
Get ready for the next-generation off-road experience! Drive powerful vehicles and overcome extreme open environments to complete dozens of challenging missions solo or with up to 3 friends!
Most likely between $25M and $70.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 90% | approximately $41.7M |
| PlayStation | $129.99 | 85% | — |
| Xbox | $39.99 | 72% | — |
| Epic | $29.99 | 95% | #37 |
| Nintendo | $39.99 | — |
Reviews
Themes across 1795 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Me arrependi, sinceramente. Os mapas são lindos, a física é sensacional, os veículos são mto fod@s. Mas você não poderá mudar o mapa e melhorar 99% das estradas dos mapas. Ok, esse é parte do desafio, mas praticamente NADA?? Vou explicar ... Você poderá consertar ALGUMAS pontes, remover ALGUMAS pedras de estradas em alguns pontos do mapa, remover ALGUNS acidentes para ter um acesso mais rápido de ponto A ao B. Mas são POUQUÍSSIMOS .... Você entregará toneladas de recursos, saindo de um ponto A e indo para um ponto B no mapa (fazendas, depósitos, áreas industriais e afins) mas nada disso melhora o mapa em si, vc sempre andará nas mesmas estradas e atoleiros independente do quanto de recurso entregue para os doadores de missões e isso me desanimou. Eu achei que ao entregar as toneladas de madeiras e concreto aos doadores automaticamente o mapa e estradas iriam melhorando aos poucos. Mas não ... Como exemplo temos logo no primeiro mapa a fazenda inundada, é uma área que sofreu e está completamente ruim de acessar, vc entregará toneladas de madeiras, resgatará veículos para eles, levará toneladas de vigas de ferro, concreto e afins para essa fazenda e o que acontece??? os NPCs do jogo devem usar o material que a gente entrega para exportar e fazer dinheiro pra eles, pq o material simplesmente SOME do jogo, eles não utilizam pra absolutamente nada no mapa ... eles não reparam as estradas ruins para facilitar o próprio acesso a eles (fazenda/doador em específico) para ajudar em entregas futuras. E isso se repete em todos os mapas. Ou seja, é legal nas primeiras 5 entregas que vc faz para o doador da missão, no começo do jogo vc não terá pneus descentes e provavelmente passará de 2 horas e não poderá mais pedir reembolso do jogo, depois disso você começará a se perguntar: "Que porr@ eu estou fazendo aqui? Já que tudo que faço não muda em nada" é um jogo repetitivo de entrega de recursos aleatórios pelo mapa sem mudar praticamente nada. Você desbloqueará novos veículos e pneus depois de muitas entregas e isso deixa o jogo mais fácil e divertido, mas só isso. É um bom jogo pra passar tempo se vc n ligar de trabalhar atoa para os doadores de missões, mas será um jogo extremamente ruim se vc gosta de progressão de mapa e ver as suas ações terem impacto de verdade no mundo do jogo.
