
Fight hordes and defend your Stronghold in a bullet heaven survivor-like with co-op and tower defense. Gain power-ups every level, collect random artifacts from chests and grow stronger to survive, defeat the boss and claim a top spot on the Sineus Arena leaderboards!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Aug 7 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sineus Arena Survivors takes the chaotic thrill of the survivor genre and expands it with co-op, building and base defense. This is a fast-paced, third-person 3D bullet heaven, playable solo or in 2-4 player co-op.
Fight hordes of the Gloom, level up your hero, collect weapons and artifacts and build structures and towers right in the middle of combat. There are no calm pauses for decisions - combat, building and survival all happen at the same time.
At the center of the arena stands the Beacon - the heart of your settlement and your last line of defense. As long as it burns, your team still has a chance. If the Beacon falls, darkness consumes everything.
Venture beyond the base to search for rare resources, chests, altars, trials and enemy lairs. The farther you go from the Beacon, the greater the risk - and the more valuable the reward.
At launch, expect 10+ heroes with different archetypes and combat styles, 5 factions with unique allies and visual identities, 13 building types, 25 weapons, 18 types of upgrades, 50+ artifacts, skins, quests, achievements and meta-progression.
Play solo or team up in 2-4 player co-op. Revive fallen allies, split roles and decide who holds the line while another player pushes out for loot.
Earn currency by surviving, killing enemies and completing quests. Unlock heroes, weapons, skins, boosts and other rewards through the Magic Chest and its upgrade collection - every run brings you closer to new content.
Your base is not scenery - it is the heart of survival. Upgrade your settlement, reinforce its defenses and stop enemies from reaching the Beacon.
Slap down towers and buildings mid-wave without losing your momentum. Building is so fast and intuitive it never distracts you from the core bullet heaven loop. You focus on the intense survivors-like action; the base has your back.
Stay behind the walls or risk going beyond the base for rare resources, artifacts and trials. Greed can lead to victory. Or to a very stupid death.
Combine weapons, passive upgrades and artifacts. Every run is a new chance to find a build that can survive invasions and the final battle.
A match lasts 10 minutes or longer and continues until players move to the next biome difficulty level, complete all three stages for a full victory or get crushed by endlessly scaling final waves. Defeat the boss, activate the Beacon and push forward - or stay in the fight for a record as long as your build can hold.
Engagement
Reviews
Themes across 564 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SINEUS, YOUR GAME SUPPORTS CONTROLLER. YOU ARE LOSING SALES BECAUSE IT SAYS "CONTROLLER NOT SUPPORTED: This is definitely like Megabonk. That is a good thing. I kept getting +1 jump cards to the point where i was able to defeat both end bosses by myself. However, 90% of the time, You don't get that lucky. This is why I love Roguelites. It's exciting not know what presents youre going to get...or what you'll get stuck with. SAS is an amazing game!
Such a fun game. Instantly has you hooked, once I started playing i was glued to my computer for HOURS i didn't want to get up.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish +4 more
Hours played at review time, across 564 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Мегабонк с озвучкой
A much better game than megabonk in my opinion and the devs actually seem to care. Game is a little easy with the right builds but fun to play around with.
Классная игра! Очень увлекательные бои, затянуло более чем на 2 часа, заняла 23 место в рейтинге) Интерфейс простой и понятный, не запутаешься. Графика яркая и красивая. Оптимизация отличная. Буду играть дальше, мне очень нравится! Жду больше обновлений, спасибо
I like the mood of the game. It has a weird fantasy chaos thing going on without taking itself too seriously, and that fits the genre well. The enemies, music, and effects all push the run forward. Sometimes the screen can get a bit too busy, so I’d like more visibility options, but I also kind of love how messy it gets when a run is popping off. It just needs the right tools to manage that chaos.
Я полностью протестировала игру, отыграла в Steam больше 2 часов. Лови мой честный отзыв по проекту: Оптимизация и лаги: Игра идёт идеально! Тестировала на сборке i5-10400F + GTX 1650 Super. Никаких лагов, фризов или просадок кадров нет вообще. Даже когда на экране появляется огромная толпа врагов и куча эффектов, всё работает очень плавно. Графика и персонажи: Визуал отличный, картинка очень мягкая и приятная для глаз, не утомляет. Персонажи получились интересными и запоминающимися. Интерфейс: Всё сделано очень просто и понятно. Сразу разбираешься, куда нажимать, меню не перегружено. Главный плюс: Очень порадовал кооперативный режим! Здорово, что в такую игру можно играть вместе с друзьями, это делает процесс в разы интереснее. Нам с друзьями зашло. Баги: За 2 часа активной игры не заметила вообще никаких багов, вылетов или застреваний в текстурах. Всё работает чётко. Игра действительно затягивает. Спасибо за проект!
This is not the most polished survivor-like on Steam, but it is one of the more interesting co-op ones I have tried recently. The action is quick, the pacing is good, and the base concept gives the game some identity. I want more content and stronger feedback, but I also want to be fair: I enjoyed the version that is here right now. That is why it gets a positive from me.
The devs watching feedback and patching quickly matters a lot here. This feels like a game that can grow with the community instead of just sitting there.
very good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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