
Train in a neon gym, walk into the arena, slap your way through five leagues. Every rep is on the beat, every slap counts. Your body visibly grows with you: thicker arms, broader shoulders, stronger legs, depending on what you train. Bronze to Diamond. One hit decides it.
Modeled estimate, not a reported figure. How we estimate →
About
SlapGains is a power-slap duel against the clock. Two figures, one podium, arm's length apart. First one to wobble loses. There is no block button. You read the wind-up, commit to blocking or rolling with it, and live with the choice.
There are no skill points to spend. There are machines. Train power and your upper arms thicken and your shoulders widen. Train legs and you stand your ground longer. You read your progress off the figure, not off a number.
Bronze, Silver, Gold, Platinum, Diamond, twenty rungs in all. Your points run through a dedicated server and out to the Steam leaderboard from there. Everyone above you got there by playing. And the trophy wall in your gym fills up with what you actually earned.
No loading screen between training and fighting. The gym, the hallway and the arena are a single place you walk through.
Four training machines, each with its own rhythm minigame
Duels with wind-ups, feints, blocks, rolls and counters
Slow-motion replay when a slap really lands
Visible muscle growth, per body region
Five leagues, twenty rungs, server-verified leaderboards
Eight languages
Full controller support
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1K | 18 | 83% | $7.99 | |
| $101.5K | 149 | 74% | $24.99 | |
| $6.1K | 28 | 96% | $6.49 | |
| $0 | 0 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.