
We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Sep 7 → 43.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 191.8Kreviews | 97% | — | $78.2M |
| $24.99 | 10.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩下来没感觉到爽在哪,每次都不会给想要的牌,牌组不好成型,不看攻略自己探索,要玩很多局才能过一局,过的那一局也是过得莫名其妙的,总体而言感觉学习难度大,出牌看脸,即便是运气好,给到的正反馈也不是很强,没有那种一点点凑出牌组过关的成就感,运气不好时死活找不到想要的牌和好牌,全出杂牌,更是会让人感到恶心,而且有时候可能连续好几局都是这样,给人很强的挫败感,特别是对于刚上手的新手而言。
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 25 → 43.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Korean, Russian, Japanese, Polish, Ukrainian, Spanish - Spain, Italian, Dutch +5 more
| $24.99 |
| 499ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩的肉鸽爬塔游戏,观者大人的数值放二代也是够用的,怪物血量也是相当精妙的设计。
一玩就上头的肉鸽卡牌唯一真神
good
I think that this is one of the best deck builder game out there that you can find. Considering that it mainly focuses on gameplay instead of the story, that is scattered in card illustrations. And the visuals are also very nice, I enjoy a lot watching the different art's found in the cards, the map progression system used as a mechanic is sooo COOL. veri good👍 When I'm gonna finish the first Sts, I will definitely get Sts 2!
im just getting started but seems like a pretty fun card game!
peak
好
喵喵喵
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 21.3K | 92% | $19.99 | |
| $1.1M | 1.4K | 75% | $19.99 | |
| $246.1K | 728 | 81% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $1.6K | 3 | 67% | $17.99 | |
| $1.7K | 6 | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78M | 123.5K | 96% | $29.99 | |
| $79.2M | 112.3K | 92% | $39.99 | |
| $80.5M | 162.7K | 96% | $19.99 | |
| $80.7M | 127.7K | 91% | $29.99 | |
| $75.6M | 63.9K | 94% | $59.99 | |
| $75.5M | 143.9K | 97% | $24.99 |