
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $10.2K — a different platform, not this one.
Tear it up across 30+ hand-built courses of pure downhill flow - a mashup of MTB films and riding culture, as if someone fed an entire bike park into a game engine and set the output to maximum flow
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Stats
Sums Steam only; Epic, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $4.99 | — | — | — | not modelled |
| $4.99 | 100reviews | 59% | — | $10.2K | |
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $6.49 |
| 226ratings |
| 55% |
| — |
| not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.6M | 281.5K | 89% | $59.99 | |
| $227.4M | 98.1K | 82% | $69.99 | |
| $54.3M | 99.6K | 78% | $29.99 | |
| $40.3M | 25.5K | 79% | $69.99 | |
| $38.6M | 89.3K | 95% | $16.99 | |
| $34.4M | 41.6K | 88% | $29.99 |