
The award-winning series returns as Karl Fairburne fights to uncover Project Kraken in 1944 France. The genre-defining authentic sniping, with enhanced kill cam, has never looked or felt better as you fight across immersive maps to stop the Nazi war machine in its tracks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 11 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 30.6Kreviews | 84% | — | $23.5M |
| $85.99 | 15.1Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1308 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sniper games and me don't mix with the exception of ancient Delta Force from 1998. That is the starter. All the games here between have been shelved really quick yet this one works for me. Maybe it's because in this game you DO lug around the rifle but it is not elevated to a pedestal. You got your trusty pistol and SMG too and all of them can be kitted out to match your style or needs in a mission. Your backpack is also just jam packed with various toys you can use to mess with people. Things to do? Lots of them. Instead of being a really tight realism sim about shooting people the game brings a great balance between 'work' and just doing mischief of various kind in absolutely stunning and gloriously large and detailed maps. Just check out some videos on them, mission 3 alone is absolute banger to explore and wreck stuff. I never care to 100% these collecting things but in this game i try to find everything and shoot every cleverly hidden eagle statue i can find. Not even close to the end i think but it has already been a 25+ hours journey and i have been SO entertained by this. Had no expectations whatsoever but clearly i have been positively surprised. Excellent outcome from my perspective. Game has a high price but it also comes with a lot of content for it so worth it either as-is or on on sales. Know your poison though. Negatives seem to focus on lack of realism or game being easier that previous games and i can clearly see why that is an issue. Things get cartoonish sometimes and that might not be your tea.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #47, worst CA #91 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 10.4Kratings |
| 68% |
| — |
| not modelled |
| $49.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sniper Elite não deixa de ser Sniper Elite, mas no quinto jogo da série trouxeram umas novidades. Munição e abates não letais, a troca da da mina de corda pelas Schu Mines (que são silenciosas e dão chance dos inimigos levantarem), elementos mais imersivos como o fato dos inimigos muito próximos podem ouvir você recarregando a arma e agora você precisa tomar cuidado até com armas com silenciadores, pois mesmo com eles ativos, fazem o mínimo de barulho (30-60 decibéis) o que chama atenção - o que nos força a aproveitar os sons ambientes ao máximo ou atirar de uma distância realmente segura. Quanto aos jogos multiplayer, os modos de invasão são extremamente divertidos quando você acha alguém que não morre pras tropas básicas que estão no mapa (sério gente, nesse modo hajam como se tivesse no single e cacem o sniper inimigo, não saiam rushando feito malucos pra chamar atenção de todo mundo do mapa), já o modo de mata mata, não é minha praia quando se trata de Sniper Elite. É muito divertido com amigos, mas passo longe quando se trata de jogar sozinho. Gráficos bonitos mas naquele padrão da Rebellion, leve e roda em muitas máquinas, mesmo aquelas mais fracas e o mais importante: matar nazis sempre é divertido. E apesar da opção, esqueça o não letal, nazista bom, é nazista morto.
A great game to play HOWEVER in its current state on steam deck i would not recommend it as you have to play it in desktop mode as half the screen is blacked out due to a recent update. It also makes the steam deck run really hot. So in its current state I would not recommend getting it unless you can cope in desktop mode and only when on sale.
Not recommended. I've played every installment since the first game, but I think it's time for me to quit this game. I got stuck on trees, rocks, walls - you name it. Two enemies drove their motorcycle into a lightpole and got stuck there. I walked up to them and shot them. They didn't even notice. The experience is generally the same as before; sneak until you're bored and shoot someone. Quickly move to somewhere else and they'll forget about your existence in 5 minutes. It gets tedious very fast. I played for 2 hours and asked for a refund. That's the first time I've asked for a refund.
