
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不太适合人玩
anime frustrating combat with weird shi going on, actual silent hill game is way better and more interesting and easier to follow than this
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eğer bu oyunun ismi Silent Hill olmasa belki daha fazla yükselebilirdim. Ama oyunu bir kez bitirdikten sonra, ağzımda kekremsi bir tat kaldığını düşünüyorum. Bir kere hikaye beni içine çekmeyi bir türlü başaramadı. "Bitse de gitsek" tek motivasyon kaynağımdı sona gelene kadar. Gerek dövüş mekanikleri, gerek bulmacalar, gerek düşman çeşitliliği, gerekse de belki de oyunun kendince en kuvvetli yönü olan hikaye anlatımı bende beklediğim etkiyi bırakamadı. Bir Silent Hill sever için bu konulardaki tatminsizlik epey üzücü bir tablo açıkçası. Bununla birlikte, oyunun atmosfer yaratma ve çevre tasarımı öğelerinin son derece iyi olduğunu söylemeliyim. Ses ve müzik kullanımı da bu tekinsiz atmosferi tamamlayan başarılı yönleri olmuş. Ve fakat, ben bir oyunu bitirdikten sonra hikayeyi anlamak için birkaç tur daha dönmek zorunda olmak biraz acımasız olmuş. Hadi oyun muhteşem olsa anlarım ama bu sıkıntılar da ortadayken hikayenin de kendini saklaması beni rahatsız etti. Bununla birlikte, türünün iyi bir örneği olarak yerini alıyor Silent Hill f. Gerçek bir Silent Hill gurmesini tatmin etmesi bence güç ama gerilim/korku türü oyunlarda turlamayı sevenlerin atmosferi tecrübe etmesi gerektiğini düşünüyorum.
这个差评是从购买的角度而言,不是对游戏本身的否定 不推荐购买,推荐能云则云,想体验这个游戏的内核不一定要花这么大价钱来购买它 不差,中规中矩的寂静岭作品,也确实配得上寂静岭的ip。 三周目才能解锁真结局,但玩了一周目就力竭了,实在让人难以有游玩三周目的意愿。虽说雏子确实能打,但这个打架的手感实在是生硬,而偏偏战斗又很多。而且怪物前摇短还有连招,雏子自己硬直大的离谱,堆怪物纯浪费时间。几周目的流程也基本就是重复的刷怪解密,时间成本高性价比很低。 我不觉得这是寂静岭这一IP之下的败笔,但还是不推荐购买,推荐云,我之所以买了也就是因为找不到没有解说的云游戏视频
剧情不错,就是强制多周目麻烦,可以靠存档三周目打五结局
it's not silent hill at all, let's change it to "the wedding" and move on the amount of man = bad makes it very clear the writer hate old values in modern world and thank god I didn't purchased it at release, almost lose chunk of money for mid game
i dont know how this game got good reviews. the combat is clunky, the puzzle clues are so vague you will be checking online for solutions. the game is very unintuitive.
this game brang my nervous system into a deep depression
A pesar que no parece tener una relación directa con los demás juegos de la franquicia es bastante disfrutable.
Вроде бы интересная задумка, но реализация говным говно. По сравнению с ремейком 2 части это позор, мир картонный, движения деревянные, а про оптимизацию вообще молчу. Что за херня пошла у разрабов делать вообще не оптимизированные игры, тип выращивают поколение терпил? За такие игры и деньги надо отрезать руки разрабам
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 37 | 70% | $9.99 | |
| — | 0 | — | — | |
| $0 | 7 | 100% | Free | |
| $10.3K | 27 | 56% | $15.99 | |
| $8.8K | 78 | 82% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35M | 34.4K | 98% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $34.9M | 219.6K | 79% | $11.99 | |
| $34.9M | 76.3K | 94% | $17.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $34.9M | 59.7K | 95% | $19.99 |