
A breathtaking open-world adventure awaits! Explore magical realms, restore lost light, and form wordless bonds with players worldwide. Complete quests and solve puzzles in seasonal events that celebrate kindness, discovery, and heartfelt connection.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Restore light to a world overcome by darkness, uncovering memories that shine light on a fallen kingdom.
Free trapped spirits across seven realms, return them to the constellations, and bring life back to Sky.
Take flight across beautiful, mystical landscapes, discovering hidden secrets, trapped spirits, and Winged Light to strengthen your flight.
Dive and glide for an enchanting flight experience with easy maneuverability that brings a sense of engagement, wonder, and curiosity. Explore on your own or journey with friends who guide the way.
Sky invites creativity and interactivity with other players. Create your own personal Nest, a cozy space to call home and decorate with an assortment of collectible furniture and placeables that reflect your style.
Visit friends’ Nests for inspiration, or craft shared spaces out in the open world where other players can gather and enjoy your creation.
Along your journey, discover messages left behind by fellow travelers to guide and encourage you. We invite you to write and place your own messages for others to discover.
Sky is an online multiplayer experience, where friendships can form naturally, if you choose. Offer your light to fellow travelers, and interact through emotes, chat, hand-holding, and more.
Sky is designed as a safe, welcoming place for everyone. While the world beyond your Nest is shared, chat is only visible with friends or in designated areas – like benches – for open interaction.
With millions of players across the world to connect with, built-in translation lets you communicate with anyone. As you explore Sky’s vast realms, your friends will be a guiding light, and you can call for help along your journey.
Self-expression and customization are at the heart of Sky. Collect hundreds of unique cosmetic items. From capes that let you soar through the skies, to glasses, masks, hairstyles, boots, and more, you can mix and match to create millions of outfit combinations that express your Sky Kid.
With a new Season every three months, and shorter events throughout the year, there’s always fresh content to discover, explore with friends, and collect items from. Whether you’re celebrating the holidays, getting spooky in October, or enjoying vibrant seasonal sets, there’s something for everyone to enjoy.
The world of Sky is ever-changing and dynamic. Beyond our regular Seasons and events, you can participate in special, limited-time live experiences every year, such as our world-record breaking concert with AURORA, where thousands of players come together in real time.
These events celebrate community, offering interactive elements, fun surprises, and shared moments that make the world feel alive. You’ll never feel alone, experiencing awe, wonder, and emotional depth that redefine what a game can be.
Sky has the most wholesome and welcoming community in gaming. Strangers become friendly guides, playing an instrument can lead to a band, and puzzles blocking your journey are solved with teamwork. Friends can hold your hand and lead you through the realms – no journey or mystery has to be faced alone.
