
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #47, worst US #96 · 13 markets collected
About
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Genres
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体还可以 只是后期升级冲全成就的时候初始紫色材料工厂速度跟不上消耗速度 成长曲线更平滑就好了 无人机系统没有太大存在感 基本需要通关以后刷全升级升级到还差四分之一全满的时候才能感觉到明显的存在感和力气 游戏总体不错 定价偏贵。
I'm lowkey allergic to completing games but oh man this one was impossible to drop, I keep coming back even after finishing it. The audio is so satisfying and the gameplay is butter-smooth. A pleasant little snack of a game that left me wanting more. I hope they make a sequel with more content.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $423.2K | 1.4K | 76% | $16.99 | |
| $423.6K | 444 | 58% | $24.99 | |
| $423.1K | 845 | 71% | $24.99 | |
| $423.6K | 1.2K | 48% | $9.99 | |
| $423.1K | 594 | 70% | $19.99 | |
| $423.1K | 660 | 28% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $48.9K | 227 | 89% | $4.49 | |
| $11.2K | 45 | 69% | $5.99 | |
| $2.6K | 30 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like the idea and the graphics are cute, but for an incremental game, the progress and the upgrades feels off-balance. At the end of my run, I had bought every available upgrade and runs still felt kind of slow and tedious. I'd wish for more upgrades for my gear, especially more sucking power, instead of other upgrades (so many lightning upgrades, and that's only useful for the fog).
整體來說我還是願意給好評,遊戲本身的玩法算有趣,流程也不拖沓,但美中不足的是成長系統,真的仍須調整。 正常遊玩的情況下,大概把整體系統升級到6、70%左右就足以通關,剩下的升級對推進關卡的幫助也不大,但如果想解「全能大師」的購買所有升級成就,就必須反覆刷已經玩過的關卡。 目前關卡數量不多,每場能取得的素材也偏少,而被動採集素材的機器效率同樣很低,導致後期就是一直在農素材,明明成就剩那幾個還沒達成,還要逼迫自己邁入長時間的乏味作業化流程。 若是未來更新能提高後期素材掉落量、增加被動產出效率,或是在通關後提供更高收益的關卡/模式,體驗相信會好很多。現在有點可惜,我覺得以一款已經推出正式版的遊戲來說,內容還留存這種成長曲線的問題,後期的成長設計明顯沒有打磨完成,這就很難用「還在開發」四個字笑笑帶過了。 希望開發者再重新審視一遍並加以修正,祝福~
三个小时就能通关体量很小,升级太慢了,不够爽,而且缺钱缺资源导致你不得不重复打已经通关的关卡来刷,定价也偏贵,不太推荐
Fun but short, promising that the devs realise this and have plans to improve the end game/replayability! I do hope we get further modes, upgrades and maps to play!
Прикольная игра, жаль, что получение фулл ачивок превратилось в глупый гринд, оптимизация тоже подхрамывает для подобной игры, когда на последних уровнях поднимаешь магнит, а у тебя 10 фпс. Ну а так, для любителей подобного игра подойдет
Sludgineers is a fun and satisfying incremental clean up game with cute and colorful graphics, pleasant sound effects and a relaxing soundtrack. The number of levels and skill tree progression tools felt good overall for completing the game, but if you want to 100% the game, there will be a little bit of grinding required to generate enough refined materials to purchase all the upgrades in the tree. I didn't mind that, though - I was having a good time. ^.^
I really enjoyed the game, it's a lot of fun. However, it's incredibly short. If you played the demo, you played at least half the game already. Only took me maybe an hour to finish the other half and then another hour for grinding the remaining achievements which was honestly really boring since it's the same level over and over. It would be nice if they rebalanced the levels and upgrades tree so that you'd have more of it unlocked by time you finish the game. I still had probably half of the upgrades to get by time I beat the boss.. With all that being said, I do still think it was a good game and I recommend it if you grab it during a sale but not at full price.
这个游戏的成长逻辑有很大的问题,爽不起来,打新图不如刷老图,自动化也是一坨,消耗海量资源速度也不快,自身升级又一下子到头了,各种缺点简直占满了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.