
Get ready for the next-generation off-road experience! Drive powerful vehicles and overcome extreme open environments to complete dozens of challenging missions solo or with up to 3 friends!
Most likely between $25M and $70.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 90% | approximately $41.7M |
| PlayStation | $129.99 | 85% | — |
| Xbox | $39.99 | 72% | — |
| Nintendo | $39.99 | — | — |
| Epic | $29.99 | 95% |
Reviews
Themes across 1795 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
I really wanted to enjoy SnowRunner, but the experience became more frustrating than rewarding. The realistic physics and detailed environments are impressive, but the gameplay quickly turns into a repetitive cycle of hauling cargo through endless mud, snow, and rivers. What starts as a fun challenge eventually feels like a slow grind. The game demands a lot of patience, and losing progress because your truck tipped over or got stuck can be incredibly annoying. While unlocking better trucks helps, the overall pacing remains painfully slow. Co-op makes the experience more enjoyable, but playing solo can feel tedious for long sessions. If you love hardcore simulation games, you might appreciate what SnowRunner offers. For everyone else, the repetitive missions and time-consuming gameplay may outweigh the satisfaction of completing a delivery.
⭐⭐⭐⭐⭐ I installed SnowRunner because I thought, "How hard can driving a truck be?" The game looked peaceful in the trailers. Beautiful forests, snowy mountains, relaxing music, and some trucks driving through nature. That was a lie. Five minutes in, I discovered that the real final boss isn't the weather, the terrain, or even the missions... It's a puddle. Not a lake. Not a river. A puddle. I've driven through rivers that were easier than whatever dark magic lives inside those innocent-looking mud holes. Every "shortcut" I took turned into a three-hour rescue operation. First, I got one truck stuck. Then I brought another truck to rescue it. Then that truck got stuck too. Before I knew it, I had accidentally created my own truck museum in the middle of the swamp. The winch deserves Employee of the Year. That cable has done more work than all my trucks combined. And let's talk about rocks. In every other driving game, rocks are scenery. In SnowRunner, they have personal vendettas. They wait until you're carrying expensive cargo before flipping your truck over like they're trying out for the Olympics. Fuel? Gone. Cargo? Somewhere in the forest. My patience? Also gone. Yet somehow... I can't stop playing. There's something incredibly satisfying about finally delivering cargo after spending two hours fighting mud, gravity, trees, rivers, and your own terrible decision-making. Every successful delivery feels like you've completed a world-saving mission instead of transporting wooden planks. The graphics are gorgeous, the physics are surprisingly realistic, and every truck feels unique. The game constantly reminds you that rushing is a terrible idea. Slow and steady isn't just a strategy—it's the only way to survive. SnowRunner doesn't care how experienced you are. It humbles everyone equally. If you enjoy relaxing games, you'll find yourself screaming at a muddy hill. If you enjoy difficult games, you'll find yourself screaming at a muddy hill. If you enjoy trucks, you'll definitely find yourself screaming at a muddy hill. 10/10. Would confidently drive into the same swamp again, fully convinced "this time it'll be different."
The developers have just come out and stated that they use GenAI in upcoming games. Despite my 1000+ hours in this game, I cannot recommend it no more.
新手体感: 新手体验纯纯劝退,初始给的车子别说越野了,有一丁点湿泥巴就陷车给你看,初始救命卷扬机动力也萎靡而且很多泥地要不就没有可以救命的固定物,要不就是一拉就断的小树,关键在于别的游戏重置就帮你把车放到附近安全的位置或者回溯,这游戏重置直接给你送回车库,之前的路白开,陷一次车归零重来,真就气笑了。 关于升级与任务: 初始车给的烂,那你让我diy一下改一下行吧?不行,你就得拿着那烂公路胎开泥巴地,越野胎?防滑链?不好意思经验不够,不给你用。 那我要升级,那你去送货,拿着烂公路胎去一堆贼远的泥巴地拉挂车送货,陷车了?那重头开始,重来,而且一开始的任务几乎没一个能做的,因为都要你开很远去解锁新区域,去新区域拉货来初始区域,除了极个别任务可以在本区域内完成,几乎都要跨越半个地图,关键在于前期要车没车,该车也不能改,任务一个比一个难做,前几个小时毫无体验感,成就感,只有陷车和无语的重来。 挂车问题: 我是真搞不懂了,车可以复原回车库,挂车为什么不行?拉着挂车陷车,必须抛弃挂车回车库,我还得去救挂车………我不想再吐槽了。而且挂车为什么不能收进车库?硬要只能删除,然后重买一个…………为什么将挂车拉回家不能送进挂车车库?我实在想不明吧,把挂车送进车库然后可以取出,复原连带挂车,这很难做到吗? 总结: 新手车性能烂,还锁经验改不了 想提升经验就不得不用这些车 初始任务几乎没有几个可以在本区域(四分之一地图)内完成,无法快速获取经验 开地图,车性能差,经常陷车,一陷车就几乎等于重来(初始车的低速挡或者差速锁配公路胎等于零,还不如正常档位,但凡初始能给几个不同轮胎让玩家尝试,也不至于这么恶心)
这游戏为什么没挂一个魂系游戏的tag: 极高的难度,碎片化叙事,你要是车翻了装备掉一地你得去捡,送货认路的过程就是跟boss的各种背板,当你感觉快把货送到(boss打死),突然在一个破树杈上卡的动弹不得,何尝不是boss丝血把你反杀了。
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
Is it just me or are the driving physics awful, It feels like I'm playing blitzed out of my mind drunk driving simulator, with occasional mud. The moment you hit asphalt you will literally go any direction but straight forward.
don't buy anything published by saber interactive until the CEO is fired
Had this for ages on my wishlist. I used to play a lot the first Mudrunner and was one of the titles that got me into driving sims and eventually Sim Racing. I thought this game was gonna be a better version, but for crying out loud, it's a pain in the* *** to play with a proper direct drive wheel (Fanatec CSL DD Base). Force feedback is awful, you can't remap buttons and have to depend mostly on the keyboard. Awful. I know this is an arcade game, but didn't remember Mudrunner was this clunky
SnowRunner is a game where you spend 30 minutes planning a route, 10 minutes driving, and the next hour wondering why you thought that shortcut was a good idea. Every puddle is deeper than it looks, every hill has trust issues, and getting unstuck feels like winning a championship.