
SGW Contracts 2 is a modern warfare shooter set in the Middle East. Play as Raven, Contract Sniper Assassin, as you take out a series of targets across a dramatic single-player campaign. With extreme-range shots exceeding 1000m, gear up for the most challenging entry to the series yet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15Kreviews | 84% | — | $10M |
| $39.99 | 6.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible game. The concept is really cool but the execution is so flawed I'm VERY angry that I played it more than 2 hours. I tried to stick with it but sticking is the problem. You get stuck constantly. Sometimes when you jump you're rocketed 30 feet in the air. If you use a wall for cover and aim around it to shoot someone even if your sights on perfectly lined up the bullets just hit the wall you have to get the equivalent of maybe two or three feet away from the wall before the bullets start to hit what you're aiming at. That's about it, some stuff is stupid like it's clear whoever wrote everything doesn't actually speak english. I don't care so much about that but it shows the rushed nature of the game and lack of detail. Glitches are what kill it for me, though. I beat 1 board and now I'm uninstalling the game. Luckily I got it on sale, but honestly even for 3 dollars this is a ripoff.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese*, Portuguese - Brazil, Czech, Japanese*languages with full audio support
| $39.99 |
| 1Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 989 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩
[Zalety] • Przepiękne górskie krajobrazy i ogólnie bardzo ładna oprawa graficzna • Różnorodne cele i zadania • Dodatkowe wyzwania i nagrody pozwalające ulepszać sprzęt oraz postać • Bardzo dobrze zrealizowany model strzelania • Satysfakcjonujące headshoty --------------------------------------- [Wady] • Ogólnie gra jest dość krótka - (wątek główny możemy ukończyć w mniej więcej 10 godzin) • Nudny, mało rozbudowany wątek fabularny • Słaba sztuczna inteligencja przeciwników Ocena końcowa: 8/10
its actually a pretty fun game... specially considering the steep discount i got it at... been playing it on the highest difficulty only which is still fairly easy since just keep in mind IT RUNS EXCLUSIVELY ON LOONY-TUNES LOGIC med packs are 100% worthless since you fully heal after any loaded save --on a related note (to my great disappointment) all the achievements and challenges for completing a game in one sitting or "not loading the game" can be completed using any amount of auto saves you want... you just cant launch the game or check out at an evac point before continuing... so what should of been one of the more challenging achievements is actually effortless The games signature Bullet camera operates on an "only when its funny" basis (ergo the loony toons logic)... you CAN increase or decrease its default frequency in settings but the way it works is... if you are perfectly lined up and it "decides" to go off... it will freeze time and slow mo the bullet into your target regardless of if the target is in motion or not... meaning a walking target you would normally have to lead by 5-10 feet at a 1-2k meter range... will just be an insta kill if it decides to go off of ryou xD enemies "may or may not die" from being shot in the same spot.. even with heavy sniper rounds (verified via hours of save scumming to get "without raising alarm" challenges from long shot contracts a shot that gets me a double kill on one attempt would simply tickle the shoulder of one of them on another) enemy ai... is... lazy...if you cause an explosion.. be it C4 or explosive round... enemies will not go to examine the explosion... no they will SWARM your CURRENT location the moment you set off the explosive, regardless of distance.... ---throwing rocks to make a noise makes the game FAR too easy.... you have infinite rocks and enemies will always slowly walk over to where it landed like a child carefully inspecting the candy offered from a guy in a white van... be 2 feet behind them... the rock whizzes past their face... they only focus on where it lands xD enemies also will not notice someone die 2 feet behind them even if the corpse clips through theirs as it falls >.< as long as you arent in range for them to hear YOUR weapon go off... with the exception of a missed bullet or knife hitting the terrain within a few feet, nothing else seems to makes a noise they will react too, be it a literal skull exploding right behind them or in some cases even someone screaming and letting off a few rounds... if you kill them with a silent gun fast enough before they "officially" raise the alarm.. you good falling from height damages you... "if it feels like it" sometimes falling from 50 feet wont hurt you at all... other times falling 4-5 feet will take away 20-50% of your health.... But yes.... other than the cartoon game mechanics... it has actually been pretty fun considering the steep discount
我爱玩此游戏如同我爱玩狙击精英,潜行是可选项因为我爱杀,必须把所有人都杀死,路上的还是任务点里的就算可以绕过我也将杀死
Mentally disturbed guy who hears a British voice in his head plays hide and go-seek and commits mass murder. 10/10.
