
SOL CRESTA, rise like the phoenix and take back the sun! Neo-Classic shooting strikes back! Dock, split, and form up! Pilot 3 fighters and take back the sun from the clutches of evil in this free-form shooting game with the spirit of 80s shooting classics Moon Cresta and Terra Cresta.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 117reviews | 79% | — | $45.9K |
| $24.99 | 514ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a [i]PlatinumGames[/i] and [i]Terra Cresta[/i] fan, this is confusingly disappointing, and hugely overpriced to boot. The graphics are ruined by the lack of a video mode that doesn't make them look like a shimmering mess of pixels, and the gameplay is a bit too gimmicky. The music by chiptune maestro Yuzo Koshiro is great though, so there's that.
I hate to give a thumb's down to such an exceptional game, but it just isn't my style. Feels more like a fighting game than a shmup, which can be great for some, but it did not kick with me. It does so many thinks right -- such as great gameplay, superb soundtrack, and it is one of the most innovative shumps I have ever played -- but it lacks the elegance and simplicity of a classic shmup. For me, I guess it was simply too complex.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
| $17.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's pretty good.
If you like 2d rail shooters then you will love this game. It has tons if interesting mechanics, that make it a different experience such as the stacking system, and the separation supers. The heart of the game lies in how you master switching up how to stack your ships appropriately which is very fun. Would recommend
Give it an hour or two for the mechanics to click. Won't be as fun on your first run, but once you understand the formations and shot switching, it's a good time. Worth it on sale for sure.
I never played any of the older Cresta games, but as a newcomer to the series, I found it to be a solid SHMUP with some flaws. It takes a solid hour or two to get used to the gameplay around your ship components, but once it clicks, there is a quite a bit of depth to it. The game also comes with multiple difficulties and overall felt fairly balanced to me. Some of the bosses look more intimidating than they actually are. I will say that I found the UI hard to read and easy to drown in the rest of the visuals. Especially in hectic situations I found myself more looking around the HUD instead of the action. I also found some of the backgrounds really hard to read - objects that I figured were part of the background turned out to be obstacles. In general I found it at times hard to differentiate between obstacles, enemies and items. There's just a lot going on and I think the devs could have done a better job differentiating these elements. It's obvious that the game was made with a lot of love for its genre and mechanics, but I wish the developer would have put more work into making sure the visual side support it equally.
I played the demo twice and wanted the full experience. I enjoyed SOL CRESTA. I played the very easy mode, brought down my blood pressure, and enjoyed the game. The negative will be that almost all of the stages seemed very similar, and to me was very disappointing. Overall if you're looking for a shmup that has a classic feel with many different options including varying skill levels, Sol Cresta is decent enough to pick up when it's below 10 bucks. Sol Cresta didn't wow me, but it gave me what I was looking for and that was to just veg out playing a shmup piloting a ship. 7/10 Full controller support.
I claim that this game try (and delivers) something really new : pretty uncommon, especially among the STG genre. I'm talking about the bullet time (combined with the ship formations and split/dock function). Sol Cresta is without hesitation the shoot'em up with the most complex mecanics in existence, but it works surprisingly well. The more complex mecanics are mandatory only for high level plays, so this game is really not reserved for veteran only. In fac at beginner level you can play it in various ways (you can use only charge shots, or rely on base ships + command list shots, making formations or split/dock unused). Just avoid "Dramatic mode DLC" at all cost, it is lame as f**k. Otherwise, this is the kind of game that growth in you the more you play it, with an extensive service life. Competitive player? Try to beat my personal best in each stage of Score Attack and Caravan Stage modes, if you dare! (Wing Galiber II, wich is a DLC ship, strongly recommanded for theses modes!) It will make my day!
Es divertido y bastante original este shmup. Creo que la mayoría de quejas son por el precio pero aquí en Argentina esta barato así que con eso nada para decir. Los gráficos no me parecen tan feos como dicen, la música es buena y para mi donde brilla es en la jugabilidad, creando las diferentes formas y ataques, le da ese toque de juego de "Platinum". Lo que si es bastante fácil, lo cual me parece bien para variar un poco porque este tipo de juegos, generalmente, son difíciles. Entiendo que si sos un experto en este genero te puede parecer algo aburrido. Algo malo: La historia (el Dramatic DLC) te la venden aparte. Muy mal.
Yeah, cool game and fun mechanics. Approachable and a pleasure to play. Cool soundtrack too
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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