
Solateria is a hand-drawn action Metroidvania with parry-focused combat. A small fire warrior journeys to find the Primordial Flame, the world’s last hope against the Shadow Plague. Defeat foes with stylish parries and explore mysterious realms to uncover the world’s secrets.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Solateria is an action Metroidvania featuring beautiful hand-drawn art and a focus on parry-based combat.
Stylish Parry-Focused Combat
Master enemy attack patterns and parry with perfect timing. Experience Solateria’s exhilarating combat flow, where parries lead straight into powerful counterattacks.
Tense Battles Against Formidable Enemies
Break through bosses infected by the Shadow Plague with precise parries and stylish action. They won’t go down easily—but victory brings a deep sense of accomplishment.
Absorb the King’s power at King Statues scattered throughout Solateria to grow stronger. Unlock Heat Cores with rare items to unleash the fire warrior’s true power. Acquire new skills and enjoy increasingly spectacular combat.
Deep Customization Through Upgrades
Enhance your Core Stones and equip various Parts to shape your own combat style. Parts can create powerful synergies when combined in specific ways.
Untold Stories in a Fallen World
In Solateria, brought to ruin by the Shadow Plague, countless beings fight their own battles for their own reasons—even those who have become infected bosses. Battle powerful bosses, meet new NPCs, and uncover the stories they’ve kept hidden. Complete side quests and witness their final choices.
Active Interaction and Information Gathering
Explore the world of Solateria and gather “information” in many ways—collect fragments of memory, talk to NPCs, and more. The more thoroughly you explore, the more helpful information you’ll uncover, and what you learn will be marked on the map. Of course, how you explore Solateria is entirely up to you.
A Beautiful Hand-Drawn World Map
Immerse yourself in a beautifully crafted world of hand-drawn art. Use various skills to find hidden elements and create shortcuts. Maybe you’ll recover your lost memories while exploring this shadowed world.
A small fire warrior with no memories goes on a journey to find the King—the only hope to save the world.
Solateria, the land of the Sun, once prospered under the Primordial Flame’s blessings.
But everything changed when the Shadow Plague—the most deadly catastrophe it ever faced—descended, pushing Solateria to the brink of ruin.
You wake up as a small fire warrior with no memories of the past. The only thing you can recall is a voice urging you to find the vanished King and save the world.
Defeat powerful bosses corrupted by the Shadow Plague through stylish, parry-focused combat, and begin your journey to find the King.
In the end, you will have to confront the truth.

Choose your build with 40 different Parts combinations
Multiple upgrade systems, including cooking, refining, and crafting
Over 50 beautiful story cutscenes
Unique and powerful bosses and mini-bosses
Hidden locations reached through skill combinations
A vast world you can explore freely in any order
The story of a small fire warrior setting out to find the King—the only hope to save a fallen world
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 742reviews | 84% | — | $351K |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeu avec un style de gameplay bien à lui, j'ai beaucoup aimé, même si les autres branches de combat type attaque chargée soit pas très utilisé le gameplay ciblé est vraiment satisfaisant ! Je recommande ! Les boss fight sont vraiment incroyable
好玩爱玩😍
PEAK game. It stands tall and proud next to MV classic giants. It rivals Nine sols when it comes to the perry/boss fights. If you really want to enjoy the game at its fullest like i did, consider playing it on legendary flame from the start to finish in your first playthrough. Not as hard as Nine sols, but so close ( if we exclude Nine sols final boss, then IMO Solateria bosses is harder than Nine sols). Hard games does not mean good in a vacuum, but for the most enjoyable experience and for the authentic experience try the hardest mode first as its worth the sweat. Other parts of the games are excellent, nothing is mediocre, everything is well made, and the game for 40h that i spent never broke, its well optimised. Nothing else to say simply an S tier excellent game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Portuguese - Portugal, French
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Фантастична гра. Однозначно вартує витрачених коштів. Бос-файти не надто важкі, проте цікаві. Дуже приємний візуал та й сама історія.
매트로베니아 + 패링 좋아하시는 분들은 꼭 시작하세요 진짜 재밌게 했습니다 그냥 점프+공중공격+점프+공중공격+대쉬+공중공격 이런걸로 비선형으로 넘어가버릴 수 있어서 난이도 즐기시는분들, 피지컬 되시는분들 가능 보스 패턴도 진짜 재밌고 패링하는 손맛이 일품입니다 정말 재밌게 했어요 단지.. 다른 리뷰 쓰신분들도 그랬지만 공격 준비동작이 너무 빨라요 보스들 처맞기 전까진 패링도 쉽지않네요 그래도 재밌음 ㅎㅎ
A metroidvania that feels like you're constantly and genuinely being rewarded for just about every bit of exploration and progression. Quick Pros: -Doesn't take too long to open up for non-linear exploration -Map is fairly large -Combat is simple but has depth, even more so when new abilities are gained -Abilities needed for progression may also have combat functionality -Parts (equipment) are based more on playstyle rather than stat bonuses -Many ways to upgrade the character -Multiple difficulty levels to choose from and you're not locked into one after starting, difficulty levels change more than stats -Well animated characters -Hand drawn backgrounds look amazing -Likeable characters Quick Cons: -Can't see stat differences when changing Parts (equipment) -Fast travel system can feel a bit cumbersome Game Mechanics Explained and Full Review Below: https://youtu.be/GTvDoSBxdRc
Un juego que recomiendo muy ampliamente complicados algunos jefes En cuestión gráficamente cuanta con muy buen apartado visual muy bonitos escenarios. Banda sonora y ambientación muy buena te deja buena sensación tanto explorando como con las peleas de jefes. En cuenmstio de historia es buena me gustó mucho.