It's hard to review this game. Contracts 2 is not perfect game, I felt frustrated quite a lot because of movement bugs or weird aiming bug. At this point many of you would think this is another mediocre shooting game but let me tell you even with all these problems "Contract 2" is a great FPS game. Firstly. Unlike Sniper Elite, your movement is not limited by game design, a little spoiler but late game you can unlocked Silent running skill( I know it's freaking cheesy 😁) now you can sprinting to your enemies from their backside like it said, no sound, wait a minute, this game is about sniper right? Secondary. Stealth aspect is very cool. You can turn invisible to enemies eyes simple by hiding well, like behind cover, in a bush, crouching on low grass, under water or just you know, stay out of their range. Thirdly. I loves this game Arsenal. Not Masterclass or anything but great enough to entertained me, I really like fooling around with weapons n gadgets and many of them can be level up which is really fun. About Sniper gameplay. Well ♥♥♥♥ it who gives ♥♥♥♥ 😆 If you called yourself a gamer. This is one of those game u need to play before you died. Hard to judge, I thinks this one will be Cult classic in the future. DLCs is ♥♥♥♥ though but hey grab this one on sales with all weapon packs, it's worth every bucks in my opinion.
Do you know what an artist and a sniper have in common? Details. Like when a touch of color is out of place, when a shadow does not match its surroundings, or when a shape is not where it is supposed to be. The only difference is the stakes. Mine are higher.
断肢爆头等特殊击杀镜头很有张力,玩法上结合穿甲弹高爆弹等特殊子弹及多种道具和环境互动的配合会有一定的策略性,最高难度下完成目标击杀比较有成就感。但这个中文配音一言难尽,加上部分场景有点优化不好,看着流程也不长。不过还是推荐喜欢单人狙杀体验的试玩下。
值得一玩的小甜品游戏,优点是画面和狙击潜行的体验,值得一玩, 待改进的 第一,你不但要扮演狙击手的角色,而且还要扮演侦查兵的角色,因为地图指示非常模糊,很多时候光是找路就要好久,倒是不难,可是非常浪费时间,很影响游戏体验。 第二,难度太低,最高难度战役全通也就十个小时,然后就没有然后了,不像狙击精英5通过后,还有很多丰富的PVE模式,通关后我选择了直接卸载,因为所谓的挑战和收集没有任何新意和也不能解锁武器装备道具,没有任何游戏体验。价格上百元就玩了十个小时,性价比不高,又回去玩狙击精英5去了。 第三,重型狙击枪就是笑话,超远程狙击,所有狙击枪,想要一枪击毙必须爆头,所有狙击枪没区别,但是中近距离重型狙击开枪就暴露,射速还慢,近两百米的暴露距离非常恶心人,往往开两枪,就可以切换步枪卡位防绕后了。我再购买了所有DLC武器的前提下,看着武器多实则所有枪械类型能用的分别不会超过两把。 第四,必须吐糟配音文本,和智障一样,而且中文配音很蹩脚,刚玩的时候差点弃坑,玩了好一会才习惯,剧情也是为了又剧情而有剧情的,后面直接全跳过了。 第五,建议只够买游戏本体就行了,游戏体验几乎没区别,玩完战役就可以卸载的小甜品而已。 第六,最后就是反载具的手段极其有限,只能抵近安装C4,连个RPG都不给,还有就是无人机限制太多,很鸡肋。 最后,本游戏主打远程狙击,开篇就强调远程狙击的世界记录是3000多米,可是玩到通关也没有超远程狙击的机会,别说3000米了,都没有超过2000米的狙击机会,把人的胃口吊起来但是却又不给机会,实属遗憾,做的还不够极限!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.3K | 73% | $29.99 | |
| $997 | 18 | 72% | $2.99 | |
| $744 | 12 | 42% | $2.99 | |
| — | 4 | 25% | — | |
| $0 | 69 | 36% | Free | |
| $34.1M | 22.9K | 47% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 12.8K | 80% | $29.99 | |
| $10.1M | 27.2K | 95% | $19.99 | |
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 22.4K | 94% | $14.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $10.1M | 14.6K | 91% | $29.99 |