
Conquer the realm in this strategic tower defense game. Build unique towers, unlock powerful upgrades, and master new tactics to overpower your enemies and vanquish the fallen gods.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Siegebreaker is a fast-paced tower defense game where every decision matters. Confront the might of four corrupted gods across handcrafted maps, and adapt your strategy with unique towers, meaningful upgrades, and powerful synergies.
Created by the last benevolent deities, you are a divine construct—the final defense in a world of magic and chaos, now consumed by corrupted gods. Place your defenses with care, and unlock upgrades that fundamentally alter how your towers behave.

Discover over 40 unique upgrades and enhancements. Combine them to craft powerful builds and inventive strategies.

Each tower can be upgraded to dramatically alter its behavior. Leverage synergies to maximize your effectiveness.

Balance your offensive and defensive capabilities to keep your towers protected against swarms of lethal enemies.

Forge your path to victory by overcoming the challenges ahead in 25+ handcrafted levels across diverse environments- from the forests of Aethryn, deserts of Eranakis, frozen peaks of Haedmyr, and hellfire and Bal'Volar.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
we need chinese. 诚意是米问题,有耐心的可自行配合机翻游玩;英文多了,看着泼冷水,还是搁置了。 202505,steam,steam掉卡掉物抵扣,daily indie game,t a o宝,支付宝红包,杉果,fanatical,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Tower defense w starym stylu, z predefiniowanymi miejscami na wieże, ale z beznadziejnym systemem ulepszeń, które mają jednorazowe użycie na mapę i odblokowujemy je pomiędzy lokacjami. Kompletnie mi ten koncept nie przypadł do gustu.
무난한 디펜스 게임인데, 남한테 추천할 정도는 아님 1. 업글을 일정 범위 내로 유지하는 데에 쿨감 보너스를, 그걸 넘기면 페널티를 주는 시스템이 이질적임. 따로 보너스 점수 같은 걸 노리는 게 아니면 자원 죄다 꼴아박는 게 일반적인 디펜스 게임인데, 이건 퍼즐 게임 같은 감각 2. 최고 난이도 퍼펙트 클 기준 몇몇 레벨이 난이도가 상당히 높아서, 퍼즐겜처럼 거의 해답이 정해진 수준이라고 느껴졌음. 그거 자체는 문제가 아닌데, 이 게임의 로그라이트식 시스템과 엮여서 많이 불쾌한 경험을 줄 수 있을 듯. 캠페인 진행하면서 몇 가지 선택지 중에 해금할 업글을 선택하는 식인데, 거기서 특정 업글 안 주웠으면 그런 스테이지 클 불가능 할 거 같았음. 회차플을 할 정도의 재미는 아니라 업글 선택지가 랜덤인지 고정인지는 모르겠는데 랜덤이면 더 심각하고 3. 최고 난이도로 전부 퍼펙트 클 했는데 경험치통이 남고 해금 못한 업글들이 꽤 있음. 업글이야 회차플 돌려서 다른 거 해봐라는 의도일 거 같은데, 경험치는 왜 이렇게 했는지 모르겠음 4. 디펜스 게임으로서의 볼륨은 많이 아쉬움
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great tower defense game, good visuals and mechanics.
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A very solid tower defense game. Nothing revolutionary here but it has all the advanced features and QoL that has been developed over the years. There is a bit of rng to the progression that some may not like. You can basically get whatever you want by the end but along the way you'll have to rely on the choices given. Be warned that you may feel you need some upgrades by the end, but it can be too late to get them. As far as I'm aware you may have to start completely over to get them. I quite enjoyed it. It didn't hook me in and I couldn't stop playing, but I kept popping back in to clear a few levels. I'm current trying to clear each level on Legendary with perfect scores. Not a ton of hours here. Like most games in the genre, one you beat it at it's hardest level, you are done with it. I highly recommend it if you like these games.
Game Designı baya beğendim her şey düşünülmüş ve mekanikler anlaması kolay ama oldukça özgün fakat oyun biraz kısa.
Need some polishing. Progression in this game can lead to dead end if you attempt legendary difficulty.
Pas grand-chose à dire au sujet de Siegebreaker, le jeu est plaisant, un défense de tours tout à fait honnête et pas très difficile (mais il faut rester concentré, ce n’est pas un jeu outre-facile non plus). À titre personnel, j’ai trouvé la DA et la musique convenables, sans personnalité, juste convenables. Le jeu en lui-même manque de dynamisme, les tableaux s’enchaînent avec un début d’histoire ; certes ça ne change pas grand-chose, mais c’est le genre de choses qui rend un jeu attachant (voir Kingdom Rush, ma référence en la matière). Un bon jeu de défense de tours qu’on ne peut que recommander, j’ai vu bien des atrocités dans le genre, donc Siegebreaker OK.
É muito curto, você o termina sem nem desbloquear tudo. Como estava jogando pela primeira vez, não sabia quais os combos e, por isso, a última batalha foi muito difícil. Esperava mais, é bem mediano. O preço devia ser metade, pq essa foi a sensação.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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