
Ollie, kickflip, and grind your way through the ash and smoke of the Underworld as you take on a seemingly impossible quest. Skate fast to destroy demons and save other tortured souls on your journey from fragile beginner to a hardened skater.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.1Kreviews | 97% | — | $1.5M |
| $19.99 | 3.9Kratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 249 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 饥渴难耐 琉璃和苦痛的魔鬼 滑向月轮,誓要将其吞噬。 魔鬼与魔鬼暗中立下契约 以灵魂作押,换取吞月之法。 [/h1] 《Skate Story》也就是滑板故事,是一款由Sam Eng制作的独立游戏。全流程大概6个小时左右,总共有9章加上1个尾声的内容。作为一款蒸汽波Vaporwave风格的滑板游戏,滑板故事采用了复古的视觉效果加上Blood Cultures乐队和John Fio迷幻的电子音乐,视听结合堪称完美。 故事发生在地狱之中,一位饥肠辘辘的魔鬼垂涎天上的月亮,于是和另一位魔鬼签订契约——以自己的魂魄作为代价来换取操控滑板逐月吞月的机会。玩家则将扮演这位琉璃与苦痛之魔鬼,操控着滑板在吞噬七月的过程中施展出各种各样的花式动作与其对抗。在乘着滑板穿行地狱的途中,玩家也会遇到种种阻碍「琉璃滑手」「温热乳汁」「魔鬼浣衣坊」「死亡司」「地狱之海」「神钩」「晚餐」「至黑之焰」「永恒巨蜈」,在这些故事的背后,隐藏着不怀好意的魔鬼。吞下所有月亮之后,永恒巨蜈将会吞噬一切,但只要脚下有板——你便所向披靡。 游戏虽然和滑板相关,但是并没有太多竞速的要素,玩家只需要操控滑板穿行于地狱之中,偶尔做出各种特技来应对挑战足以。随着故事的推进,玩家会逐渐掌握豚跳、Nollie、Switch Ollie等基础动作和多种翻版动作,其中部分花式动作可以用于清除场地内的物品或者达成某些挑战来获取货币。说到滑板当然少不了板面、桥架、贴纸和滑轮,这些都可以用货币在商店里购买更换。制作者还细心的加入了磨损效果,在粗糙的面上玩花式会加速磨损,不喜欢磨损的玩家也可以通过滑板调整处进行修复。 在滑板类型落寞的现在,出现了这么一款短流程的滑板音乐游戏,真的很令人惊喜。虽然游戏还存在着一些小问题,但是并不妨碍这是一款合格的佳作。 [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
There needs to be more games like this, what a trip. Such a great metaphor for the experience of skating. I HATE SKATEBOARDING. Frotue best character. EAT THE MOON. DEMON TIME.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $13.99−30% |
| 12ratings |
| 88% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 249 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
moons nom nom nom music in this game is sick. also just a vibey game. i love random as ♥♥♥♥ games and this sure is that. if you have room sync lights with your games HOLY this is one of those that works soooo well with that. edit: HOLY ENDING
Genuinely intriguing but oh so weird this game is, i don't exactly know how to rate it's story or progression as the momentum is kinda all over the place but it makes it up with some hilarious one liners. Unique atmosphere for sure, very dark, moody setting which is fitting for the narrative, some banging soundtracks and crashing my glass body into everything and shattering on speed never ceases to be funny. It is nowhere near the usual suspects of skating games, this for sure is more driven into the narrative of the game rather then scoring biggest combo's or high scores, but big combo's do help in certain ways towards progression into the story so there is something to aim for, but with great risk, comes, greater shattering of the skater!
muy chuli
Incredible game. Gameplay is so satisfying. Music is awesome. Visuals are stunning. Story is captivating. Sam, please, please make a boss fight selection menu. As much as I would love to play through the whole game again we would love a quicker way.
[h1] 3/5 - Great Visual and Sound Design. Skate Too. [/h1] Aesthetic is unique and nice to look at. Sound and music are bangers, especially Blood Cultures really produces amazing stuff. Skating is great, but there are no incentive to chain long tricks (8+ combos), most combos are just 2 - 4 combos. Story is okay, I didn't grasp 100% of the whole thing. But I understand on what the ending they want to convey.
我其实对类似滑板这种的体育游戏实在不感冒,但是奈何这个游戏的故事,表现手法,关卡设计太过惊艳。 打完第一遍实在没忍住,又来打了二周目顺便补了个全成就。 音乐实在太牛逼。 已被blood cultures圈粉
[h1]RECOMMENDED[/h1] If you are a fan of skating games, I suggest to try Skate Story. Bring a good pair of headphones and a controller for the best experience! [h2]What I like[/h2] + Controlling the skateboard is very weighty and the closest to feeling like 'real skating' that I've experienced in a video game. + The artistic style is bold, unique and effective. + The music and SFX are fantastic. + Overall, it's a great experience with surreal storytelling and captivating AV. [h2]What I don't like[/h2] - Physics often bugs out a bit around grindable edges. - Some encounters progress too quickly, causing too-frequent changes of the soundtrack. - The pacing and difficulty are a bit messy; it lacks a smooth difficulty curve and feels too easy for most of the campaign; the final few chapters felt about right, though. - The open-exploration areas are not very interesting or fun - there isn't much to discover there because the skating spots are just the same rails, ramps and blocks arranged slightly differently throughout the areas.
Une Direction Artistique monstrueuse , des musique incroyable et un feeling de la board super agréable . Je joue pas mal au jeux de skate depuis quelque temps ( J'ai poncé THPS 1+2 , dosé Skate 3 et Skate. ) et franchement ca fait du bien d'avoir un jeux qui raconte quelque choses grâce au skate , une histoire bien travailler , le Lore du jeux est complet et très intéressant franchement c'est un jeux a faire , il est très court et certes il y a des moment de ralentissement mais le jeux dose bien ces moment , lorsque l'on pourrais ce dire que ca deviens long ca coupe et changement de phase de jeux et ca repart . Pour finir le jeux est agréable et poétique a ca manière faite le !
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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