
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
WHEN THE ♥♥♥♥ ARE YOU GOING TO ADD CIVILIANS
yanky as hell
Do I recommend this game yes, but it does come with a ‘but’. Does this game have to ability to be a great game. Certainly yes. The stories and cut scenes are well done. It’s certainly the military survival shooter they set out to make. But some improvements could really be made. You don’t carry enough ammo to what they carried during the Battle. You spend so much time running to resupply. The game is still quite buggy. Your AI is ****ing retarded. Can’t seem to change my load out in the campaign. That could be something I’ve missed. Movement is horrible. You can fault over a small red desk, but can’t vault over a huge chunk missing from a wall. I hope they don’t give up on the game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
man i really wanted to like this game... but the weapons animations feels like they are from a game all the way back in like 2007... AI is meh, and tbh it still badly optimised.
Este estilo de juego realista y buenos graficos me encanta, lo unico malo de este juego es que esta demaciado mal optimizado. Lo recomiendo solo si tienes un pc de gama alta por que pc gama media alta no corre bien.
Anyone who says this is an Arab killing sim is sub human, it’s like saying bf5 is an Asian killing sim because the japanese (who were bad in world war 2) Are the bad guys In a WORLD WAR 2 GAME!!!!
Das Spiel macht auf Dauer leider keinen Spaß, vor allem dann nicht, wenn man gezwungen ist, es alleine zu spielen. Der Mehrspieler-Aspekt wirkt praktisch nicht existent, da bei der Suche nach Lobbys keinerlei andere Spieler gefunden werden. Das lässt stark vermuten, dass die Spielerbasis sehr klein oder quasi nicht vorhanden ist. Grafisch konnte mich das Spiel ebenfalls nicht überzeugen. Im Vergleich zu den Videos und Trailern wirkt die Grafik im tatsächlichen Spiel deutlich weniger hochwertig, was den Gesamteindruck spürbar trübt. Auch die KI lässt stark zu wünschen übrig und trägt nicht gerade zur Immersion oder zum Spielspaß bei. Ein weiterer Kritikpunkt sind die Gewalt- und Blutanimationen. Für ein Spiel, das ein so ernstes und wichtiges Thema behandelt, wirken diese überraschend harmlos und wenig abschreckend, was der Atmosphäre eher schadet als nutzt. Positiv hervorzuheben ist allerdings die technische Performance: Das Spiel lief durchgehend sehr flüssig. Außerdem ist die Steuerung angenehm einfach gehalten, dabei aber trotzdem überraschend vielfältig, was den Einstieg erleichtert und grundsätzlich Potenzial erkennen lässt. Insgesamt überwiegen für mich jedoch die negativen Aspekte, sodass das Spiel sein Potenzial derzeit nicht ausschöpfen kann. Muss jeder für sich selbst wissen.
good, may still need work tho (PEAK, but still needs work)
game is brilliant intense at times and feels like I am in the game ,movement needs work feels heavy and restrained needs more freedom of movement but highly recommend this game
Real but AI and Enimies a bit retarded.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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