
Movie Studio Management Simulation Produce blockbusters and earn world-wide fame
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 89reviews | 75% | — | $22.9K |
| $6.99 | 400ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HOLY constant interruptions, Batman! good game, but every time you try to click on anything, an actor, staff, a building, money, idea points, you're endlessly interrupted by your Secretary. I'm like: "Please, for the love of God, leave me alone. I'm trying to play the game, and your blathering about literally everything all the time. May I please upgrade the Music studio? Or hire a new Director?" "NOPE. here's more un-skippable text" "Why aren't you making more movies" "Because you are literally interrupting me every four nanoseconds. " STOP SOTP STOP STOP I don't want to recommend this game, but I have to because the world needs more MOVIE-STUDIO sims like this.
I enjoy Movie themed games and I like Kairosoft, so this was a win-win for me. The game is pitched quite fairly and it's not too hard to get 100% completion - or at least for me it wasn't. The key for me was increasing the movie theatres that your films are shown in, and also the support buildings so you can increase your revenue. As mentioned, you are in charge of a movie studio which you need to build up like a cruise ship / ski resort / etc, etc. You hire film makers and movie stars and use them to make films, which make you money which you invest in money making buildings (e.g. Restaurant, Gift Shops), locations (River, Japanese House) which you can film at and also make money for you and also Technical buildings (Actor Studio, Recording Studio) which increase the quality of your films. And so you make better films that make more money and generate a larger fanbase for the future. Repeat and so climb further up the rankings. Another fun thing I liked was you could rename the actors and directors. So my Theatre had William Powell and Myrna Loy, Al Pacino, Sandra Bullock, Alfred Hitchcock, and others in it. I even had Jason Statham and Steven Segal for those low budget (almost) straight to video films that I would make in between my high budget ones. Overall I'd rate this higher than most of the other Kairosoft games - but maybe that's because I like the subject matter and it wasn't too hard to succeed at. I liked it above Forest Camp Story, March to a Million and Baseball Story for example. If it goes on sale, then definitely snap it up.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Thai
| $6.99−50% |
| 31ratings |
| 91% |
| — |
| not modelled |
| $14.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay loop is not very fun. Way, way, way too many popups, making it almost impossible to play. Every step in making a movie has popups, and then many award ceremonies have nonstop popups, and this is multiplied when running multiple studios. Having to hire staff by talking to them on the street instead of just a hiring UI looks nice on paper, but feels annoying and iffy. Have to manually collect resources that have a low storage cap, being prevented by endless popups. The theme and concept is nice, the gameplay not so much. It has some design issues. My first movie and my last movie were basically identical in terms of gameplay, pick genres, ads and actors, then click through endless popups. Only difference is higher stats and bigger numbers. Also it is fairly short, and most of my time was spent clicking through popups. I have zero desire for replay, unlike other Kairosoft games. This was not very fun.
花钱太挥霍导致每天都在拯救我破产的公司T-T,赚钱比较难,电影的搭配比较重要,开罗出品,必属精品,很好玩,打开就停不下来,开了两个档一起玩哈哈哈,恋爱电影等做出高分的时候势必要起名泰坦尼克号哈哈哈哈哈
作为研发类的开罗游戏,本作看似做出了不少创新,实际上却把玩法搞的又杂又乱且难以上手,玩起来反倒不如游戏发展国那种较为单调的流程舒服。
Another, highly addictive Kairosoft game. Nice, and complex at times, but not to the point of being irritating.
7小时全成就,开罗君成就是一过20年结算后跳了“解谜”影片进150名,完成后出开罗军演员签约就行。 前期基本换不了人,给导演开个预测技能,自动条件刷到导演“啊这”,慢慢攒钱开影院后期就很好刷了。
ゲーム内容自体は結構面白かったけど、他の人が書いてるようにUIが不便なのとスタジオの数が増えてくると、イベントの数が膨大になりそれを飛ばすのが、だいぶ面倒になるのが、だいぶ不満点として大きい。特に通行人とすれ違って話したい時や、建物をクリックしたい時に、撮影とかのイベントが、ちょくちょく挟まってクリックが反応しないのは、とても面倒くさい。後は、映画館は最初は増やせば増やすほど儲かるけど、客単価が120を下回った辺りから映画の収益が減少傾向になるような気がするので、しばらくは客単価120辺りで映画館の増築をやめて、お金を溜めて建物やロケ地を増やすのもいいと思う。客単価が3になると、しばらくは資金繰りがきつくなるので注意が必要。なんか自社映画館は増築しても客単価が下がらないかも?いつものカイロゲーとして面白い点もちゃんとあるけど、色んな不便な点や不満点が重なって、マイナス面も結構多いゲームだった。
内容としては、カイロソフトさんらしい経営ゲーム ただし、今作はとにかくレイアウトが最悪 左右にダラダラと長く並べられた施設から、売り上げや研究Pを回収しなければならない 更に、操作の合間に次々と割り込んで来る報告によって 標的を逃したり、さっきの目的そのものを忘れてしまうこともある 周回プレイを重ねると、かなり初期から強くなる
开罗游戏每个都好玩,耐玩。有中文,有成就。 开发团队始终专注于自己精美像素小而精的风格,积累了大量忠实粉丝群体。 内容有趣,题材总能给人带来新惊喜。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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