger story that you uncover as you go from place to place. MORE DETAILED REVIEW BELOW. SPOILERS AHEAD. READ ON AT YOUR OWN CAUTION. I just finished my first full playthrough and holy moly SOMA is possibly the most immersive game I've ever played. I'm a horror movie fan but not a huge horror game person -- I hate jumpscare horror; I'm a lot more into dread and existential despair, etc. The monsters can be terrifying (RIP to my soul when I met Terry) but you get breaks from that. The real closure you never get is in the question of the materiality of our own existence that the game poses itself. There's a certain body (or lack thereof) horror that Simon experiences after his awakening, although I'd argue that his true "awakening" doesn't happen until the very end of the game. The entire game is his own denial, and cracks start to form as his consciousness slowly allows him to see himself in the suit... and body... of another person. Simon's suit transfer at Omicron is the most haunting part of the game for me. Knowing that we follow the copy that transferred over into the Haimatsu suit containing the remains of Dispatcher Raleigh Herber, and directly after have the chance to relieve the consciousness of Simon still lingering in the body of Engineer Imogen Reed from its tortured (albeit animated and lively) existence. This game screws with your head. I'm looking forward to the inevitable psychological warfare that Frictional will inflict upon me when ONTOS releases.
The story and the world is awesome and that is what carried my interest to complete the game. Game itself is honestly kinda meh. The game runs kinda ass, had to disable framerate limit from config file and used Special K to force some settings recommended in Reddit. The enemies are not scary, just annoying, making your vision f-ed up. But, the biggest sin imo is that the underwater sounds are not underwater sounding... it all mostly sounded like there is not water.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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