
Slender Man returns more terrifying than ever. You're on your own. No one to help you. No one to hear you scream. Relive the horror all over again with cutting edge visuals for the 10th Anniversary Update and experience survival horror at its finest.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.4Kreviews | 88% | — | $4.9M |
| $9.99 | 13.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不恐怖又无聊的招笑男鬼
Гра викликала неоднозначні враження. Гарна атмосфера, нагнітаюча, круті звуки, візуально добре зроблена, непогані скрімери але геймплейно гра мені зовсім не зайшла. Збираєш записки, запускаєш генератори, збираєш записки, заправляєш генератор і...всьо..кінець. 50на50, негативний ставлю тому що в моменті просто хотілось дропнути через нецікавість самих задач в грі.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $9.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Firewatch but mildy scary.
i play slender and game dark. i cant see nothin. i walk slow and hear creepy noises. i scared and run but no fast. slender man tall and skinny. he chase me and i trip and fall. no help. game say find pages but i lost every time. i fall in hole and die. stupid game. FINAL SCORE: 1 scared bean outta 10, i pee pants
играла в детстве в эту игру и решила купить, чтобы вновь сыграть. слендер был как раз моей первой хоррор игрой, даже несмотря на мой детский страх, я все равно играла. скажу честно, прошла на одном дыхании, мне очень понравилось, не считая момент, где нужно включить генератор. это такой геморрой, хотя в детстве я прошла с первого раза, а щас спустя 5 попытки :D
Firstly, I'm going to start off by saying that Slenderman is probably the greatest creepypasta entity conceived by the hand of man but was fu♥king ruined by the abhorrent YouTube scene at the time and by how cringey his fanbase eventually became, as well as that god-awful 2018 movie. In theory, if he was done by anyone who had a modicum of respect for the horror genre, he would be amazing. I am utterly convinced that Slender: The Arrival is one of the most eerie and underrated horror games; it is also the best depiction of Slenderman that we've had, but also one that definitely has its problems. [h3]The Good Stuff[/h3] The opening segments, the build-up, the atmosphere, the music selection and the visual design are brilliant, especially with the Unreal Engine graphical update they did for the 10th anniversary. Honestly, this game looks fu♥king gorgeous. The story's biggest strong point is the mystery surrounding the Slenderman. I like how it doesn't give any specific details about his origins because his strongest point as a horror entity is that he is inherently incomprehensible. You cannot understand him. You only get clues as to where he may or may not have come from, but even then, it is open-ended enough that these clues might not actually be reliable sources of information. Everyone in this game, all these notes you come across—they're all written from the perspectives of unreliable narrators. It's interesting and reasonably well thought out. I'm glad that they didn't go into any bullsh♥t explanation. [h3]Where It Falls [/h3] What I didn't like is the part where, after you get out of the mine section, the pacing goes to sh♥t. Because after the mine segment, the game is basically already over; you just have to go through the burning woods section, and you're basically at the radio station, and the game is already over. Now the extra hour of content they added to the game, I very much appreciate it; the problem is that it doesn't fit with the rest of the game whatsoever, especially the hospital section. I can definitely appreciate having more content and more stories added to the game, but the hospital section does not really add anything to the overall lore; it's kind of just "all in le head, lmao, some guy burns his house down after escaping a mental institute," and that's basically it. The other bit of added content, where the guy goes snooping around the sketchy ass farmstead like in Resident Evil 7, where it's like any reasonable person would have fu♥ked off as soon as that crackhead showed up. The lore in that segment is interesting; it's just how we come to unravel that lore. Surely they could have redesigned the game and its level design to incorporate these things more naturally, instead of just "Oh hey, here's some VHS tapes; break up the pacing of the game completely; fu♥k you." It's really unfortunate because this game is full of excellent concepts; some of the delivery hits reasonably well and has a small amount of replay value due to the random placement of the notes and generators in the mine segment, especially. But most of the time it just doesn't hit. It's sad because there is plenty more they could do with the formula if they just added more gameplay variety; they just took the base Slender: The Eight Pages gameplay and basically did all they could with it, which, you know, hats off to them; it just feels underwhelming, like it was rushed, and that's crazy to say because they've had 10 years to work on this game. [h3]Overall[/h3] So, overall, I really enjoyed it, but to be fair, it has a lot of problems. Short length and unfulfilled potential are the two biggest things that are holding this game back from being great, but everything I did play was actually quite good. Take this type of game, give it more content, triple the length, and don't mess up the pacing as much with those damn VHS tapes. But still, I can respect them for sticking out the development time for Slender: The Arrival for so long; hats off to them. That's very impressive, and it's clearly a labour of love for the developers, so in spite of my criticism, hats off to them absolutely; they clearly had an undying love for the source material, and I'm sure they did everything they could to make this experience the best it could possibly be. So I'm going to give this game a 7/10 for what's here. [h1]7/10[/h1] https://www.youtube.com/watch?v=x2KbnCvEsVY
No tenemos suficientes juegos buenos de slenderman.
Küçükken uzun çok kollu adamdan kaçıyordum şimdi ise uzun iki kollu adamdan kaçıyorum
игра топ, особенно если хочется дать жидкого в моменте
New update basically makes a game from a old engine that's well optimized to some nu-gen slop just for the hell of it without properly implementing things, I noticed how the flashlight "light beam" on surfaces basically have strong visual noise then I realized that it's forcing raytracing on without us knowing killing frames, how is a 3070 suppose to run RT on a badly optimized game. If you choose to purchase the game to try it out, download the previous versions in the steam launch options and it'll be a more enjoyable experience with less issues. The new content is basically asset swapping the map to support high detailed textures and a new level, slender loses his "aura" with a low grade model and the new level doesn't add much to the game at all, you could watch a video on the level and you won't mess out on any new lore since it doesn't provide any new information besides that the slender is supposedly some sort of parasite of sorts when you read all the notes in the new level and people refuse to even talk about that detail for some reason.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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