No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $15.8M — a different platform, not this one.
Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Xbox | $9.99 | 78% | — |
| Steam | $39.99 | 92% | approximately $15.8M |
| PlayStation | $37.89 | 85% | — |
| Nintendo | $39.99 | — | — |
| Epic | $39.99 | 94% |
Sums Steam only; Xbox, PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $9.99−75% | 5.1Kratings | 78% | — | not modelled |
| $39.99 | 28.9Kreviews | 92% |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
| — |
| approximately $15.8M |
| $37.89 | 25Kratings | 85% | — | not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | 94% | #80 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Stats
Media