
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я вообще не понимаю связи с такими легендарными играми серии как Silent Hill 2. Японский сеттинг, все очень медленное и занудное, катсцены растянутые, а давайте будем полчаса ползти в щели между домами, какие-то психотропные диалоги. Короче типичный японский дзен аля "не спеши, познай себя", страшная нудятина, при чем тут Silent Hill-то?
I really enjoy this game, There's plenty to explore and discover in the game, Combat is very fun and offers a challenge, Exploration is rewarded and it seems like there's always something new to find, Puzzles are engaging and offer different difficulty levels if you aren't as interested in that aspect of the game, 5 Endings total with requirements outlined on the main menu for convenience, New game + unlocks new content which gives more incentive to keep playing the game even after unlocking your first ending, The Story is interesting and offers everything you'd expect from a psychological horror survival game and more, I have no complaints at all. On top of all this the game manages to be eerie and beautiful at the same time and Is well optimized. Enemy designs and combat mechanics are great, I got this game during the steam summer sale But it would of been worth full price easily. All in all a great game and worth playing!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a good game but the game engine is poopoo. story is poopoo and the ending was just mid. fighting mechanics is poopoo. only good thing is the music.
I acquired this game elsewhere before giving Konami my dues on Steam, and I have to share my thoughts. The combat isn't perfect, like others have doubtlessly said. It's a little weird that a survival horror game would play like this, but if you stick with it you're genuinely in for one of the most intriguing and gripping stories in the Silent Hill franchise. I really adore this game- The atmosphere, the story, the writing... It's all top-notch! If you're interested in this game at all, I would 100% recommend picking it up and poring over every journal entry.
Silent Hill F - наверное одна из самых захейченых игр по SH и это... Глупо, буквально все кто поиграл в игру от силы 3-5 часов вообще не поняли саму игру, её сюжет, саму Хинако и то как нам приподнесли историю для кого то это что то в духе: "Ну деваха трудный подросток которого никто не понимает и она сама хочет всё делать", но это не так я прошёл игру на все 5 концовок и я считаю что это было очень хорошо и насчет боёвки... ешкин кот кто увидел тут дакр соулс... тут всё абсолютно всё легче если что кто не знает в игре существует такая штука как концентрация и я не понимаю вы что типо не можете нажать 1 кнопку когда вокруг противника появляется красный контур? капец конечно... я думаю что даже если я посажу своего младшего брата которому 8 он и то научиться сражаться с врагами, это всё что я хочу сказать очень советую к покупке хоть это и необычный SH, но незаслужанный своего хейта будьте умнее и не выстраивайте своё мнение на мнении из интернета уж куда лучше не слушать других и построить своё мнение, не так ли?
Игру делал далбоёб ♥♥♥♥♥♥
i love this game sm sm sm its 1# gamee AAAAAAAAAAAAAAAA
游戏的确很好,但它是NeoBards开发的,关科乐美什么事?所以还是那句——F Konami。而且400块的定价,肯定也是科乐美的锅,给我背好。 给想入手的朋友提个醒:一周目给的信息,对理解整体剧情来说既有误导性,也不完整。想理解全部剧情,至少需要三周目。这游戏的剧情就像拼一幅1000块的拼图,却不告诉你原画是什么样子,而且有的拼图块是假的,真正的碎片需要你到沙发、地毯、床下等犄角旮旯里去翻找。但如果你真的拼完了,会发现所有线索环环相扣、相互照应,有一种抽丝剥茧、层层推理的快感。一周目大概20小时,之后的每周目跳过重复剧情+熟悉地图环境的话可以缩到10小时。如果你不想花那么多时间,建议玩完一周目后直接找个解析视频看看。
There are metaphors laced in every aspect of the game!! its such a beautiful story depicting "girlhood" and "womanhood" in way which displays not only the pressure of those concepts but how they're pushed onto an individual (enemies and character dynamics with Hinako each displaying examples) !! Hinako's story is one I think everyone could learn from since one of the themes is holding onto an identity that is actively being stripped from you, a topic which absolutely anyone could find value in or even relate to in one way or another. As a long time fan, its an amazing installment in the series and probably my favorite c:
Espantalho safada, pare de usar saias e dar susto nos outros, eu não gosto muito dessas brincadeiras gostosas.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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