
A survivors-like about a time-travelling company where you recruit your employees against endless hordes of enemies.
Modeled estimate, not a reported figure. How we estimate →
About
We're the #1 time-traveling mercenary company in the galaxy! Got a problem? We'll take care of it! Our state-of-the-art technology allows for fast and reliable solutions to your worries. Anytime, anywhere! Our hundreds of employees are eager to take care of business for you, without headaches or blood on your hands! Give us a call today!
Solace Inc. is a survivors-like where you recruit your employees against endless hordes of enemies. Hack, slash, shoot, and blast away foes with the help of your recruits, and become unstoppable with endless combinations!
Features:
300+ characters to unlock and recruit
Unique and challenging missions
Upgrades and alternate game modes
Charming dialogue from a vast cast of characters
Custom character creator
Local co-op
Cameos from other games and creators
...and more!
Submit your application to Solace Inc. today! We want YOU to fight for us!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Downloaded for GRAND DAD, stayed for Chrono Corp baddies.
i like relaxing with this game
Unplayable, had typos in the achievements list. (as if I wouldn't do the same thing myself, this is a joke) Jokes aside this overall is a Vampire Survivor like game that instead of equipment upgrades, you recruit different people/creatures that help out with whatever task you are doing, from simplistic extermination to pushing a payload cart to, golf? The gameplay is broken up at times with other unique different minigames for mission instead of the normal quotas. Overall the game is wacky and has not only Aplovestudio original characters but also crossover characters from other's OCs (don't spam the guy to ask, he ain't adding the whole city), to characters from other games which gives the game it's own little charm. Is this game perfect, no, hell if you find a game with zero problems please buy me a lottery ticket- actually don't cause you already wasted the luck. This game has bugs, mainly with hitboxes with certain interactions however for a good chunk of them either are smaller problems or rare. This type of game (no less everything in it and not just the gameplay) won't be for everyone, just how it is, try it, if you don't like it, you can always refund it so long as you played under 2 hours. As a bonus you can always tell Aplove what you like / didn't like and why, BUT BE NICE ABOUT IT) Final personal rating (as of writing this): 9/10 + 1 grilled cheese.
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Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is awesome, from playing through the game like normal, making custom little characters, to unlocking characters with the character crates, its pretty easy to be immersed into. What makes it fun is that the levels are simple and fun to play, and it NEVER gets boring. If you are looking for a story driven roguelike with some gacha elements like recruit crates, which are paid via in game currency, then this game is for you! In other words, Lil Dude is eternal and gutted me like a fish
Solace Inc. is a pretty nice Hord Survival game. Instead of getting items or loot for upgrades it has you recruiting new squad members and leveling their active and passive ability. The game has a character creator, over 100 characters to unlock, a few mission types and a variety of other features that make it stand out against the many other horde survival games that are out there these days. If you end up enjoying your time with Solace Inc. it has a sequel coming out, though its a genre shift. https://store.steampowered.com/app/3446950/Solace_Inc_2/
This is my last game from this studio. All the games by this dev don't have Steam screenshot from Project Malice to this one. Idk how hard it is to implement a screenshot capability but almost all indie game have this basic functionality. Sadly I can no longer refund but if given chance will do in heartbeat.
a fun survivors type game
Pretty fun and addicting
good to burn time and enjoy free dlc some lewd things but thats all i knew ill like the game the time i see it if you enjoy games like survival level up things you will enjoy this it got alot of characters and much much references this was mi best game experience and i dont have a great pc but the lag dont afect much it only slowdown alitle soo yea thats all if you find it and want to try it for warever reason buy it i am glad to found this gems of games
Solace Inc. is a high-energy, content-rich action game developed and published by AploveStudio that blends survivors-like intensity with squad-based strategy and a playful sci-fi corporate satire. Framed around an interstellar mercenary company that recruits an absurdly large workforce to solve problems with overwhelming force, the game leans into constant motion, dense enemy swarms, and a steady drip of unlocks that keep the experience lively. From the outset, it’s clear that Solace Inc. values momentum and variety, delivering a loop that rewards experimentation and adaptation rather than rote repetition. At its core, the game thrives on a roster-driven design that encourages creative team composition. With an enormous lineup of recruits—each sporting distinct attack patterns, abilities, and roles—players are invited to think beyond a single avatar and instead consider how combinations interact under pressure. Some characters excel at clearing crowds, others specialize in single-target damage or battlefield control, and still others provide utility that can swing a run from near-failure to dominance. Choosing who to deploy becomes a strategic decision in itself, shaping not only how combat feels moment to moment but also how resilient a build will be as enemy density and difficulty escalate. Combat unfolds from a top-down perspective and is relentlessly fast-paced, demanding constant movement and awareness. Enemy waves pour in with little downtime, forcing players to kite, reposition, and trigger abilities at precisely the right moments. While the fundamentals are immediately accessible—move, attack, survive—the depth emerges as missions progress and synergies begin to stack. Timing upgrades, spacing characters effectively, and managing cooldowns become crucial as the screen fills with threats. The result is a satisfying balance between reflex-driven action and tactical foresight, where success feels earned through smart decisions rather than brute persistence alone. Progression systems give Solace Inc. its long-term appeal. Between runs, players unlock new characters, enhancements, and modes that subtly reshape how the game plays. This steady expansion of options prevents stagnation and incentivizes repeated attempts, even after difficult losses. Missions themselves vary in structure and objective, which helps break up the familiar rhythm of wave survival. Alongside the action, light narrative touches and humorous dialogue inject personality into the mercenary company, reinforcing the tongue-in-cheek tone without slowing the pace or overwhelming the gameplay. Visually, the game adopts a vibrant pixel-art style that prioritizes readability amid chaos. Characters and enemies are clearly distinguished, effects are punchy without becoming cluttered, and animations convey impact effectively even when dozens of entities crowd the screen. This clarity is essential to maintaining fairness in such a fast-moving experience, and Solace Inc. largely succeeds in keeping information legible under pressure. Audio design complements the visuals with energetic sound effects and music that sustain intensity without becoming distracting, reinforcing the sense of constant forward motion. The game does not shy away from a rougher edge in its presentation, featuring stylized violence, irreverent humor, and mature language that contribute to its anarchic tone. These elements help define its identity and separate it from more sterile takes on the genre, though they may not appeal to every audience. Importantly, the humor and attitude are used as flavor rather than distraction, rarely interfering with gameplay clarity or pacing. Despite its strengths, Solace Inc. can feel overwhelming at first. The sheer volume of characters and options may leave new players unsure of where to start, and optimal combinations are not always obvious without trial and error. Extended sessions can also expose repetition in enemy behaviors, though the constant influx of unlocks and mission variations helps mitigate fatigue. The learning curve is less about mechanical difficulty and more about understanding systems, and patience is rewarded with increasingly powerful and expressive builds. Ultimately, Solace Inc. succeeds by committing fully to excess—of action, characters, and possibilities—while grounding that excess in a solid mechanical foundation. It offers a compelling blend of arcade immediacy and strategic planning, wrapped in a colorful, self-aware sci-fi package. For players who enjoy survivors-like combat with added depth, customization, and personality, Solace Inc. delivers a robust and replayable experience that remains engaging long after the initial novelty wears off. Rating: 8/10
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Players by region
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