
Primitier is a highly flexible VR sandbox game, where you can create tools and machinery by freely cutting and connecting objects in a vast world based on physics simulation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The greatest waste of potential you'll see this side of the market. I still recommend it, it's still the only game of its kind I've been able to find that's worth a damn. But what you see is what you get- a tech demo. It's got some of the most promising foundations for a truly deep engineering/survival game, and it will never see that potential. Still, because there are no alternatives, this is kind of it. If you want to try building simple machines in VR, this is the one we have. Do you understand why I'm disappointed in its abandonment? We're not going to get another game like this for a very long time.
Бить камень палка стрелять пушка бить слайм кароч крутая советую
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, German, Spanish - Spain, Russian, Simplified Chinese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
палки, камни, железо, дроны и многие высокотехнологические штуковины круче чем индусы в 3 часа ночи
If this game can switch from IL2CPP build to a Mono build this would be amazing for modding and also for this game. For people who are not nerds, Mono builds are very common in stuff like rimworld, which has amazing mods for it, as its pretty straight forward to mod those games, but in games that use IL2CPP builds it makes the code harder to manipulate and read which makes modding those types of games a massive pain. If the developer switched over to a Mono build it would allow for much more control over what modders can mod, and this process of switching should be relatively easy for the developer. There are some performance boosts with IL2CPP over Mono but for a game that doesn't get many updates but still has a lot of potential, I think it would be best for the game and the community.
PLSSS ADD MULTIPLAYER! I SWEAR YOUR ONLINE WILL RISE
рекомендую НО какой чёрт дадумался сделать такой инвентарь я пол часа крутился пытался достать свой топор потом ещё 20 мин пытался настроить эти кружочки чтоб было удобно это ужас какой то +добавлю что я так и не понял как нормально брать вещи с пола потому что они берутся всегда под углом
Half finished and abandoned by the developer unfortunately, the content it does have is alright but it's definitely lacking a lot for the price it's asking.
Как обычно, я попытался собрать в ручную шестерню из подшипника (шарнира... забыл как называется) и древнего сплава (12 в общей сложности зубьев) и с 99% вероятностью почему они начали цепляться друг за друга и стопить механизмы это их длинна или что тоже вероятно проблема была в их расстоянии меж друг другом. PS: Мерил я по полигонам на самой модельке "O" *Кольца*, там их 12 Пытался если что создать механизм для упрощения поворота лодкой (кораблём, он просто что-то среднее), буду пробовать ещё *если возникли вопросы по времени в игре, то я до этого много наиграл
Игра очень прикольная и понравится любителям песочницы по типу майна и довольно малотребовательна по сравненибю с другими играми
The amount of possibilities in this game makes it one of the best sandbox titles of all time
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $361.8K | 762 | 67% | $14.99 | |
| $85.5K | 322 | 75% | $7.99 | |
| $156.4M | 418.8K | 85% | $23.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $10.3M | 13.5K | 81% | $19.99 | |
| $9.9M | 9.8K | 97% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $216.2K | 1.2K | 53% | $6.99 | |
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| $216.2K | 4.6K | 80% | $1.99 | |
| $216.2K | 820 | 85% | $9.99 | |
| $216.4K | 608 | 74% | $9.99 | |
| $216.5K | 8.3K | 97% | $1.99 |