
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.7K — a different platform, not this one.
In 1983, none other than the legendary Sid Meier created Solo Flight, one of the first, realistic flight simulators, and possibly the first to include a game mode designed to test your skills as a pilot. There is no autopilot here, no computer-aided navigation. This is old-school dial-based flight instrumentation, which will challenge your skills when bad weather takes away the horizon and prominent landmarks. You will need to rely on VOR navigation -- short-wave radio signals from ground-based stations and airports -- to guide your plane to its destination. To give pilots in Solo Flight a sense of purpose, Meier created a game mode called Mail Pilot. Your task is to deliver mail bags to regional airports in the least amount of time. Loading up on fuel and cargo will increase your score, but it will also slow you down and increase the difficulty of flying. Deteriorating weather and mechanical emergencies add unexpected challenges. You are also graded on your piloting skills, so your score will be impacted by how well you land. Did you come in too fast? Did you stall? Turn too sharply on the ground or taxi off of the runway? Flying by both visual flight rules (VFR) and instrument flight rules (IFR) Accurate small plane instrumentation Maps and VOR navigation Three states: Colorado, Kansas and Washington/Oregon Four levels of difficulty Weather and mechanical emergencies Mail Pilot game mode A well-written, detailed, 15-page user manual with tips for less-experienced pilots Single-player Sid Meier is one of the most well-known and prolific strategy video game designer-producers. Solo Flight was first published in 1983 under the Microprose label.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $6.99 | 10ratings | 68% | — | not modelled |
| $6.99 | 18reviews | 78% | — | $3.7K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 103 | 72% | $9.99 | |
| — | 2.5K | 90% | $24.99 | |
| — | 1 | 100% | $6.39 | |
| — | 67 | 68% | $9.99 | |
| — | 3.1K | 92% | $19.99 | |
| — | 1 | 100% | $6.39 |