
Take Command of a Space Corporation in the Sci-Fi Simulator Solargene! Manage personnel, design and develop colonies and orbital stations across the solar system! Mine resources, establish logistics, research cutting-edge technologies, trade, and complete missions
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
By the mid-21st century, humanity faced critical resource shortages on Earth. The leading spacefaring nations turned their gaze to the cosmos. You'll take the helm of a private space corporation and begin the industrial exploitation of the solar system.
Discover the expansive reaches of our solar system—from scorching Mercury to the icy Kuiper Belt. Explore mysterious planetary landscapes: Venus' endless deserts, Martian canyons, Io's volcanoes, and Europa's frozen crust. Build dozens of colonies, space stations, and spacecraft capable of housing hundreds of colonists.
Establish and develop off-world colonies with diverse specializations: spaceports, mining outposts, agricultural complexes, tourist resorts, scientific bases, and majestic orbital stations. Use a simple yet powerful construction system to realize your boldest architectural visions. Extract minerals and create production chains, progressing from basic resources to complex high-tech products. Hold colony elections to consider residents' opinions and enact laws reflecting the dominant ideology.
Every astronaut is a unique individual with distinct personalities, worldviews, professional skills, and experience. As their expertise grows, so do their demands for proper compensation and comfortable living conditions. Like all humans, colonists require basic needs: food, sleep, rest, and hygiene. Special attention must be paid to healthcare—prompt treatment and care for the injured and sick will ensure their survival and well-being.
You'll have access to dozens of unique in-game resources, with mineral deposits unevenly scattered across planets. Create and optimize a logistics network using efficient shuttle systems to transport cargo and personnel between colonies and spaceports. Negotiate contracts and trade with all in-game factions.
Space is an inhospitable environment for humans: temperatures fluctuate dramatically based on time of day, season, planetary location, atmospheric presence, and distance from the Sun. Radiation levels vary across celestial bodies and intensify during solar flares. Meteor showers pose serious threats to colonies and orbital stations. On planets with active atmospheres, periodic storms and calms disrupt logistics and affect power generation.
The path won't be easy, but science and technology will help overcome all obstacles. Manufacture new high-tech resources to create increasingly complex equipment and superior structures. Utilize powerful engines and wireless power transmission to colonize the solar system's most remote corners. Research space agriculture and cuisine for varied diets and astronaut comfort, and develop space tourism for additional income. And that's not all—robots, clones, force fields, and much more await!
The Solar System Awaits You in Solargene!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 854reviews | 76% | — | $1.1M |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is an absolute masterpiece. The amount of realism is well done while also making things not overly complicated and keeping the game what it essentially is, a game meant to create fun. Solargene delivers VERY well on the basebuilding and colonizing in space aspect, and as a first timer, on nearly every moon and planet in our solar system! Ever wanted to create a colony on Europa? Go ahead! Titan's more your thing? You've got it covered. Plus you can build your own space stations and even put engines on them and turn them into spaceships, mine asteroids, ect. The developer balanced the long term playability very well with the increase of time in terms of research and reaching out further into the solar system. Nothing feels rushed, while at the same time not being too fast paced to be finished with the game early, a well executed act of balance that requires experience. The basebuilding itself allows for a great deal of creativity and management of the crew, who gain experience and become more productive at their jobs - and more expensive and demanding in regards to their apartment and services. The amount of resources and their description may be a bit overwhelming at first, but the tutorial is well done - and pleasantly short - and covers the essentials. From there on out it's do-it-yourself learn by trial and error. I actually continously learn alot of information about different elements, heck I wish I'd have this game back in school time instead of my chemistry and physics teachers, I'd have been way more interested. It is also pleasant to actually live through the day/night cycles on different planets. Having only solar energy for starts (and abysmally expensive chemical plants) will only get you through your first 16 days of sunshine on Earth's moon...the following 16 days of darkness will make sure your colonists are either deep frozen or you were smart enough to build a bazillion batteries...or even a nuklear plant if you've researched the appropriate technology fast enough. Mind you however, this game will not be for everyone, it might be a bit complicated at starts and does not hook up right away, it needs a bit of time investment. Certainly nothing for players who're into quick dopamin rushes. It unfolds it's magic the more time you plunge into it. At first you will likely do missions for sponsors to earn money, this is very interesting in regards of training to build proper bases. This is because a sponsor country will give you a mission to, say, build a research base on moon. And once you've got it up and running you can give the base over to the sponsor, receive a ton of money, and be done with the built mess. Just hand over the keys and cash in. You still always have the option to keep the base against a small standing penalty with the sponsor, but you can tech up with the bases you are building for sponsors all while learning the game and researching with the contract base until you hand it over, so it's a win-win. In regards to missions there is not just base building, there's the ordinary "farm and sell amount of resource x" (like helium-3 from the moon), or help out with your hospital and treat dozens of patients from sponsor y - the sponsor will land guests at your base and later pick them up again once they're cured. So you can also turn your own base (or bases - or stations) into space hospitals if you'd like. You can also very traditionally build bases and just sell your products back to earth to earn money. The amount of possibilities is huge and all of this is accompanied by decent looking graphics. And everything works. I have encountered exactly zero bugs in 70 hours. Taking into account this was all done by a single developer is absolutely genius. Extraordinary well done. If you are uncertain if this title is for you then I strongly suggest to play the demo first, the first impression might not hook up immediately, it might take a bit to let it sink in before you decide if you wanna sink your teeth into this. In case you do, you will get rewarded with a sandbox with a ton of potential and alot of educating elements about our own solar system - and why not to go to space. :D
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Korean, Portuguese - Portugal, Japanese, Italian, Simplified Chinese, Arabic, Vietnamese +11 more
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
но сложная на входе, нужно сначала понять
Wunder schönes Spiel. Viel Liebe zum Detail. Was dementsprechend ab einer gewissen Firmen Größe mein System an seine grenzen kommen lassen hat. Sodass ich die letzten Std nur darauf gewartet hab die letzte Quest zu beenden. Weil viel bauen nicht mehr möglich war.
Говнище
Thats my first review on Steam. As I was grown up with Theme Hospital and as a "space lover" I highly have fun to play this game. A very big thank you an the one man developer.
Probe la demo ayer y ya lo he comprado. Me ha sorprendido gratamente, las mecanicas no son excesivamente complicadas y realmente son iguales tanto para colonias, estaciones o naves. La gestion no es agobiante y graficamente esta bien. Me recuerda un poco al Space Colony de hace años, pero mas serio.
Достойная игра. Фанатам космоса и строительства космических объектов - рекомендую! Разработчик своё детище не забрасывает, постоянно что-то "докручивает" и "довинчивает", но уже сейчас игра полноценна, все "докрутки" только повышают удобства. Плюсы-минусы расписывать.... Хм. А смысл в этом? Игра интересна. Этим всё сказано.
muy guay
Ras le bol de ces jeux de merde à mises à jour intempestives. Ne pas recommander surtout si vous compter jouer plutôt que de voir des mises à jour se lancer à chaque fois que vous voulez le lancer. Message aux dev : Apprenez a développer, avec un peu de chance vous n'aurez pas de mises à jour à faire.
Отличный сим колонизации Солнечной системы.
Players by region
Where this game's players are, estimated from review languages.
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