
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An extremely cinematic experience, one of few games to make me genuinely fear for my life in the tac shooter genre lol
El juego promete!!!esta bueno....para salir de lo comun en juegos realistas extraccion/looteo este juego carece de ese modo...los bots son medios torpes pero te emboscan en fuego cruzado y pueden acabar contigo y tu team....tiene un apartado grafico bastante lindo y recrea momentos de combates entre las tropas de EE.UU E ISIS/AL-QAEDA ....el juego esta crudo todavia si le meten un poco mas de cariño e imnovaciones en combate por ejem. actuar mas con el entorno(tomar armas caidas del enemigo),mas accesorios de armas,mas fluides del soldado se siente tosco/torpe...estaria genial que los terroristas gritaran al momento de atacarte con su invocacion sagrada(eso le daria mas realismo).ojala lo actualicen al juego con mejoras y no lo dejen durmiendo(y que quede como un juego mas) que paso sin pena ni gloria!!! esta genial para jugar con amigos en cooperativo.....en fin le doy un 7/10!!!!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
레지나 코어 오브 아이디어 빅헤드 3명의 유튜버가 대신 흑우짓 하겠다는데 왜 우리도 같이 흑우짓 하려합니까.. 존나어려워요
BIG potential, Give it a few years.
This is an intense and engaging game. I really like the challenge aspect. Also, very dynamic so every match played always switches things up so it’s not so repetitive. The mission objectives themselves repetitive but how you get to the objectives is always different. Structures placement changes, enemy habits and locations are generally always different. The real experience for me was playing this with others. Whether it was with randoms or with friends. I can’t speak on AI teammates if playing solo, as I probably only tried it once or twice and they weren’t implemented that well. So I’d recommend this if playing coop
I have been playing 6 days since it dropped. The game has a significant amount of polish since the early access started. Small community, very exciting, i get jump scared when clearing rooms. Great game, great messages about the battle of fallujah
El concepto de hacer mapas procedurales me parece una de las mejores cosas que tiene el juego pero en algunas ocasiones el mapa genera tantas cosas que me revienta los fps de la pc y en otra suele andar bien la ia mas horrible que en el arma, tiene menos reacción que gustavo cerati en sus ultimos años y cada tanto se acuerda de que debe dispararte.(En serio, los desarrolladores deberían trabajar mas en este apartado, no te digo hacer algo del nivel ready or not pero que no sean una amebas los bots enemigos, hasta el cs tiene mejor ia y eso que la hizo la propia comunidad no valve en un principio) De momento no pasa de un 6/10 aunque promete sigue estando verde, recomiendo comprar con precaución y las expectativas bajas.
Juego con mucho desarrollo que se ha dilatado en el tiempo. Olor a RoN pero en un ambiente y con un trasfondo muy completo, real y rico que hace sumergirte en las misiones como pocos. Si a eso le sumamos el entorno procedural (para no repetir mapeado) y una jugabilidad sencilla pero completa queda un juego casi redondo que sigue necesitando algunos complementos y bugs menores. La campaña es decente, interesante y completa y el modo coop está muy conseguido. No te frustres porque los enemigos (en su versión standard) son difíciles porque se puede conseguir pero hay que coordinarse. A disfrutarlo!
great game
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