最高難易度、全業績開放済み パリィと途中から自由な探索ができる良いメトロイドヴァニアだと思った。 私もボスを倒した順がだいぶ狂っていた(行けと言われた場所に行かずに探索を優先した結果だが) 特定のアクションがないときついボスはなく、攻撃、防御のステータス振りも拠点で自由に切り替えられるためその点でのストレスは少ない パリィの受付時間は難易度によって変わるらしく、最高難易度はややシビアな印象だったが、最悪回避可能なものも多いため、何とかなることが多い ゲーム難易度や長さ的にもちょうど良く、初心者にもおすすめしやすいと思う 以下個人的に気になった点 ・攻撃毎のディレイが自由すぎる 本作では攻撃にパリィタイミングを知らせるエフェクトなどはなく、敵のモーションを見てタイミングを覚える必要があるのだが、ディレイがきつい敵が割と多い。雑魚でもディレイがかかっていたりするためいちいち覚える必要がある。これが面倒だと思う人にはお勧めしづらい。 ・パリィを取るメリットがない攻撃がある 遠距離攻撃はパリィを取ると反射し敵にダメージを与えられるものもあるが、ボスは反射できず、パリィで敵のポイントも削れず、単純にパリィを狙う理由が薄い攻撃がある。それらを多用してくるボスでは近づきずらい上にパリィもチャンスにならず残念なので、遠距離攻撃をパリィした際のメリットを明確にした方が良いと思われる。 ・ハイパーカウンターが使いづらすぎる あんなに出が遅いモーション、割とゲームスピード早めのゲームに入れてもきつい。決まった場合は敵のポイントが全損するというものだが、大体連撃途中のディレイに合わせるのでリスクが上回ることが多い印象。もうちょっとだけモーションを速くするか、速くする装備を導入してほしかった ・ラスボスがちょっとあっけない あと1フェーズくらいあってもよかったのでは・・・フェーズ変わってもあまりモーション変わらんし・・・ 気になった点も書いたが全体的には満足感のほうが上回る良作だと思います
パイロン族の小さな戦士のトットが疾病はびこる世界を旅する探索型2Dアクションゲーム ・戦闘について 敵の攻撃を見切ってパリィで弾くことが重要であったり、死亡すると通貨となるポイントを失い、その地点まで戻って回収しなくてはならない点はソウル・SEKIROライクらしくはありますが、難易度を4段階から選択できたり、レベルアップなどステータスを増加させる手段も充実しているため幅広い腕前の方が楽しめるつくりになっていたと思います。(難易度によってダメージの量だけでなくパリィの猶予なども変化します) 序盤のうちは敵の攻撃が比較的単純で、ゲームが進むにつれて攻撃パターンが増えたり連続攻撃を行ってくる敵が登場するようになり、順当に難しくなっていった印象です。ゲーム全体を通して難易度は上手く調整されていたように思います。 ゲーム終盤のボスはしっかりと地獄を見せてくれました。 ・探索について マップは広大で、複数の場所で異なるエリアと繋がっていたりとなかなか複雑なつくりになっております。 重要な目標や一部のパワーアップアイテムがある場所は、商人から情報を購入したり会話や記録を読むことでマップに登録されていくため迷子になることは少なかったです。 また、その他の収集アイテムも付近まで到達すれば自動的にマップに記載される上に、手動でマップに設置できるマーカーもあるため効率良く探索を行うことができます。 少しゲームが進行すると、敵に攻撃されない場所であればいつでも拠点や直前の回復・ファストトラベルポイントにワープできるようになるため、未知のエリアで初めての敵に苦戦した後で回復するために戻ったり、新しい能力を獲得した後で以前は到達できなかったアイテムがある地点までスムーズに戻ることも可能です。 アイテムボックスからは様々な追加効果が得られるパーツ(装備品)を入手することができますが、派手な効果のものが少なく強化費用もそこそこ高額なため、頑張って発見してもわざわざ装備を変える必要はないかな……となってしまうことが多かった点はちょっと残念でした。 ・実績について しっかり探索しながら一度エンディングまで到達すれば、余計な作業を強いられることなくすべての実績が解除できる内容です。 最初から最後まで最高難度でゲームをクリアすることで解除される実績もあるため、実績コレクターの方は要注意です。 なんか最近メトロイドヴァニアといえば高難度!みたいになってないですかね…… 私はそれでも構わないのですが
I was looking for something to play while I waited for Silksong DLC, and this game did not disappoint. Although I was skeptical at the beginning since it feels a bit derivative of Ori, it still has a beautiful soundtrack, challenging bosses, and, surprisingly, a really touching story. Highly recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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