
Sigilfarer is a roguelite adventure where every decision rests on the roll of your dice. Master a dice-building system while navigating a sprawling, procedurally generated world. Strategize your route, manage resources and push your luck to the limit!
Modeled estimate, not a reported figure. How we estimate →
About
Sigilfarer is a roguelite adventure where every decision rests on the roll of your dice. Set in a world broken by a magical disaster, you lead a group of wanderers through dangerous, ever-changing lands. In Sigilfarer, your strength isn’t just your strategy — it’s the dice you create.
The game is built around a unique dice system that reimagines deck-building. Your party is your dice set. Every weapon, shield, and piece of armor you equip changes your dice, adding new faces that define your attacks, defenses, and abilities.
Sigilfarer reimagines the deck-building genre, allowing you to shape your own destiny with a customizable dice system. Your party is the dice set; each sword, shield, and armor you equip becomes a die face, determining the attacks, buffs, and strategic options available to you.
Manage up to four characters in your team, creating unique builds and synergies tailored to your playstyle. The dice are crucial during the whole playthrough and represent abilities of the party.
Roll your dice in tactical turn-based combat, use them to overcome skill checks, and use them to renew resources while resting. Every dice throw can turn the tide!
In this roguelite adventure, you'll rely on your wits and the dice you craft to explore procedurally generated, open hexagonal maps. Each region presents diverse biomes, perils, and opportunities. Conducted runs will push you to develop your strategy and enhance your dice set with each attempt. Death is not the end, but rather a fresh beginning, allowing you to become stronger and wiser with each journey.
- Roguelite Gameplay Loop
- Dice Rolling
- Engaging Story
- Turn-Based Combat
- Little Bit of Luck
- High Replay Value
- Many unlockables and more to come
- Atmospheric Gameplay
- Lot of goblins and other creatures
- Relaxing Gameplay
- 4x Strategy
- City Building
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
It's basically a love child between Slice & Dice and For The King with a mix of mechanics and visuals from both. Honestly it's a great combination and if you loved either of the games mentioned, you'll enjoy this one as well!
Game seems solid enough thus far. Will come back to confirm after more time. However I wanted to write this now as a heads up. The game defaults to your systems best settings and maxed out quality. This had my 9070XT almost at full utilization which, for a game like this is absurd. Check your settings and adjust accordingly, you will not notice any major drop off, I am guessing this is an optimization issue
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Polish, Russian, Simplified Chinese, French, Portuguese - Brazil, Ukrainian, Italian, Spanish - Spain, Bulgarian, Traditional Chinese +11 more
| $9.59−20% |
| 0ratings |
| 0% |
| #102 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 36 reviews with recorded playtime.
If you've ever played Slice and Dice on your phone, this is basically that but with a far more fleshed out game outside of the combat. Its definitely leaned very heavily into the roguelite mechanics by expecting you to slam your face against the wall several times to gain enough resources to permanently upgrade your stuff enough so you can start cracking that wall. All in all, its pretty good for what it is.
I really like the game! Mechanics are unique, you can try various strategies and have a lot of fun.
The art style gives off For the King vibes, and the gameplay is a lot like Slice & Dice. Combined, they scratch that exploration itch perfectly. Fun game.
The jump in basic enemies strenght from first to second lvls is massive. X3 times the health and damage. While metaprogression gives you tiniest useless buffs I ever saw in this type of games. Maybe if you grinded first quest's first layer for 5-10 runs you can feel comfortable but I got bored after 3rd death at the start of lvl 2. Also magic is completly useless. Dealing 1 dmg to 2 enemies while enemies have 18+ hp is not even funny. Or healing 2 when they deal 3- oneshot lvls of dmg.
I'm really enjoying this one. It's got a good solid start and room to grow. Worth getting if you enjoy roguelite mechanics and rpg story/characters. It feels like Fate, but I think I like it better.
:>
I have been playing this game non-stop since purchasing this morning - very addictive. An incredible bargain at this price. I love everything about the game play so far. The Devs have been very active in answering my questions. Will post a more detailed review soon.
:3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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