
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全是解迷
Game touches sensitive topics in a very symbolic way, making you craving for more details about the story and keeping you interested in what is not told explicitly. Got all the endings and loved all of them and what they mean each. Art, music, sound and atmosphere are beatiful in every way. Gameplay combat-wise can be a bit repetitive, but is not that bad and you get used to it (higher difficulties for combat make it more entertaining), and the puzzles may take some time, but it is rewarding. One of my favorite horror games
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is too choppy and can't even play through the beginning. Refunded this game, i'll probably buy it again if they fix this issue.
Velice zajímavý počin. Upřímně, celkový dojem z toho mám velice rozporuplný, ale určitě musím dát kladné hodnocení. Pokud bych to měl ve stručnosti shrnout, tak po gameplay stránce je hra prostě špatná. Movement je extrémně clunky (prostě Silent Hill), combat o dvou úderech (slabý/silný), enemy variety v podstatě neexistuje, to samé jejich útoky. Co je trochu lepší jsou bossové, ale je jich tu tak málo, že si je pravděpodobně ani nebudete pamatovat mezi tou záplavou mobek. Upřímně, je lepší všechno probíhat, než se nutit pořád dokola ničit tu jednu trubku co zrovna máte u sebe. Inventář je vyloženě joke - víme dobře, že podobné hry (SH, RE) mají schválně udělaný malý inventář, aby vás to nutilo přemýšlet a trochu hrálo na nervy. Ale tady je tolik lootu, že to je vyloženě na palici :D. Mám rád puzzles ve hrách, ale snad nikdy jsem tolik nestrugglil jako tady - občas jsem si musel najít řešení online a pak si jenom říkal "jak si ta hra sakra mohla myslet, že na tohle přijdu sám?!". Ale co za mě bylo úplně nejhorší, je recyklace. Ve hře je asi tak 5+1 lokace a ty chodíte neustále dokola. Jasně, kvůli lore/příběhu to dává smysl, ale přiznám se, že ke konci už jsem měl chuť se na to vykašlat. Je také potřeba zmínit poměrně špatnou optimalizaci, která v určitých částech hry dává pořádně zabrat nervům. To asi tak k negativům. Pozitivně určitě musím hodnotit audiovizuální stránku hry. Ta je téměř perfektní a fakt si to užijete. Cutscén tu není málo, ale většinou nejsou přehnaně dlouhé, tak že člověku nevadí. Navíc jsou precizně zpracované. To co ovšem musím vypíchnout ze všeho nejvíc je celý lore. Po hodně dlouhé době mě nějaká hra donutila podívat se na delší explanation video a číst cokoliv co ve hře číst můžu. Myslím si, že jsem sám od sebe pochytil velkou část příběhu, ale ta omáčka byla potřeba. Upozorňuji, že jsem dohrál jenom 1st playthrough, tak že první možný konec. Ovšem, znám všechny ostatní, protože jsem byl zvědavý. Co za mě není dobře, je že člověk musí tu hru hrát tolikrát, aby se vše dozvěděl. I když se hra mírně mění, tak je to prostě špatně. Ale jak jsem zmínil, ten lore je tak zajímavý, že mám chuť si ještě doplnit nějaké japonské folklórní znalosti navíc. _____________________________________________________________________ Shrnutí: - nudný, repetitivní, clunky gameplay - enemy variety - recyklace mapy (chodíte xkrát to samé dokola) - optimalizace + příběh a lore obecně (obrovské plus) + audiovizuální stránka hry + cutscény _____________________________________________________________________ Pokud to mám shrnout, tak za gameplay stránku se nebojím dát hře klidně 2/10 - fakt se mi to nelíbilo. Ale co se týče příběhu, lore, audiovizuální stránky, klidně to může být 9-10/10. Z průměru tedy dávám hodnocení 6/10, což si myslím že je tak nějak zasloužené a spravedlivé. Asi se k tomu nikdy nevrátím, ale lore mi v hlavě zůstane určitě dlouho.
Silent hill f is one of THE MOST amazing games I have ever played. When I first heard of it, it simply looked like any other horror game to me. But, when you play it I realised how deep this story was. The lore and symbolism in every environment, within our friends or in puzzles...it was so good! I never understood the hate when I first saw this game, everyone comments on how 'woke' it is, but really it was once-- and still might be reality for young women like Hinako. The monsters have incredible details and the game mechanics are also fun to play with. Its a horror game designed beautifully with aesthetic. However, I might warn players who play Silent hill f on laptops or computers that arent very high end. Your graphics might be glitchy at first, and I experimented with mine so I could play it with ease. Personally, this wasnt as big of a deal for me because I was rather interested in finishing the game. I'll keep coming back to get more achievements in Silent hill f, but I absolutely recommend this to players, its wonderful <3
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无需多言
整体玩起来还不错,但是要玩多周目才行才能了解游戏整体剧情。
Lo único "negativo" es el combate excesivo que tiene el juego en el tramo rumbo al final. Lo mejor es la banda sonora y el soundtrack. muy buen silent hill
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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