
It’s 2065, and you are an interrogator-model android tasked with rooting out deviants among your own kind. You must probe for lies, monitor and exploit emotional spikes, earn the trust of your subjects, and make the final call: release, or destroy?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1. Это нарративная игра, ядро которой составляют диалоги. 2. Она на английском. Если эти два пункта вас не смущают, то обязательно поиграйте. В Silicon Dreams есть самое главное для подобных игр -- она действительно хорошо написана. Небанальный сюжет, интересные идеи, подробно прописанные персонажи, размышления о будущем человечества, сложный моральный выбор... Silicon Dreams - это скорее "Чёрное зеркало", чем "Бегущий по лезвию", на которого она хочет походить за счет местного аналога теста Войта-Кампфа. В общем, крайне рекомендую.
Where do I even begin... This game isn't just about interrogating androids, trying not to make mistakes. It's about making difficult choices where each and every decision decides what happens to not only you, but the androids, capable of fear and pain in front of you. I felt like absolute ♥♥♥♥ when I first decommissioned an android, but I had my orders. It felt like I was backstabbing someone who had done nothing but be loyal to the company. It is just... It is difficult, it makes you feel. It has that cyberpunk, soulless evil corporation feel down to the nitty gritty details, and really reminds me of a heavier version of detroit become human.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice concept at first and interesting themes. But honeslty later on in the game handling the social issues become way too superficial. Gameplay-wise this title doesn't offer much variety or interesting mechanics. I am a big sucker for Blade Runner universe, but apart of the fun main idea and decent at times writing, it falls under pressure of such high ambition of being more than it is. so narrative is in the main focus because of the lack of varied gameplay (in times it's more text sim than choose-your-own-adventure title and iI never was a fan of this), but level of writing here is on par with fan-faction, which is a shame given the ponetial of this story style 5.5/10
Spin off for Detroit Being Human. Got it today and already played 4 hours. Loved the game. 10/10 would recommend. The music is great with the ambience, the graphics works for what it is. I do wish the interrogation allowed for more zoomed in faces of the units but not really anything major. I love these kinds of games where you have to read some stuff and then analyse it and make decisions accordingly. It felt very reminiscent of Detroit-being human. Some things did seem a little odd such as the emotional conflict not being in conjunction with my own observation. Also a lot of the decisions seems subjective which is why I do appreciate the marking system having multiple responses and scores. Interesting and truly brain scrambling game where I was tempted to take notes. Love it. Can't wait to finish it!
its good and u should play it. multiple routes / endings. I think even the ones that end your run prematurely are narratively engaging. maybe i just eat up slop that tests my moral backbone but i feel genuinely vindicated in a weird way after this. even if I didn't fully understand a few bits and mechanics, like that Kronos doesn't actually read every transcripted bit of your interrogations (woulda done slightly different stuff) minor annoyances, like my subject of interrogation saying they trust me after I accidentally toggle their handcuffs on, then frantically take them off
A very interesting cyberpunk interrogation/interviewing game. You're an android whose job is to interview other androids and figure out if they're faulty and if they should be destroyed entirely, or if they can be let go free, or only be sent for maintenance. You also sometimes interview humans. As you may have guessed, the game is all about morals and philosophical questions: for example, can you punish an android that killed a human if it was the human engineers' fault that he had faulty components? The way you talk to the android affects how co-operative it will be. You sometimes will need to manipulate to get some answers. Sometimes you need to gain its trust, sometimes you need to make it afraid, other times you may need to trigger its anger. To add to this, your corporate overlords will review and rate all the cases afterwards. They also sometimes make demands and may ask you to act against your own morals: the corporation can, for example, tell you to send the subject android to be destroyed and then lie on the answer form to justify the decision, just to calm down a bad PR situation. Do you let the android be sent to maintenance because it's not actually faulty enough to be destroyed but risk angering the corporation, or do you follow the corporation's orders like a good android? Or do you choose the middle ground and send the android to its death but refuse to lie on the answer form? The game is a very low budget one, for sure. The graphics are extremely primitive, there's no voice acting and you actually see pretty much everything the game has to offer on these store page screenshots. The music, while not memorable or catchy, is great at creating an atmosphere. And that's one thing the game shines at: it really immerses you in the world. I'm actually interested in the setting and the writing is so good and believable, that I can imagine the scenes and situations, even tho there are no cutscenes or anything but the androids' answers on the screen. The sometimes dark music and the big eye at the corner of the screen, as well as the constant sound of the answers triggering different emotions in the androids really create a weird and eerie atmosphere. Each interview takes around 20-30 minutes to complete, so this is also a game you can pick up and play when you have a little time to kill. The average playthrough seems to be at 4-5 hours (I haven't finished the whole thing yet), which seems about good length for a game like this. As much as I like the game, I wouldn't play it past 10 hours for sure. And that also brings me to topic of price: I feel the full 14,99€ is a bit steep for a game that has such low production values and running time, but [b]for the current 4,49€ discount price I can definitely recommend buying it.[/b]
It's OK. The plot is quite predictable. It's alright if you've got like, nothing else to do/play.
Not for me.
it's a hidden gem of a cyberpunk storytelling, made very appropriately through a series of interrogations of androids (deviant or not). The game is on top of my list of recommendations to any fan of the cyberpunk genre.
This game is fun and it went in a few delightful directions that I didn't expect. My only gripe with it was that it felt a bit draining to play in one sitting, so I broke it up over 3-4 sessions. I'm excited to jump back in and try out other routes! If you like moral dilemmas and stories about robots, I would highly recommend giving this game a shot!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 8 | 100% | $4.99 | |
| $841.4K | 2.9K | 79% | $14.99 | |
| $79.6K | 1.7K | 79% | $1.99 | |
| $298.8K | 1.7K | 80% | $9.99 | |
| $63.7K | 225 | 72% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $130K | 570 | 89% | $7.99 | |
| $130K | 654 | 97% | $4.99 | |
| $130.1K | 366 | 85% | $12.99 | |
| $130.1K | 705 | 71% | $6.99 | |
| $130K | 289 | 94% | $19.99 | |
| $130.1K | 748 | 91% | $7.99 |