
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dead game, horrific AI, and permanent early access
Game had a lot of potential back when it released, but has since had hardly any content added besides team AI (which should have been in the game in the first place). Decided to pick the game back up after a long hiatus, and now the game just crashes with a different error every time I load a mission and causes my PC to have an aneurism. Don't waste your money on this.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Where is Russian language?
Game is fun and the proceduaral creation is something no other game has. Makes it truly replayable... however game is dead. No more updates
I was not in Fallujah but in OIF 09-10, this is the most accurate war game I have played for that era, except the sandstorms are not dense enough, IRL Iraq you can't see more than a few feet ahead in a real sandstorm, but it's probably not good for gameplay, hell it wasn't good for real life. Who doesn't love blowing mud out of their nose? EA game, still needs work, but I'm looking forward to them adding more missions. Not mad that I bought it. AI needs some work, I die in a room, get respawned to possess another soldier who is not in the same room, same guy instantly shoots me again before I can act.
honestly this is a fun game to play for an hour or 2 burn some time. pro: it definitely has some potential. the introduction of the AI teammates makes it a lot less difficult. the game is as challenging as it is rewarding. the "GO!" commands make play much more enjoyable and bearable. cons: it gets stale very quick. the maps are small. the teammate AI can outright be retarded at times. the game is developing VERY slowly, don't expect much change rapidly. things I'd like to see (as a former USMC 0352): Inorganic weapons to be called forward, a group massing for a counter attack to the east? let me call in a fire mission with IDF over there. sniper in a building? let me call in a LAV with a 25mm or a ATWS to launch a TOW into it. let me call an airstrike. let me call another fireteam/squad to cover my (insert cardinal direction)
The fact that this is 40 bucks now is insane its nowhere near worth that money, missions & changing environment are serviceable but good lord the ai is brain dead. Your team mates will just sit there as you bleed out half the time, run into oncoming fire, not shoot a guy literally staring them in the face or cost you the whole mission in some other way. The game is ok at best, youll get sniped by a dude with iron sights but somehow miss when im aiming right back at him, only get this if its on a deep, deep discount. no update has fixed any original problems with the ai and not much has been added after all this time.
Picked up the game today, played through training and the first mission. I have to say it really made me "Miss the clowns" I wanna thank the devs for their work on this game so far. I enlisted in 2008 so after the Battle. But the Marines of Fallujah would be my Drill Instructors and NCOs. This game truly honors them in a way movies and shows will never beable too. It puts you in thr hot seat and makes you make the calls and choices. Thr AAR at thr end of missions is an amazing touch (and a reminder you can never escape paperwork in thr military F off prior service recuiters...miss me with that sheeet) Thank you for telling the story of Fallujah in such a gritty way. I'm looking forward to seeing the final product and will likely buy on multiple platforms.
game good, i went to clear room, accidentaly killed teamate, thenn i went home and played six says in fallujah
Really buggy with content being changed constantly for a fully priced game. Great intros and concept but this at the current pricing is not playable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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