
A retro mini-roguelike inside a slot machine. Steady your blade - and spin!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.17/day in the week to Jul 21 → 7.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Steady your blade - and spin!
After my last game SUMMERHOUSE, I wanted to make something radically different. Still small, but faster, with numbers, fights and goblins!
The result is SLOTS & DAGGERS, a strange little blend of slot machine and fantasy RPG.
To make this game I combined a lot of things I deeply love – weird fantasy worlds, crude drawings of strange little guys, old school crunchy hiphop drum machines and addictive arcade games that go “PLING PLING PLING” as they spit out little coins – with classic roguelike mechanics.
The features of this game are:
Fun slot machine
Weird fantasy world
4-8 hour campaign
Crude drawings of strange little guys
Retro visuals
Crunchy hip hop drum machines
‘Egg arena’ high score mode for the truly determined
Addictive arcade gameplay that goes “pling” a lot
Numbers! Fights! Goblins!
As with SUMMERHOUSE, please keep in mind this game is a solo project - small, focused, and made with care. It’s meant to be short and sweet and doesn’t have the amount of content as games built by bigger teams over years, but I think it’s a fair deal!
I hope you have a good time with SLOTS & DAGGERS <3
Cheers,
Friedemann
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 7.6Kreviews | 94% | — | $2.4M |
| $6.39−20% | 366ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yup - addictive and fun whenever you got sparetime :)
Геймплей = 4 из 10; ОХ, с чего бы начать... У вас есть 2 победные стратегии на всю игру. Так быть не должно. Разработчик явно понимал, что сделал, поэтому попытался "исправить" это путём добавления мобам способки которая выключает предмет, однако у него не получилось, ведь в игре есть способность на второй ход, 1 раз за бой и с ней игра проходится автоматически. Я не буду писать вам имбовые сборки, потому что это единственное, что в игре весело... Первые 2 раза. Графика и звук = 9 из 10; музыку, как обычно, не слышал. Обычно я не люблю "помехи старых телевизоров", но тут достаточно хорошо стилизовано. Общая оценка = 6,5 из 10. Однако, я не могу рекомендовать, за 320 рублей вы можете купить множество намного более консистентных игр. А, возможно, даже несколько игр.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 19.6K | 94% | $4.99 | |
| $2.4M | 3.1K | 83% | $24.99 | |
| $2.4M | 3.9K | 61% | $24.99 | |
| $2.4M | 4.7K | 86% | $24.99 | |
| $2.4M | 1.9K | 70% | $29.99 | |
| $2.4M | 4.8K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 13 | 100% | $5.00 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $185 | 1 | 100% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $8.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Russian*languages with full audio support
| $7.99 |
| 159ratings |
| 94% |
| — |
| not modelled |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 344 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Repetitive and incredibly unbalanced
Es un juego entretenido por el precio que tiene, pero está bastante falto de contenido.
I played the demo first, loved it. Once you get the hang of the mechanics, it's pretty easy to get through. I played it for a bit and beat it twice, will definitely revisit again later when I'm looking for a slot-type game that works with my Mac!
Fun but I wish it was longer, and maybe a bit more balanced.
THIS GOOF ♥♥♥♥ i hit F instead of the G
Snappy animations and a killer soundtrack make this a satisfying roguelike for around 6 hours before the novelty wears off. I think there's a really strong foundation here for a more replayable game if there were more symbols and strategies, but does it need to be anything other than it is? Which is very very fun. I have a few nitpicks - certain abilities aren't explained what they actually do, for example the ability that adds damage % next turn also keeps % increases from other sources locked in which you wouldn't know except by accident.
mekanikler güzel keşke daha fazla bölüm olsaymış.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.