The community is also incredibly active on our official Discord, social media channels, and on the Steam forums, bringing players together around shared adventures and creativity. Sky and its community go hand-in-hand. We appreciate our community, and we’re confident you'll enjoy becoming a part of it.
Download Sky and join this incredible community in a beautiful, open-world adventure. See you in the skies!
Sums Steam only; App Store, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 25.2Kreviews | 87% | — | $0 |
| Free | 266.8Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1052 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 运营环境糟糕,游戏玩法单一,游戏内购物品性价比低的游戏 [/h1] 关于这个游戏,想必是人尽皆知,重社交为主的一款游戏。我虽然谈不上什么老玩家,但我也算玩了很久很久,最开始接触这个游戏是在2021年,迄今为止已经过去了快五年了。最开始我并不在国际服务器中玩,而是在中国大陆服务器中玩这款游戏的,我对这款游戏运营感到失望的原因最主要的是因为这款游戏无论是什么服务器运营,都一直在作出背弃玩家为主的原则。对于这些游戏我已经见怪不怪了,说难听点就是,这款游戏正在走向慢性死亡。 [h1] 关于中国大陆地区运营代理网易的卑劣行为 [/h1] 在2023年12月,我因使用游戏官方商城售卖的STAR徽章,在网易服务器版本sky中被玩家恶意举报导致封禁帐户的行为感到非常不解,随机写信反馈至Sky shop,但给出的答复让人极其失望,使用周边物品导致的封禁,若在网易服务器版本sky中发生,一概不由TGC及周边商城所管。后经过我个人以及上百名群友的见证下,进行了全程直播,测试STAR徽章在中国大陆(网易服务器版本sky)中使用的安全性,最后结果正如我所料,网易服务器端sky没有人工客服进行复审环节,将使用STAR徽章归类为使用外挂。当时设备运行两个帐户,只有一个帐户,也就是我曾被举报的帐户又被封禁了,而另一个帐户则安然无恙,事后询问AI客服得知,我依旧被判定为使用第三方辅助软件而封禁(定义为使用外挂) 好啊,TGC官方贩卖的周边,被代理商网易归类为外挂?如果是这样,我为什么不直接使用外挂?为什么我要买STAR徽章?一个人怎么可能会傻缺到花上百美金买STAR徽章然后开挂? (顺带告知不懂STAR徽章是什么的玩家,STAR徽章是由TGC开发出来的扩展玩法,基于实体标签NFC来实现对游戏内各种功能的控制,比如说使用装扮和魔法,以及传送之类的玩法。) [h1] 游戏落魄怪不得玩家,运营的失败是游戏灾难的开始 [/h1] API物品定价高是每一位玩家都在吐槽的事情,这我能理解,毕竟TGC要赚钱,但需要游戏内货币兑换的物品越来越贵就显得很多物品非常没有价值,一个玩家每天蜡烛获取上限就只有20左右,一个先祖全部物品基础价格都需要200甚至更高。把玩家游戏时间固定在同一款游戏内,只会加速玩家对一款游戏的需求越来越低。这种情况下,就已经不是玩家在玩游戏了,而是游戏诱导玩家为了一个物品不停的消耗自己的时间去收集。 游戏物品相较于几年前,质量水平越来越低下,甚至API物品变得越来越敷衍,我不觉得这款游戏物品做的有多精细。我一度怀疑涨价的原因是因为玩家的流失导致收益下降,但真的以为缺失的那部分收益能用现在的玩家去填补吗?很显然是绝对不可能的,自我的帐户使用STAR徽章在中国大陆代理商运营的sky中遭到封禁以后,我对TGC已经网易态度几乎是彻底改变了。我认为,对待一个傲慢自大的开发商来说,停止任何金钱的支持,就是我所能做到的。 [h1] 对待游戏维护漫不经心,一旦触及利益如同闪电一般快速而果断 [/h1] 几乎每个月TGC的服务器都会出现各种异常问题,真庆幸这游戏不是PVP游戏,否则要被玩家骂惨,无法保障玩家游戏稳定性和权益,就是对玩家的漠视和不负责,每一位玩家都有监督游戏稳定性和安全性的权利,玩家不是提款机,也不是一味牟利的工具,游戏想要长久运营下去,消除玩家刻板影响和偏见是最重要的。如果游戏表面上光鲜亮丽,实际口碑和风评糟糕,那么所开发的一切玩法和新物品都是无意义的,因为没有玩家会为此买单。 玩家对于sky的刻板影响是:游戏API物品性价比极低、游戏核心社交玩法环境中等偏下、需要兑换的物品与付出时间不成正比、游戏运营维护水平不佳、游戏在移动端优化极差(发热量非常高)、对于BUG处理不及时、游戏服务器稳定性差、游戏美术建模风格偏离最初设定…
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Vietnamese +4 more
| Free | 16.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dear TGC Support Team, I am writing to express my deep disappointment regarding the upcoming new season of the game. I had naturally assumed that the new necklace would be included as part of the Season Pass, as has been the general expectation. However, much to my surprise and frustration, I discovered that it is instead being sold exclusively as part of a separate paid bundle. This is not an isolated incident – the same practice occurred during both the Moomin season and the Little Prince season. I feel let down by this repeated decision to place what many players consider a core seasonal item behind an additional paywall. It gives the impression that the value of the Season Pass itself is being diminished, and it sours the overall experience for loyal players. I sincerely hope that TGC will reconsider this monetisation approach and listen more attentively to player feedback. I remain a devoted fan of your work, but I cannot hide my disappointment with this recurring pattern. Thank you for taking the time to read my message. I look forward to seeing positive changes in the future.
