
Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed rogue-lite 2D platformer for the ages.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 14 → 4.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 50.8Kreviews | 93% | — | $19.7M |
| $13.99−30% | 7Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌음
8.5/10 , interesantes mecanicas
realyrealy realy harxd but fun to
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 6 → 4.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, German, French, Spanish - Spain, Russian, Traditional Chinese, Portuguese - Brazil, Polish
| $19.99 |
| 2.4Kratings |
| 72% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
阿吧啊吧好玩
メインストーリーをクリア済み ●よかった点 ・頭を取り換えて戦うのだが、種類が豊富なのでいろいろ試せて飽きずに楽しめる。 ・アイテムが装備しているスカルとマッチした時、火力がとても出て爽快感がある。 ・スカルを強化した際に、見た目も変わっていくのでそんな見た目かなとワクワクする。 ・ワンプレイが1時間程度なので手軽に遊べる。 ●改善してほしい点 ・[spoiler] 中ボスの盗賊に対しての攻撃タイミングがなさ過ぎる。[/spoiler] ・道中、回復が渋いので立て直すのが困難。 ・画面エフェクトが激しくて敵の攻撃が見えない時がある。 ・通常攻撃とスキルで攻撃のタイプが違うスカルがいるのでどっちかに統一してほしい。 周回する度、このビルドはどうかなって探りながら遊んで、うまくハマった時の爽快感が個人的このゲームのハマったポイントでした。
난이도가 있긴 하지만, 흔히 '2D 소울라이크'로 불리는 다른 게임들에 비하면 확실히 쉽고, 적응하기도 수월하고, 무엇보다 직관적입니다. 딱히 공략을 찾아보지 않아도 스컬들의 스킬과 아이템 간 시너지가 어떻게 될지 예상이 되고, 대부분 그 예상대로 흘러갑니다. 스컬을 진화시키거나 빌드를 맞췄을 때 강해지는 느낌이 확실하고, 그에 맞춰 따라오는 타격감과 액션성도 훌륭했습니다. 저는 로그라이크가 입문 장벽이 꽤 있는 장르라고 생각하는 편인데, 이 게임이라면 누구에게든 로그라이크 입문작으로 자신 있게 추천할 수 있습니다. 충분히 돈값 하는 게임이니 구입해서 플레이해보시길 강력 추천드립니다.
로그라이크를 좋아하면 정말 재밌게 할 수 있는 게임
totally love it
My Favorite Game (Any New Updates or DLCs?)
Jogo muito bom, um ótimo roguelike, quem gosta do genero absolutamente precisa jogar Skul Grande variedade de builds de alta complexidade. Voce precisa saber montar uma boa build mas precisa de habilidade nos dedos tb, só um não será suficiente. E além disso tem uma historia meio cliche mas executada de forma excelente, com uma conclusão épica. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $111K | 1.4K | 82% | $4.99 | |
| $621 | 5 | 40% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 15.3K | 78% | $34.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.6M | 24.6K | 92% | $19.99 |