
This game is the answer to one of the most important questions in life: “I can haz lazer kitty?“ Yes you can!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 97.2/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shooting Stars! — это игра, которая дает ответ на один из самых важных вопросов современности: «Можно мне лазернава котега?» Да, конечно! Тут есть котики, радужные лазеры, злобные инопланетяне в прикиде суперзвезд, таких как Justin Belieber, PewDerPie и Kanye East, а также ховерборд и одобрение радужного единорога. Геймплей — это классический ретро-шутер с более чем 50 видами безумного оружия и приемами вроде Ра-Котомета или Воинов-клонов. Каждая партия уникальна, а режимы игры позволяют как соревноваться с друзьями, так и уйти в соло-приключение. Вердикт: не ждите от игры шедеврального сюжета — это чистый угар и ностальгия по старой школе, которая затягивает на пару вечеров. 8/10
Eigentlich nettes Spiel, aber weder der tägliche Run, noch die Errungenschaften funktionieren. Daher geht das Spiel wieder zurück.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
挺好玩的0.0
8/10,有中,有卡3/6 不是什么美式有梗的射击小游戏,都能遇到川建国的(狗头)
[b]Laser Cats vs Flaming Chuck Norris | KAMGUSTA's MINI REVIEW[/b] It's a simple vertical shoot 'em 'up that becomes a bullet hell in late levels. Enemies are "memes", there are bosses every level and every 5 levels an (alien) Chuck Norris appears (complete with roundhouse kicks shooting flames). Developers first ran with the money, then returned back to fix achievements and joypad support. A honest 1 dollar game. [b]Best played with joypad Recommended buy price: 1$ Score: 6/10[/b]
Que dire... Le jeu est pas mal... Oubliez les contrôles à la manette, ils ne fonctionnent pas... Oubliez aussi les succès, ils ne fonctionnent pas non plus, ce qui bloque les records et le circuit du jour. Oubliez les devs, ils s'en contrecri*sse si on se fie aux diverses discussions. Fac si tu veux avoir un peu de fun, prends-le en ultra gros spécial, parce que sinon, ça en vaut pas la peine. Sadly...
盒弹出品,挂卡回血,
Эта увлекательная игра помогает разобраться в одном из самых обсуждаемых вопросов: допустимо ли применять лазерные устройства в домашних условиях? Важно помнить, что это возможно только при строгом соблюдении всех мер предосторожности.
Shooting Stars!, developed by Bloodirony and published by Daedalic Entertainment, is an arcade-style shoot’em up that embraces fast-paced action and chaotic visual design while layering in a heavy dose of parody and humor. It takes clear inspiration from classic vertical shooters but reinterprets the formula with a more modern, tongue-in-cheek presentation. Instead of a traditional sci-fi invasion or military conflict, the game builds its identity around absurd scenarios and exaggerated pop culture references, giving it a tone that is intentionally lighthearted and often ridiculous. At its core, the gameplay follows the familiar structure of dodging incoming projectiles while firing continuously at waves of enemies. Movement is smooth and responsive, allowing players to weave through dense patterns of bullets while maintaining a steady offensive output. The simplicity of the controls makes it easy to pick up, but the screen can quickly become filled with hazards, requiring quick reflexes and constant awareness. Power-ups play a central role, offering temporary boosts that can dramatically increase firepower or provide defensive advantages. These upgrades add a layer of excitement, as they can turn the tide of a difficult encounter, but they also introduce some inconsistency in the overall balance of the game. The pacing is energetic and relentless, with little downtime between encounters. Each run is designed to be quick and intense, encouraging players to jump in, play for a short burst, and then try again. This structure works well for casual sessions, but it also highlights one of the game’s limitations. Without a broader progression system or significant variation in gameplay modes, the experience can begin to feel repetitive after extended play. The challenge is present, but it does not evolve significantly, relying more on escalating chaos than on carefully structured difficulty curves. One of the most distinctive aspects of Shooting Stars! is its use of humor and parody. Enemies and bosses are designed as exaggerated caricatures, drawing inspiration from internet culture and celebrity figures. This gives the game a unique personality and sets it apart from more traditional entries in the genre. For some players, this comedic approach adds charm and keeps the experience entertaining, while for others it may feel superficial or dated. The humor is consistent throughout, but it does not necessarily enhance the gameplay itself, serving more as a stylistic layer than a meaningful mechanic. Visually, the game adopts a vibrant pixel art style filled with bright colors, flashy effects, and constant motion. Explosions, projectiles, and enemy designs all contribute to a sense of chaotic energy that defines the experience. While this visual intensity adds excitement, it can also become overwhelming at times, making it difficult to clearly distinguish between threats and background effects. The presentation prioritizes spectacle over clarity, which can occasionally impact gameplay, especially during more crowded sequences. The soundtrack complements this approach with upbeat, looping tracks that reinforce the arcade atmosphere, though it may become repetitive over longer sessions. In terms of content, the game is relatively limited. It focuses primarily on score-based gameplay, encouraging players to improve their performance and aim for higher scores with each run. While this aligns with the traditional arcade model, the lack of additional modes or deeper progression systems reduces its long-term appeal. There is little sense of growth or variation beyond refining skills, which may not be enough to sustain interest for players looking for more depth or variety. Overall, Shooting Stars! delivers a lively and accessible take on the shoot’em up genre, offering fast-paced action and a distinct visual identity. It succeeds in capturing the immediate thrill of arcade gameplay, making it enjoyable in short bursts. However, its reliance on repetition, uneven balance, and limited content prevent it from standing out as a more substantial experience. It is best suited for players who enjoy quick, chaotic sessions and do not mind a lack of long-term progression or depth. Rating: 7/10
Players by region
Where this game's players are, estimated from review languages.
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