我很需要点数!!!! 所以............... 摸一下猫猫会张嘴,一个赞摸一次 求求你了 ⣿⣿⣿⠟⠛⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢋⣩⣉⢻ ⣿⣿⣿⠀⣿⣶⣕⣈⠹⠿⠿⠿⠿⠟⠛⣛⢋⣰⠣⣿⣿⠀⣿ ⣿⣿⣿⡀⣿⣿⣿⣧⢻⣿⣶⣷⣿⣿⣿⣿⣿⣿⠿⠶⡝⠀⣿ ⣿⣿⣿⣷⠘⣿⣿⣿⢏⣿⣿⣋⣀⣈⣻⣿⣿⣷⣤⣤⣿⡐⢿ ⣿⣿⣿⣿⣆⢩⣝⣫⣾⣿⣿⣿⣿⡟⠿⠿⠦⠀⠸⠿⣻⣿⡄⢻ ⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿⣿⣿⣿⠇⣼ ⣿⣿⣿⣿⣿⣿⡄⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰ ⣿⣿⣿⣿⣿⣿⠇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣿ ⣿⣿⣿⣿⣿⠏⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿ ⣿⣿⣿⣿⠟⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿ ⣿⣿⣿⠋⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⣿ ⣿⣿⠋⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸
陈星汉小时候和它妈交互了一下它妈直接一言不发飞升到它野爹家里去了还要让它自己找
I am very sad to put a bad review on this game i have played for probably a thousands hours by now (not only on PC). This game was there for me for so many years but i want to give some warnings for anyone reading. First of all : the game IS incredible. I met some of my best friends there, I spent so much time there, the game is beautiful and feels really amazing to explore. There's no game like sky to chill and enjoy. When you play sky, sky becomes your second home. A place for you to be yourself. I really can't explain the feeling of playing this game because it is an experience you can only try for yourself. BUT : the game and the devs have some serious issues. For the game : it is very much a very toxic micro-transaction type of free game. There is in game currency, but let's say for one cosmetic that is about 40-60 of the currency, it requires 2/3 days of full farm, and a full farm requires between 1h30 to 2+ hours of non-stop play. Considering there is returning cosmetics every two weeks that only stays for 3 days, you need to farm a LOT to get it all (returning cosmetics, if you want them all, can go from 200 to 400 currency) of course, it is so you play a lot, or buy it. Also, there is a lot of FOMO (fear of missing out). They sell season pass with exclusive cosmetics, but also exclusive comestics outside of the season pass that will "never come back". It is very toxic for children, and as a victim to this, FOMO is hard to get out from. After that, I got really burned out from 2h of playing everyday to get cosmetics (which is a very common feeling in the community !) and it made me almost stop entirely. We gather with friends from time to time but that's it. For the devs : note that I really respect their work and all they do as developpers because handling all of this IS a lot, but I really am questionning their choices for player experience. What is mean is : they constantly did everything in their powers to remove every little bit of leeway that we got for smoother/faster farm while adding more and more and more cosmetics fast to, willingly or not, trigger FOMO. Not only that, but they keep changing already established things the community loved into things we don't because for them it looks neater ? This game is worth playing, but no one is really really immune to FOMO, especially at young ages.
The entire purpose to play this game is to buy cosmetics and hang out with friends. The good thing is, hanging out with friends is free. The bad thing is, the cosmetics suck and cost too much labor and money. Cheap cheap TGC. the gameplay never gets better. they cannot recreate the initial play feeling because they keep on stacking costly cosmetics and daily grind time. I hate this game but i can never seem to let it go. Sunk cost fallacy and FOMO is what this game feeds on.
狗屎一样的定价,一个8+的游戏让小朋友给他哪个破烂橡皮泥建模掏68 98 128 168 最幽默的就是68一双的拖鞋,我自己都没穿这么贵的
Very cozy game, there are many places to just relax and hang out, the music is also nice and the spirits' lores are also interesting etc etc. However its full of FOMO, unlocking emotes and outfits requires grinding and if you miss one, you're not sure when they are coming back.
the game has way too many problems for what they charge for IAP items. the servers disconnect you from your friends, random momentum will throw you off of a darkness tree 6 times. sometimes the game plays its self because the environment will force you forward without input which makes getting stuff that you miss impossible without having to go all the way back and restarting. they also keep changing the main village zone making its layout objectively worse. i do like how you can get stuff from previous seasons but that wait can take years. like years years 730 days.
A beautiful game absolutely ruined in moments of 'fear of missing out'.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 0 | — | Free | |
| $507K | 1.4K | 99% | $7.99 | |
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| $1.6M | 2.5K | 90% | $19.99 | |
| $914.2K | 1.2K | 93% | $24.99 | |
| $89.1K | 173 | 85% | $19.99 |