
A classic survival horror experience set in a dystopian future where humanity has uncovered a dark secret. Unravel a cosmic mystery, escape terrifying creatures, and scavenge an off-world government facility as Elster, a technician Replika searching for her lost dreams.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 17 → 22/day in the week after.
About










Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 34.6Kreviews | 97% | — | $14.2M |
| $19.99 | 6.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1476 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is one of the best pieces of media ive ever experienced
:(
Uma mistura de Evangelion, Silent Hill e uma história que parece cada vez mais profunda. Signalis é um daqueles jogos que conseguem te prender não só pela atmosfera, mas também pela curiosidade de descobrir o que está acontecendo. No momento em que estou escrevendo esta análise, ainda não terminei nem o primeiro ciclo do jogo, então estou basicamente na metade da experiência. Mesmo assim, já estou gostando muito do que ele tem a oferecer. Uma das coisas que mais me chamou a atenção foi a estética. O jogo possui algumas características que lembram bastante Evangelion, principalmente naquela mistura de ficção científica, melancolia, temas existenciais e uma sensação constante de que existe algo muito maior acontecendo por trás de tudo. Ao mesmo tempo, algumas partes, criaturas e situações lembram bastante Silent Hill. A atmosfera, certos monstros e até alguns momentos específicos passam muito essa sensação de horror psicológico e estranheza. Os quebra-cabeças também são um ponto muito positivo. São divertidos de resolver e fazem você prestar atenção nos detalhes do ambiente, nos documentos e nas pistas espalhadas pelo jogo. Não é simplesmente ficar andando e atirando: existe uma satisfação genuína em conseguir entender o que precisa ser feito. A única parte que achei um pouco maçante foi a exploração dos mapas. Às vezes você precisa ficar indo de um ponto para outro, subindo para um andar, descendo para outro, voltando para uma área anterior e depois subindo novamente. Esse vai e volta acaba ficando um pouco cansativo, principalmente quando você já sabe onde precisa chegar, mas ainda tem que atravessar o mapa inteiro. Consegui contornar isso dando algumas pausas, saindo um pouco do jogo e depois voltando. E, sinceramente, essa é a única parte realmente negativa que consigo apontar até agora. De resto, é um ótimo jogo. Me diverti bastante, me entreti e estou cada vez mais curioso para descobrir o que está acontecendo nessa história. Tudo indica que existe bastante profundidade por trás dos acontecimentos, e eu gosto muito desse tipo de narrativa. É aquele tipo de jogo que, quando você termina, provavelmente vai precisar assistir a um vídeo no YouTube para entender 100% do que acabou de ver. E isso, para mim, é uma qualidade. Recomendo bastante para quem gosta de horror psicológico, ficção científica, puzzles e histórias que fazem você pensar. Ainda não terminei, mas até aqui Signalis está sendo uma experiência excelente.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 13.4K | 85% | $29.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.3M | 25.8K | 93% | $29.99 | |
| $14.3M | 23.1K | 89% | $24.99 | |
| $14.1M | 12.5K | 94% | $39.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.1K | 20 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 16.88/day in the week to Jul 21 → 24/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, French
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Po prostu doświadczenie, a nie tylko rozgrywka. Warta zakupu
神作中的神作。 能让我愿意主动打分的indie不多,可信号的后劲我觉得会持续多年。 这是集体无意识的幻想性错觉,也是集体无意识的生物共振。
Recomiendo totalmente este juego, ya que contine varios finales y muchas horas de gameplay, mi primera partida duro 11 horas y un final que me dejo con ganas de continuar, ame este juego, si tienes tiempo libre y te gustan los juegos de misterio, puzzles y parte de terror, este es tu juego.
Just a devastatingly beautiful game. The art direction is captivating and holds attention the whole game. The story is beautifully done and really makes you think about what happened to Elster and what caused the story to unfold the way it does. I beat this game my first time in a week, and then proceeded to complete another playthrough on Survival in a day, because I couldn't get enough of it. Its a great game, but it is very melancholy
Real good story, love the design and gameplay and stuff. My only issues are I'm not the best on puzzles so sometimes I had a headache, And as someone who likes to dissect stuff I don't always love a thing you have to pause to get the details of unless it is a movie or show. Game has a lot of blink and you miss it stuff that made me upset I didn't keep up with my german and japanese studies. But Overall, I loved it. solid 8 or 8.5/10 personally, probably a 9.5 in non personal thoughts on the game..
I love this game
Genuinely good horror game, got me stressing about every new room i go in. Stuff's scary
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.