
"Before we knew it, what we once knew as 'freedom' became nothing more but a faint and distant memory." Venture forth and discover the truth behind the seemingly perfect OmniCare society in Sinless: a unique point and click and visual novel hybrid, set in an original cyberpunk reality.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
퀄리티는 딱 인디게임 정도. 좋게 말하면 왕도를 따라가는 전개지만 나쁘게 말하면 너무 뻔한 스토리. 유사한 사이버펑크 작품들의 연출, 감성, 비주얼을 너무 따라간 느낌. 뒷심 부족으로 완성되지 않는 결말과 짧은 볼륨. 포인트앤클릭이지만 퍼즐도 심도 깊게 준비한 느낌은 아니다. 어쩐지 전체적으로 수박 겉핥기라는 기분을 지울 수 없음. 그런데.... 그럼에도 불구하고 묘한 매력이 있다. 가성비를 따지기도 애매한 가격이지만, 살거라면 할인가로.
If you like Cyberpunk stuff and point & click games you really should give this a try
настолько убого склёпаных игр я ещё не видел, тебе дают самые худшие настройки игры, и не позволяют их изменить. тоесть тебе срут в глаза этим убожеством. а в настройках изменить это нельзя. хотя даже в инди мусоре сделанные дошкольниками 6 лет. настройки выглядят лучше
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sinless + OST — это стильный инди-киберпанк проект от польской студии MGP Studios, совмещающий в себе элементы визуальной новеллы и классического квеста (point-and-click). Главной особенностью издания является включенный в комплект оригинальный саундтрек (OST), который критики называют одной из лучших и наиболее атмосферных составляющих игры. 🕹️ Игровой процесс Традиционный point-and-click: Вы исследуете вручную нарисованные задники, общаетесь с персонажами, собираете предметы и читаете логи. Эффект параллакса: Разработчики добавили многослойные фоны и кастомное освещение, что делает 2D-картинку глубокой и живой. Олдскульная хардкорность: В игре легко совершить ошибку и погибнуть. На этот случай предусмотрена система чекпоинтов. Пасхалки: Мир буквально переполнен отсылками к поп-культуре и классике жанра — от Snatcher и Deus Ex до Dark Souls и судьи Дредда. Итог Sinless + OST — это отличная аудиовизуальная новелла на один вечер для преданных фанатов киберпанка 80-90-х годов. Проект стоит воспринимать как красивый интерактивный комикс с великолепным музыкальным альбомом в подарок. Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
赛博朋克2077平替版,在库里能假装一波拥有2077
Sinless provides a captivating blend of cyberpunk aesthetics with a unique visual novel structure. The game thrives on its richly designed world and thought-provoking themes, making it more than just a typical point-and-click adventure. Its vibrant, hand-drawn art style complements the dystopian narrative, creating an atmosphere that pulls you in immediately. The decision-making system is well-executed, encouraging players to explore multiple pathways, but there's still room for expanding character depth. Overall, it’s an engaging experience that rewards curiosity and careful attention to detail. Time Investment: 20 hours Completion: 100% Value Rating: 8.5/10 Stay focused. Keep grinding.
aventura point and click, que a nivel estetico, musica y graficos es realmente muy buena, la jugabilidad es moderada, tiene una tablet con minijuegos pero poca interaccion y un inventario muy basico y simplificado. Dura poco y honestamente el lore es malo, no entendes nada, si hay algo como de estetica cyberpunk pero (y eso que jugue el juego hasta el final) no me quedo claro de que iba la cosa, tenes algunos dialogos con personas y podes seleccionar algunas respuestas, pero hay poca interaccion en cada mapa y todo se resume a 2-3 cosas por mapa y nada mas. Como para añadir tiempo de juegos, se pierde tiempo yendo de un lado a otro y te quedas mirando el mapa tambien, la lluvia, las luces, son aspectos como digo visualmente muy atractivos pero que por si solos no logran suplir lo malo del lore. 4.5/10 Tiene cromos, logros y es barato, pero salvo que seas fan de este tipo de genero y juegos te va a costar disfrutarlo.
Hихуя не понял, но очень интересно
нет
I know that originally this game was planned to be the first in a series, but since that never came to be I'm trying to evaluate Sinless on its own merits as a standalone experience. It's a difficult game to review and I'd caution that this might be considered a "neutral" review rather than straight up positive, as there's some things I enjoyed about the experience and other things that I didn't like. I thought the idea of a visual novel/point-and-click hybrid was intriguing, I thought the artwork was rough around the edges but colorful and surreal in a good way, there's definitely an interesting asian influenced cyberpunk aesthetic going on. Some of the character designs are neat and the sound design is actually quite nice, with a huge positive being the amazing soundtrack that also comes with the game. A lot of these tracks definitely add to the atmosphere and got me feeling a bit more immersed that I normally would, I'd actually go back and listen to the OST like the original Deus Ex soundtrack. The story is pretty slow going at first and begins to get a little interesting at the conclusion, but unfortunately it's all just a tease as they never were able to release the next episode that was planned. It's a shame the visual/audio mix is atmospheric because the writing and worldbuilding aren't immersive or interesting and are extremely barebones. We don't get enough time to properly define any of the few characters we're introduced to, we don't even really see any sort of characterization for the protagonist, which makes it hard to understand these characters personalities, motivations, and WHY we should be invested in what they're doing. Most of the text is expository and not with very much color to it, a bit dull in my opinion. Sci fi terms and world terms are thrown around in conversations with no explanation and no further elaboration as to what they mean. The game BARELY starts to scratch some philosophic ideas about transhumanism only to not mention them again and drop the interesting introspection. You pretty much go from point A to point B and a lot of the dialogue is either lackluster or grating, with references to other videogames and pop culture further inducing groans and a destruction of any immersion this game might have had going for it in its short runtime. The game is both too goofy and taking itself too seriously while not giving itself enough time to breathe or develop, it really needed to be properly fleshed out with more character interactions and events introducing me to more of the characters. The whole thing builds to really nothing and then ends on a cliffhanger that won't ever be concluded. The game feels unfocused and confused, like it doesn't know what it wants to be, and there's BARELY any "point-and-click" gameplay here other than having to put on clothes or a raincoat in your inventory. And for a visual novel the text isn't very interesting and none of the characters are developed in a way that keeps the player engaged. If you're dying for cyberpunk type media and just want to bask in a futuristic experience, with trippy neon visuals cool music and a few interesting characters, you may enjoy this for a few hours (especially on sale for .88 cents like I got it) but most people are going to be turned off by the amateur execution and sloppy writing and exposition, it's flatout just not a very INTERESTING story to get involved in, but the atmosphere itself is a fun and moody little diversion if you're in a taste for something in that vein.
Players by region
Where this game's players are, estimated from review languages.
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| $2.5K | 189 | 70% | $0.49 | |
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| $31.6K | 140 | 88% | $9.99 | |
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