Fizikleriyle ortamlarıyla benim çok keyif alarak oynadığım bir oyun. Zorlu yollar ve bazen tek yanlış hamle sebebiyle goatı başı dağıtmak ne kadar yorucuysa yükü ulaştırmak bir o kadar ödüllendirici bir hissiyat yaratıyor bende. Bir haritaya girince scout araçlarla kulelere öncelik vermek en mantıklı şey bence önünü görmek açısından haritada. Kesinlikle öneririm kolla oynuyorum dediğim gibi çok keyifli indirimlerden sezonları da çekerseniz çok daha fazla seçeneğiniz olur
Let it be known, that i am not a car/ truck guy.. A forewarning, bit of a learning curve at the beginning, but you will do just that, learn. Don't capitulate to your weak flesh and mind and look up what to do on google. Use your gray and the steel provided to persevere. So, it is, surprisingly fun, more so than i was expecting at least. There is actual gameplay here that unfolds that i was not expecting. Saw one review that described Snowrunner as the "darksouls of driving games" .... in a weird way... this is actually spot on. the world is empty, aside from the occasional wildlife, leaving you with that lonely, lost feeling. The world is your enemy and your vehicle is your weapon. You watch the land, learning its form and how to move around it. cutting through it inch by inch, taking your time not to fall for its traps, but even the careful fall victim to the sneaky earth, ready to envelope you at any time. but fret not, you are not without power, not without tools.. ... you will learn to wield them or you will yield to the elements... never to be heard of again.. game play = shockingly like a 8 graphics = 8 ( in my opinion, graphics really dont need to be better than this) performance = 5 , you have to disable HAGS to reduce stuttering and while this removes pretty much all of it, there still some hitching/ getting bogged down in certain scenarios, seemingly huge jumps in gpu utilization for what appears to be no reason, especially if you want to run msaa x 8 at 1440 + AGIAN, IT IS HIGHLY RECOMMENDED THAT YOU DISABLE HAGS. overall = still 8, the random performance bogs are either 1.) ignorable or 2.) you can remove them by reducing graphics settings. they are, ultimately, entirely avoidable. The game is just that, a game, and these days, that is appreciated. Soo many devilopers (intentional) these days dont know what a game is, they probably have never studied game science, and probably have never really played games in their life. They took some shat class at their local community college or devry or Full Fail University, that taught them the basics of coding and how to work with blender, adobe, photoshop, and unreal engine 5 and think they are qualified to make games that affect generations of people. They use it as a vehicle to show the world their "Art" and try to push their agendas or pander to a specific group of people for some cringy social media virtue signaling, to show how "enlightened" they are. When your meme of a social message becomes more important than the product, you are no longer a developer, but instead are a "Deviloper". You have become a parasite, who's whole existence is a faux pas. Anyway, game is game, and game is good. Have a good one gents, 07
tem lama pra cacete
Devs would rather use AI than support human labour. No thanks
Jogo excelente e muito viciante, mas exige muita paciência e tempo livre. Se você gosta de desafios de carga pesada e simulação física real, vale muito a pena!
Gross, I stepped in Saber Interactive.
这种牢游戏你能玩得下去,做什么事情都会成功的👍
a really cool and surprisingly cozy game of lateral thinking and planning. nothing feels as good as pulling off a tricky route with 16 tons of cargo on your truck's back and nothing feels as devastating as making one mistake along the way that unravels into a whole situation which takes literal hours to untangle. ...and then, pulling yourself out of the mess you made for yourself somehow makes you feel even better than having pulled it off flawlessly from the get go. think of it as extra gameplay! having said all that, snowrunner definitely could explain itself a bit better to a new player. after a short tutorial that explains about half of the basics it just throws you in and lets you go wild, including in ways that can make the game really unfun for someone who doesn't know what they're doing. (for the love of all that is holy, avoid the logging contracts until you get decent equipment, and never go offroad with a load on highway tires!) I played for 30 hours before realizing bumping the clutch (aka the gear selector mode button) also acts as a gearbox kickdown, letting you downshift into an appropriate gear when your revs fall instead of stalling out and dropping back to 1st gear. I also avoided selling stuff for a while until I found out you get 100% of the money back unless you're playing on hard mode. both of these are really useful things to know. if you're an inquisitive kind of player, you'll figure it all out eventually, but maybe you shouldn't have to. there's also a ton of dlc but absolutely none of it (no, not even the tire pack) is mandatory to enjoy the game at all, it's just more stuff to do and more toys to play with. i would 100% heavily recommend getting just the base game+the free anniversary dlc and playing through it first, and then looking into the dlc. go forth and truck, my friend, and remember. loaf is king.
Maybe a fun game if you're unemployed. I mean, nobody wants to be the guy calling a game about being stuck in a rut boring, but, ya... after your 20th minute of being stuck, one might lose interest. This game is the dark souls of being stuck in mud.