
Can you retain your humanity while fighting against a corporate biotech conspiracy? Play as the young hacker Chloe who confronts political plots as she fights for her friends and her neighbors. Your choices in building up relationships and communities can revolutionize into hope or hostility.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Play as Chloe, a gifted hacker who is searching for her missing friend Rebecka while a biotech crackdown embroils the city of Abraxa. As the political climate heats up and the corporate-sponsored militia threaten lives in unusually cruel ways, Chloe is faced with leveraging her relationships and friendships to help her navigate unrest, protect the communities she cares about, and heal herself in the process.

Friendship can be formed through all sorts of circumstances, whether it be through tragedy or making impactful change. Get to know this colorful, queer, and fashionable group of characters as you navigate complex societal issues and political intrigue together.
In the midst of escalating tensions, will romance bloom, or will you choose to keep the one you have gotten close to as a friend and confidant? Do you find yourself with the wholesome local boy Torrent, the experienced activist Sueli, or the old flame Alden?

Utilize the power of "social hacking" to dissect power dynamics that affect violent divisions locally and in the country. Your choices in how you dive deep into personal relationships, build rapport with storied communities, and exert your moral influence on arbitrary militarization will bring about more or less human rights in the world.
What is activism and responsible, moral truth? Whatever you choose, Chloe’s personal challenges intersect with her activism. Her hacking abilities allow her to take on another person’s identification and find encrypted data at the top of someone’s thoughts. With such abilities, what does it mean to share your truth responsibly?
In a world where more and more folks are having their plans for their future squeezed out, will Chloe's actions incite violent backlash... or bloom into hope?

38 endings based on your choices in endless combinations
Hand-drawn characters brimming with personality, expressiveness, and sense of fashion
31 fully illustrated, recurring characters, and many more background characters. 3 characters are dateable!
3D cityscapes look like impressionist paintings brought to life, from weathered and charming apartments to cut-throat corporate skyscrapers
Dynamic visuals where the camera abstractly “hacks” through 3D buildings to reveal key story information
An original soundtrack by Lex Metcalfe of moody electronica romanticized with acoustic instrumentals
Evocative writing that captures the personal moments to power dynamics of characters from all walks of life
Expected playtime is over 8 hours for one playthrough, with over 14 hours of content across all branches
Note: For those interested in playing Solace State on Steam Deck, currrently the mouse layout / touchscreen is the ideal way to play it; The ABXY buttons are sticky. More information under our Community Discussions tab! 

Chloe Lee: Our intrepid, chaotic hacker protagonist
Rebecka Limbaco: Chloe’s mentor and oldest friend
Torrent Tam: An Abraxan local and a locational hacker
Sueli de Moraes: A community director for health services in Abraxa
Alden Aldridge: Chloe’s ex-lover who now works for a biotech conglomerate
Safore Hirawa-Sarkar: A superstar actor and producer who is Rebecka’s partner
Raylene Contreras Yang: A politician aiming for influence in corridors of power
Engagement
Reviews
Nice story and characters. The sequence of attending the event in the park surprised me in a very pleasant way. It was nice to see a quiet, person to person part of the story.
⭐⭐⭐⭐⭐
i truly adore this game so much. It is so intricate, and each character is so full and interesting.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 35 reviews with recorded playtime.
the game is quite interesting for the genre, i think it deserve some more recognition. I rly like the characters and especially the way the devs handle the story into more of a "political realistic" approach. Like sure we r hackers! but we r only normal people too. would lov to see more of the dev in the future since it has been a few years since the release.
O povo que reclama de política nos videogames ia ter um ataque vendo esse aqui, porque isto aqui, meus amigos, é um jogo que respeita o PUNK em Cyberpunk. Em meio às luzes neon e os implantes cibernéticos, às vezes o cyberpunk moderno se perde na estética e esquece do espírito anticapitalista que está na raiz do gênero. Esse aqui deixa o neon de lado pra focar nesse aspecto humano, e no processo, em meio às firulas cibertécnicas que ainda preenchem seu mundo fantástico, humanizar o processo imprescindível, ainda que enfadonho, da organização de movimentos sociais. É assim que se derruba um sistema! Os aspectos cibernéticos, apesar de presentes, são menos enfatizados que os biológicos, há muita menção de hormônios e de biotecnologia, interseção da máquina com o corpo, com o humano - isso é sempre a preocupação desse jogo, tanto que se anuncia como "Histórias Emocionais". As personagens são umas queridas, e apesar de serem meio simples, eu me emocionei vendo elas se reunindo aos trancos e barrancos para formar um movimento, vendo a gradual transformação de dramas pessoais em um ativismo político que nunca perde sua raiz emotiva. É um crime o quão obscuro esse jogo é pelo quanto de charme ele tem. A todos que gostam de VNs e anseiam por um cyberpunk que não tem medo de ser político ou vulnerável, recomendo pelo menos botar na wishlist e esperar uma promoção.
It's an interesting story with great art style, but both the world and the characters are a little simplistic and cartoonish. Still i enjoy playing it and having some freedom in plot and romance related decissions.
A very well-written game that basically anyone nowadays should play, as it reflects a lot of the evils of current society. It goes into depth about the plight of the downtrodden and the importance of community, learning to take your victories where you can and how vital it is to work both in small ways and when/how to choose when to go big. The characters are nuanced and varied, the plot balances highs and lows, and you'll come out of with a lot to think about.
I'm not normally a visual novel player, but after having followed this project for a couple years and becoming more intrigued at the tack it was using to approach some very close-to-real-world issues I wanted to give it a try. There's a unique blend of the fantastic (the kind of impact you have and info you gather on people through being an iconohacker is very much like Persona 5 Royal's Phantom Thieves) and the real, and balancing them from a moral and ethical standpoint with the greater cyberpunk narrative is both intriguing and thought-provoking. If you're looking for big action and huge setpieces, then this game, or really any visual novel game, isn't for you, but that doesn't mean the game isn't compelling, either. It isn't just regular choices being made here that lead to predictable outcomes (the game's multiple endings that I encountered provided many differences), but rather dilemmas about how we personally feel about the degree to which we should be willing to go for what we perceive as a just cause. The game constantly challenges you to ask this question of yourself, but never gets into its own head about a particular path being right. As a result it feels quite natural to play, and to see why something turns out the way that it does. Any game that makes me think and reflect after I get finished with it is worth a purchase in my book. Give it a try.
Engaging story, interesting characters and choices, opportunity to learn community organizing strategy.
A really interesting art style that took a bit to get used to, I really enjoyed the story and the relationships our protagonist has with her friends. Really enjoyable if you're looking for an alternative take on a visual novel.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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