
Solo Leveling, the webtoon with 14.3 billion views worldwide, is now an action RPG game! Help our hero grow from his humble E-Rank beginnings.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 27 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[The Beloved Story Retold with Brand-new Chapters]
Join Sung Jinwoo on his journey to become the world's strongest hunter!
Dive into both the original story from the webtoon and new adventures exclusive to the game!
[Elevated Action]
Experience dynamic, gorgeously animated combat that evolves with your choice of weapons and skill combos!
Dodge monster attacks with Extreme Evasion and land a powerful counterattack with the perfect parry.
Build your own unique combat style through a skill tree that branches into 8 different job advancements!
[Sung Jinwoo, the Monarch of Shadows]
Overwhelm the battlefield with abilities unlocked through your Monarch's Awakening.
Experience Sung Jinwoo's transformation into the [Ultimate Monarch of Shadows],
succeeding Ashborn and growing through a Monarch Awakening system that adapts to every combat situation.
[4-Player Co-op Raids]
Defeat the mighty Commanders in co-op raids.
Choose between fighting as Jinwoo or as a party of other hunters and take them out!
[A Robust Weapon Crafting System]
Defeat monsters in the field and use the various items you obtain from them to craft weapons!
Make and use powerful weapons from the original webtoon like Kasaka's Venom Fang and the Demon King's Daggers!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.2Kreviews | 71% | — | $7.8M |
| $39.99 | 113ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1073 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I figured the point of spending forty bucks to buy this version of the game was so that we could avoid all the mobile game / gacha game bs. Yet here we are: they ran a limited time event that required you to play the mobile game in order to get the skins. We already paid for the game, we should have a way to earn any non-DLC content at any time. Not to mention it has a lot of the grindy mechanics from the FREE mobile game. Why are we paying forty bucks to have basically a crappier version (lack of content updates vs mobile game) of a FREE game?
It's just not good, and that's saying something about a video game based on a manga about someone who gained a system inspired by video games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #62, worst BR #99 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, French, Italian, German, Spanish - Spain, Russian, Indonesian, Japanese*, Simplified Chinese, Traditional Chinese, Thai +9 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
çok tekrar var bölümlerin hepsi diğerinin kopyası stüdyo çok tembel bence oynanış güzel olsada aynı yerleri defalarca oynamak yani öyle ben sevdim oyunu tekrarları saymazsak
You guys are ♥♥♥♥♥♥ up for not only suddenly adding paid DLC months later for it to be 2 hunters but you don't even bother giving the Deluxe Edition owners the DLC for free? Why does the deluxe upgrade have less value for more cost?
When I saw this game I was fascinated and decided to buy it right away. The game looks super polished and more fluid than the mobile counterpart. That being said, it did feel exactly like that; combat is amazing and really fluid, builds are versatile, Shadows can be partially hidden so you don't lag if you computer isn't good or you prefer it that way and the hunters are extremely fun to play too. However, the game is full of flaws;- 1- The game is extermely glichy when it comes to online play. Simplest thing is that if you run any content with a leaderboard and you play with a friend, whoever is the host will get slightly faster clear speed and that gets posted on the leaderboard. Some deflects stagger bosses if timed correctly and this completely fails in co-op. Releasing your ultimate makes you invulnerable but guess what, if you aren't the host in co-op, you won't be invulnerable...and the list goes on. A lot of these bugs have already been reported on the Discord server in hopes for a fix but the net code for the game is just extremely bad I guess. 2- Most of the weapon trees aren't really made equally powerful in the end game and this leaves the end game exclusive to a couple or three weapons at best if you want to be effecient. 3-No content is really being pushed for the game and as you see when it does, it comes out as a complete flop. 4- All the players who bought this just didn't want the gacha game we have on mobile. Instead we are getting content locked behind paywall. It isn't really expensive at all but the concept of disrespecting the playerbase with such move is just not fun at all. I loved this game much more than the mobile game for the gameplay but I can safely recommend that if you are interested in playing this then just play the mobile version of it (which has a PC launcher) and you will find more content, more generous devs and you will get constant updates. The team working on this version clearly has no idea what they are doing. I do no recommend this game anymore after waiting for 6 months+ just to get this joke.
拉了坨大的
Как фанат оригинального вебтуна и аниме , я искренне надеялся, что версия «OVERDRIVE» подарит мне эпическое, полноценное приключение в мире Сон Джинву. Но то, что я получил — это не шедевр, а убогая, жадная и невероятно скучная мобильная игра, только без гачи. Сюжет? Сценаристы просто издеваются над первоисточником. История представляет собой какой-то скомканный, урезанный пересказ, оставляя ощущение, что ты читаешь краткий синопсис с Википедии. Геймплей — очень скучная мясорубка и бесконечный гринд Боевая система примитивна до тошноты. Всё, что вам нужно делать — это спамить кнопки, отбиваясь от 50+ одинаковых врагов и пары боссов на каждой локации. Да всё можно добыть без вложений средств, а в сюжете есть выбор сложности, что прибавляет немного опыта, но это нужно играть в эту игру. Лучше уж в стену смотреть, чем что то гриндить в этой игре. Техническое состояние Игра страдает от лагов и проблем с оптимизацией, что для проекта от крупного издателя просто недопустимо. Самое обидное и возмутительное в этой ситуации. По имеющейся информации, изначально разработчики хотели сделать нормальную, полноценную игру с нормальными, проработанными подземельями и глубоким погружением. Но жадные издатели одернули их, заявив, что им не нужен качественный продукт, а нужен просто громкий тайтл, который будет банально собирать деньги. Какие плюсы Игра предлагает кастомизацию персонажа. Из всех рейдов можно получить причёски на персонажей Вы не ограничены только Сон Джинву. Игра предлагает немного других охотников, каждый со своими уникальными способностями, стилем боя и анимациями. Для фанатов вселенной это особенно ценно, так как позволяет почувствовать себя не только Монархом Теней, но и другими знакомыми персонажами. ИТОГ Это не игра, а издевательство над фанатами. Я бросил её на 8-й главе, потому что дальше играть было просто невозможно. Смертельно скучно, однообразно и откровенно жадно. За свои деньги это просто убого. Вы платите за урезанную мобильную гачу. 3 "изучить ситуацию" из 10
쓰레기 게임. 이재용 급 부자도 돈 아깝다고 느껴질 게임. GG
game was good then they left dry no content for many months then drop 1 tiny story arc and expect people to pay for it even tho the game is a moblie game port
纯粉丝向游戏,主线剧情幕间省略得太厉害,不看动画和漫画会觉得剧情异常跳跃。 游戏本身就是纯刷子游戏,而且因为伤害过于刮痧,会刷得非常难受,光辉攻防的恶魔王巴兰三阶段连战刮得想吐,开wemod、宗门之类的修改器会极大的改善游戏体验。 我怀疑是移植PC的时候数值没调好,因为DLC里的几个小BOSS相较本体,在同等级下就显得非常脆皮,基本上要越25级去打才会有本体的那种刮痧感(60级不到去打85级的),打起来就还挺舒服的(也可能是因为DLC那几位没有硬直条),DLC主线任务的贝尔也比本体的耶格和尖牙脆皮很多。 游戏到了后期玩法贫瘠,纯靠刷材料来延长游戏寿命(手游思维),比如影子军团的养成非常非常耗钱,升级巨TM贵,我玩到现在也只养了一个耶格,而且还离满级还差得远,根本没钱升级。更不用说把所有猎人技能、装备、武器拉满了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| 104 |
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| — | 0 | — | — |
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