Что-то я так и не понял, что это было. Игра, в название которой есть слово "снайпер" и единственное что реализовано на приемлемом уровне - это снайперские винтовки, заставляет заниматься чем угодно, кроме снайперства. Но даже так, для кого эта игра? [b]Симулятор снайперства?[/b] В описание написано "Лучшая в жанре симуляция снайперской стрельбы". Только я не пойму, лучшее это когда: 1) Флагштоки и листва развиваются "по ветру" в противоположную сторону отклонения пули? 2) ... А больше я минусов и не вспомню, потому что в 99% случаях, когда вам захочется выстрелить из SRки, вам будет безразличен тот факт, что пуля может отклонятся. Вам будет фиолетово, какой патрон заряжен, и есть ли что-то что сможет замаскировать ваш выстрел. Левел дизайн миссий прямо противоположен тому, чтобы получать удовольствие от снайперства, а игра никак не мотивирует отыгрывать роль снайпера . Даже в трейлерах к игре, большую часть времени ты просто идешь штурмом. В колде! 2007 года это было реализовано в разы лучше чем тут. Может быть это шутер? Еще хуже! Импакта от выстрелов никакого, враги реагируют на попадания спустя секунду, если вообще реагируют. Про ИИ вообще лучше ничего не говорить, его нет. Да и хорошие шутеры без постановки нельзя сделать, в общем, настоящие шутеры 2012 года уже на голову выше. Так что точно не оно, идем дальше Стелс? С местным ИИ? Максимально на что способна игра, это выдать заскриптованный диалог, после которого все разойдутся по своим точкам, и буду бесконечно смотреть в стену. Ну, иногда еще НПС могут патрулировать из А в Б. Больше 2х точек уже не умеют. А, ну и 5 минутное вглядывание в точку под ногами, куда была брошена бутылка... Даже если перед их глазами ее кинуть... Ну это точно уровень, правда того же 2007 года Лишь одно игра делает идеально. Она безупречно прячет всю эту геймлейную пустоту под, и правда красивыми, и достаточно продуманными локациями. Только и остается удивляться дизайну и вздыхать, какая бы могла получиться игра, если бы геймплей в ней хоть немного попытался быть на том же уровне. В итоге: геймлейно ставлю игре 2007 из 2022. И отдельно ставлю за локации 10 растраченного потенциала из 10. Но я не пойму, если это флагман серии, то как она смогла дожить до 5 части с таким качеством.
[h1]スナイパーのところだけ手軽に味わえるゲーム[/h1] 遠くから敵をスポットしてペチペチとヘッドショットしていくゲームです ガチのシューティングではなくカジュアル仕様です ガチシューティングでアドレナリンをだしたいのなら他のゲームのほうがいいです 古いナンバーのものはキルカメラで表現される内臓が心臓・肺・金玉だけで構成されていた感じだったので 異常に金玉が目立っていた謎のゲームでしたが 今回は胃・腸・膀胱など内臓全般がそろっているので金玉だけが異常に目立つということはありません むしろほとんど金玉を見ずに終わったような気がしました 重力の影響やサプレッサーをつけても音が聞こえる距離が変化するなど かなりスナイパーライフルの細かい設定がマニアックですが これはこれで楽しいです 味方の死体を見つけた敵軍が一瞬警戒するものの しばらくすると平常運転にすぐに戻るというのは 逆にリアルでなくてよかったです ここリアルだともう大変すぎると思います 実際は食料の問題がでてくるくらいお互いに硬直状態になるでしょう 多くも少なくもないちょうどいい感じのマップ構成で 大きなストレスもなく楽しめました 定価はちょっと高いかなあと思うので セールで買えば息抜きゲームとしてはとてもいいと思います 私にとってはスルメゲームではありませんでしたが やりこみ要素はいろいろ用意されているようです
Definitely not a sniper-focused game. The levels are designed in such a way that you barely get to kill any enemies from a long distance, and you need to get very close. The NPC AI is really bad—sometimes they are completely blind, while other times they can spot you from really far away. They can even shoot through walls sometimes without knowing your location. The dialogues and characters are absolutely boring, but all that being said... the game is fun when you play it the wrong way, go in guns blazing with shotguns and rifles, and use the sniper only when needed. The levels look amazing, but the game has edge shimmering issues with the native AA, and the old FSR 1 makes it even worse. It could have definitely benefited from updating FSR or implementing DLSS. The surround sound is nice. Even though I bought it cheap on sale, it's not worth playing.
Didn't know what to expect when my friend asked me to play, but it's safe to say that it was a delight from start to finish. The story exists for the gameplay to make sense and I can't complain, every single kill felt satisfying and entertaining. Its a shame the game ended so fast, but I'm definitely hooked on the series and looking forward to playing older titles from the franchise.
6/10 at best. It feels like a step back from SE4 in terms of level design and mission objectives. So many objectives require satchel charges but you don't spawn with any, so it's just a case of wandering around the map looking for them. It also seems way too easy - I'm halfway through and still haven't encountered any vehicles. The gunplay feels good, there's a decent amount of weapon customisation, and I like being able to ADS. Graphics and performance are both really good. There's only 9 levels in the base game and the ~£150 worth of DLC only adds 5 more. Why does this game need 2 season passes when it's mostly just skins...? Recommending as it's fun, but do NOT buy at full price due to the disgusting and predatory DLC practices.
It's a good game, but I can't reccomend it right now. I beat the game on console years ago, was fun. It's fun when it works. This game's crashed on me multiple times whenever I try to reach the main menu, To say I am disappointed is an understatement.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 25.5K | 88% | — |
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| $23.5M | 223K | 97% | $7.99 | |
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