
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 8 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

Genres
Engagement
Reviews
Themes across 267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i really like the community and the game, it feels like fresh air, dude i eat these type of games. i just have one thing dont like or maybe even hate about this game, cant make the little guys muslim or any other religion besides christian. im kind of offended, i was forced to be a muslim at one point, and i want to make these gals muslim. im scared that they make it offensive if it gets added. i will still play this game, but im scared of its future. maybe wait until its out of early access (english is my second language there may be grammar problems here)
I enjoy the character creation, 2006/frutiger aero references, and the post-rapture storyline. A change I would suggest is making it easier to increase my relationships with sinners. Right now, it's extremely difficult to where most of the sinners dislike or are neutral with the chief. This makes it impossible to propose as well T_T Besides this, this game is very fun and I highly recommend it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Hours played at review time, across 267 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has an insane amount of potential. There's still a lot that needs to be done but the dev is cooking
если играть только с официальными персонажами то кайфик, между ними есть сюжеты и диалоги повторяются не постоянно. Для собственноручно созданных сильно не хватает реплик или механики как в томодачи с добавлением слов в игру. Так же с предметами - сейчас можно сделать мод, но реализовать это в игре напрямую, наделяя каждый предмет тегами характеристик, было бы круче
whoever made this gets it
Es la ostia poder hacer a tus amigos, es como una mezcla de Im not human, tomodachi y animal crossing...
its like someone said "lets take cult of the lamb and tomodachi life and comine them" and ♥♥♥♥♥♥♥ NAILED it. only thing id say is that it dosent take very long to get through the content the game has to offer. good thing the games getting updates pretty regularly!
Sinner maker is a fun little oddity yet a gem on the online market for games. riding the tail of people emulating and pirating Tomodachi life onto they're pc and wanting something like it for pc. we now have Sinner Maker. it follows a similar formula to Tomodachi life but with a slight twist. For one the game is a bit more vulgar and spooky then the Nintendo experience it is much more catered to adults. The story see's the player trying to help sinners go up to heaven by making a small society centered around religion and well.. not letting the demons in. you can get sinners that are deadly such as said sinner trying to murder another making you have to step in or let a angel do the work for you. you will have to maintain all sinners happiness and food. and faith to the religion which can be difficult at time. some mechanics such as farming and resource gathering can be confusing and taxing. Farming can take a really long time if you don't understand the games mechanics which can lead to starvation for your group. One of the best mechanics of this game is the plaza and what you can do in it. The plaza allows players to view and make sinner (cough MII's...they look exactly the same) you can make anyone you desire and even make relationships and babys for your weird ships you FREAKS. anyways its overall a good game id recommend it and it has come a really long way. -------------------------------------------------------------------------------------- 8/10 game: HELP THEY ARE ♥♥♥♥♥♥♥ STARVING AGAIN
I love the concept of a post-apocalyptic survivalist Tomodachi Collection/Animal Crossing spinoff, and even in its early state, the game delivers on this idea delightfully well! Its sense of humor, which I think is its strongest point, is charming and done tastefully, and the gameplay system is easy to understand once you get the hang of it. The writing style, complete with intentional typos, really helps sell the early 2000s digital vibe and makes for some fun dialogue to read, and watching the sin points of your characters go up and down as you make them is pretty entertaining. Really, I'm writing this because I've seen some criticisms of the game's elements, and I wanted to offer my two cents: - Some have said the religious element is forced, but I feel like the Christian symbolism, apocalyptic setting, and early 2000s timeframe all make sense together. Sinner Maker takes a good percent of its inspo from Tomodachi Collection, which itself is a game from the early 2000s that lets you will characters into existence and preside over them in a way that feels kind of godlike. So, this game takes that spirit and removes the ambiguity surrounding its divine-ish vibe by saying, yes, God is canon and it's the Christian one. Now go survive the Rapture. - Also, some people have gripes with the way the game assigns sin stats. Yes, physical traits do affect the sin-stats of the characters, but having higher sin-stats actually correlates to the character being more useful in certain elements of gameplay. I think in this way, the game makes it clear that it doesn't mean any harm when it calls your character gluttonous or greedy or lazy, it's just making a (dark) tongue-in-cheek joke, which I feel is fitting of a game like this. - And, it definitely doesn't glorify, force, or endorse any kind of ideology or agenda -- the decision to make characters murderers or satanists, have them wear edgy tattoos, or even let them into your village, is entirely up to you. Besides, your sinners are kind of meant to be bad people, at least according to God's judgment. I will say, the game's balancing could use some adjusting, because after ~day 15, most research perks will be unlocked and many character interactions will start to repeat. Some research perks also feel a bit overpowered (namely Tithe), although this could be because I've only played on standard difficulty so far. As for the character creator, I notice that the predominant sin always seems to be pride, and I'm not sure why. All in all though, this game is great. I grew up Christian and love biblical horror in my games so maybe I'm a bit biased, but regardless, I think it definitely shows a lot of promise, so I'm excited to be following its development.
as a Mii fanatic, i adore this. now all you need to do is add a gathering mechanic where we can go outside the walls and my wallet will belong to you.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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