
Siralim is a deep RPG with light roguelike elements that allows you to summon and customize hundreds of creatures to fight in strategic battle. Fight your way through randomly generated dungeons and complete randomized quests.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 201reviews | 83% | — | $47.7K |
| $9.99 | 429ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
❤️
This is where it all begun! Though it's rough compared to the sequels, some of its mechanics remain my favorite in the series.
Talvez esse jogo não seja pra mim.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Whoever implemented that walking speed should be fired.
I love Siralim. It's like Pokemon as a dark roguelite, as you walk around and collect new monsters to add to your army, trying to advance room to room. It's great fun and, while my playtime isn't huge on here, I own the game on mobile too which is where I put most of my time toward it.
Don't let the simple UI fool you, the game has undoubtedly had an enormous amount of effort put into it. The sprites are incredible and the sheer depth to the game mechanics is unreal. I'm 8 hours in and have hardly even scratched the surface of the part of the game it DOES walk you through. The game may not have an end but you will find goal after goal to accomplish, one after another. You will always have that feeling of "just a little bit more" before you stop playing. It's a constant self imposed climb that you'll enjoy from the start. Even when you start to feel lost, just tinker a little and suddenly it makes sense.
This game is a really great tribute to old monster taming games like the original Dragon Quest Monsters series. If you are looking for something like DQM or are just getting sick of the Pokemon formula, this is the game for you.
It's kinda like roblox
it's dragon quest monsters for BIG kids. more mechanics and depth, but still not without whimsy. even the exploration is very similar. big difference though: your little guys get healed after every battle and i've not yet hit an inventory limit. so your exploration is only limited by difficulty or you wanting to do some other stuff.
Over 80 hours in the game, and all I have to say is... Don't judge this upon the graphics of the game or how the gameplay looks. This game has a lot to offer. I recommend this game!! 10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.5K | 93% | $19.99 | |
| $312.7K | 988 | 95% | $14.99 | |
| $121.6K | 427 | 92% | $11.99 | |
| $15.3K | 32 | 94% | $12.99 | |
| $4.9K | 46 | 83% | $3.99 | |
| $581 | 8 | 62% | $3.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.7K | 79 | 70% | $19.99 | |
| $47.7K | 308 | 66% | $4.99 | |
| $47.7K | 298 | 90% | $4.99 | |
| $47.7K | 209 | 88% | $5.99 | |
| $47.7K | 129 | 42% | $9.99 | |
| $47.7K | 149 | 90% | $9.99 |