
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 8 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

Genres
Engagement
Reviews
Themes across 267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game, despite it's efforts, is less inclusive than Tomodachi Life. I know this game is still in early access, but I just can't ignore how bad things get diversity and inclusivity wise in the game. I'll go down the list of what exactly put me off personally while I played. The devs had to be harassed into making the Star of David NOT give people greed. Of course, the tattoo doesn't give you a ridiculous amount of greed anymore, but with how things started being portrayed down the line it's still relevant. Especially when they specifically refuse to include any other Abrahamic religion in the game, but will put their symbols and attire in it without ever actually fully allowing them. You can wear a ghutra, but you can't be Muslim--you can have a Star of David tattoo, but you can't be Jewish. If you get a fat body type in the game it automatically gives you more gluttony than your skinny counterparts Female body types also automatically give you more lust than their male counterparts UNLESS you're a fat woman. Feminine people are not inherently lustful nor are fat people inherently gluttonous, god forbid someone someone be curvy or naturally fatter than someone else. The newest merchant character, Mirela, is the most LUDICROUS stereotype of Romani people I've seen since 2005 in Psychonauts. She ticks off damn near every box when it comes to Romani stereotypes, she's a nomadic MYSTICAL trader who's quite literally dressed in traditional Romani clothes with a vardo behind her. It's, of course, not outright stated that she is Romani, but her design and vehicle are very clearly inspired by Romani people. And Romani people being mystical is a very longstanding stereotype, the same thing as blind people and mysticism--which, as it turns out, she is also blind. The lack of textured hairstyles is just dreadful too. It's MISERABLE trying to make a black person in this game because in the SEA of straight hair, all textured hair gets is an assortment of locs, 70's afros, and one down right DISRESPECTFUL afro that looks like the devs only added it in because people were asking for more diversity. This game could've really had more diversity than Tomodachi Life--it still can! I've been playing since the proverbs update and I understand that the game isn't close to done and still has room to grow. But with the content added in this recent update, I just can't stay to watch it grow.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Hours played at review time, across 267 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think this game is very visually appealing. The sound design and customisation is very fun and brings ALOT of life to this game. As a mix of Tomodachi, Animal Crossing and "No I'm Not Human" there is something very satisfying about employing sinners, decorating your compound and theorising ways to minmax tasks using the sinner stats. That being said I wish alot of things would be more developed for this game to firstly cost over a fiver and secondly justify the sheer amount of customisation you can do. Gabriel and the research sin tree function for starters needs a rehaul, many things are very under explained and I manged to complete the entire research tree in a few hours. Gabriel says they can have children but makes a hazbin hotel level joke about sex and doesnt actually provide any in game guidance as to how. There is also little motivation to unlock levels in the research tree. Why would i want to brew wine? its no different to regular food and just takes time and resources. why would childbirth concern me? the villagers do not seem to gain interest in each other past friends! There is a fun idea with the possibility that a demon could be pretending to be a human at the gates but its very easy to figure out (just ask their name and demons will avoid the question). I think the devs need to look at existing possible quality of life issues in the game and then use the research tree to motivate a solution. eg making demons very hard to discern from sinners until you research how to spot them better, making it possible to boost the stats of sinners who have very low and useless base numbers. There are also a few features that are just not really clear or not present as described. The sinners do not feed them selves as after setting up restaurants and fastfood markets i still find myself scrambling around looking for hungry people who are for some reason hiding (please make a spreadsheet with a quick view of all the sinners to distribute food?). Sinner interaction feels really static yet I see ui details implying they can marry and date. What is rudimentary tools actually serving other than a stepping stone to cooking? The menu for sorting out employment is also really inaccessible i wish there was a place to see everyones stats instead of forcing the player to remember sinner x is good at sloth but not so good at greed (id be fine if there were only 3 stats but with 7 its hard to keep track). There's a feature describing a bulletin board but i truly CANNOT decipher the purpose of. I have showed two other people and none of us can figure out what the text is even describing or referring to. Maybe i am stupid. but i need answers!!!!! for now, it feels convoluted and an after thought to fulfil a research branch. I also wish the hunting feature felt more important, i see sinners talking about wanting to go outside the walls and a sense of claustrophobia but no real tension there other than kinda polite demons that go away when u reject them and harmless *sinners*. this is a game about a rapture apocalypse, why are the stakes so low that i can anger god and just lose some wood? (Maybe there can be an expansion on the wrath stat and needing to guard against rabid out of control sinners you have rejected in the past coming back for revenge?). I hope that this game gets more substance as it gets developed, I like alot of the key themes and aesthetics but i think there needs to be better synergy and justification for the design of each game play mechanic beyond looking cosy and feeling edgy. I really want to like this game but more needs to happen i think
This game is so much fun I can make silly characters like tomodatchi life but with dark themes and the characters you create live autonomously in a village together. They fall in love, have kids that look like mashed up versions of the two villagers, have drama, cheat on each other, fall back in love again, and they can have traits like addiction, murderous tendencies, and other fun ones. You can customize almost every part of this game including the houses, you can make custom shirts. Definitely needs more quality of life stuff though like more jobs, more decorations, more buildings, more preset hair since you can't customize the hair, and preset clothes and accessories. Pets would be so cool to incorporate into the game as well. Also more stuff to spend the candles on since you get to a point where you accumulate a ton of them. Being able to study more stuff at the church would be super cool too since you can complete that within a few hours. Multiplayer would be cool too like being able to interact with friends villages. Overall, favorite game I've played in a while and I recommend this to anyone reading this. So much fun and a lot to do! - From my gf who can't leave a review cause of family sharing, she has like 30 hours on it currently
I can tell this game has a lot of effort put into it but right now its not worth the price theres barely anything to do in it right now i hope they update it with mini games and more character customization options. 6/10
Game is fine, gets boring really quick, but relatively well made despite the many bugs. Only found out about the blatant anti-Semitism recently and I just cannot in good faith play this game anymore. Each body part gives different sinners different points towards a specific sin (which is already kind of weird for just like generic body parts but whatever). In particular, the Star of David is a face tattoo that adds +10 (the max amount of points per item) towards Greed. Genuinely crazy work and such a baffling decision. I am all for small jabs towards religion but when it comes to prejudices and beliefs that have killed thousands, I'm out. Hope y'all enjoyed the sinners I made on the community hub as I won't be removing them, but I definitely won't be making anymore.
such a fun whimiscal game that lets me torture my favourite little guys forever and make them eat each other 10/10. my own humonculus asked me for sex or something idk. cant wait for more content. posted this review on 9/11 happy late kirksversary and that other thing that happened today a few years ago ig
HAHAHA I'M LESBIAN AND I LOVE KISSING WOMEN!!! 666/10 WOULD SIN AGAIN!!!
Really fun, I like the amount of characters that can knock on your door. My only problem is that I see a lack of content. None of my characters have gone further than being just friends, and the selection for research is very limited, I finished it all by about day 15. After 3 hours, I was just starting my day, feeding people, then ending it. It's a good game with high potential, and I look forward to seeing that potential be brought out, but as of now It's more or less just a fun 2-3 hour experience, nothing I'd see out longer than that.
Im gay
Гра непогана, але автор даної творіння якось тісно спілкується з росіянами та майже ігнорує повідомлення про те, яка "расія вперде і ваще класна" на своєму діскорд сервері, хоча по правилам там політика взагалі заборонена. Ну і ще один з модераторів русачок і не важко здогадатись що скоро в грі буде російска мова. І ще Київ там написано неправильно.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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