
A puzzle game about pushing vases into a cart, but you can push the cart too!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sokobos 2 is a modern twist on the classic block-pushing formula, inspired by Greek tragedies. You must load all the vases into your cart, but the cart moves too.
Experience small and handcrafted puzzles focused on "aha!" moments with interesting interactions and clever solutions. Some objects can be pushed into water to create a bridge, while others float and drift away with the current.
Designed for both Sokoban newcomers and veterans alike! Sokobos 2 offers a unique twist and smooth learning curve that welcomes newcomers but respects their problem-solving later on.
Set in Ancient Greece. You have upset the Gods, and collecting the vases for eternity is your punishment.
Brief Summary
2 - 3 hours of playtime
The cart isn't just a container, it's part of the puzzle
Beyond vases and the cart, interact with gates, pressure plates, water mechanics, and more
Minimalist visuals keeping the focus on puzzle solving
Teaches new interactions clearly but trusts your problem-solving skills afterward
A story inspired by Greek tragedies
Genres
Engagement
Reviews
I love this series and Martin/Daisy puzzle games. Sokobos 1 and Crossroad are all-timers in my book. This one was very fun, if a bit smaller in scale than the first. I think the dev was going for tighter puzzles: the beauty of simplicity, all that. And I appreciate that. The game took me 4 hours and I milled around quite a lot (I'm good with these puzzles but not lightning fast). Sokobos 1 was about 10 hours (for me, same "milling around" situation I'm sure haha). Which is not to say this is a "diminishing returns" scenario, equating "goodness" to "hours played" is never a fun prospect. The story here was great and hilarious. I remember Sokobos 1 had cool little vignette stories, they were entertaining but I don't remember what happened at all. I'm not likely to forget this one! Possible deep cut but, the story got meta in a funny way that reminded me of Anodyne (spoilers for both games): [spoiler]in Anodyne you approach a figure on a dock, attempt to talk to them, but instead hit them into the water and they die (talking and attacking are the same input). In this game you can't solve some puzzles without murdering people. It plays with inputs in a funny meta way "why am doing this?!" The player is forced, mechanically, to be evil. It's clever![/spoiler] Also the cart is a fun new mechanic that sets it apart from the first one. Bring on the DLC! I'd be very interested if it ramps the difficult but keeps the simplicity!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 31 reviews with recorded playtime.
Very nice puzzles, a suprising story, smooth movement, fun sounds, lots of settings, rebindable keys/controls, undo moves... It's well done and a joy to play. You can't skip levels but they are not insurmountable. Playing on the Deck without any issue.
Great future direction into better puzzle quality, leaves this one notably shorter than previous games, but more oozing with good ideas.
If you like puzzle games along the lines of Baba is You, then you simply must give Sokobos 2 a try! Brain bending levels with a very intriguing story. I barely scratched the surface and had a blast. Highly recommend!
Short and sweet. No puzzle left me too stumped for too long and the story was the right amount of silly and unobtrusive.
Awesome puzzle game, sokoban mechanics but with many cool twists that make it feel really fresh! Cool dialogues and story too. Very recommended!
Sokobos 2 is a block pushing game where you get to relive the story of a vase obsessed hermit in the form of a wide variety of puzzles involving a cart to which vases must be loaded into. The cart can be used to push and pull vases and other objects around, which allows for more intricate puzzle mechanics. As with the previous games released by the same developer, the game starts out easy, but gets more tricky as you progress further. Though you do get an easy level every time a new gameplay mechanic is introduced. Overall I found the levels mostly not too difficult, aside from 2-3 more difficult levels that took me around 20 minutes to figure out each, but all the levels were still varied and challenging enough that I had a good time solving them. Though your experience may vary depending on your cart pushing skills. I enjoyed the way the story was delivered and the sound design and music provided a nice and relaxed atmosphere to the game too. Note that you do not have to play the first Sokobos game to follow the story of this game. It is an entirely separate story, as far as I can tell. Though I do also recommend checking out the first game, if you enjoyed this one. I recommend this game for anyone looking to spend 3~ hours chilling out and solving some fun puzzles.
Ingenious, satisfying and elegantly minimalistic. The game keeps you going with distinctive mechanic variations and intriguing challenges as you advanced in each thematic path. Played it flawlessly on the Steam Deck.
I really enjoy this game! I'm not very good at Sokoban games, but this game is a great introduction and not too complicated. The story was also surprisingly engaging, as I wasn't expecting much in the story department. It's a great game overall!
Interesting puzzles with fresh mechanics and just the right difficulties.
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Players by region
Where this game's players are, estimated from review languages.
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