
Left to fend for himself after mankind abandoned the doomed planet Aurora, robot Kramer 227 must find a way through 20 action-packed levels and rescue his robotic friends before Aurora crashes into its sun.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Robots can have a heart!
Left to fend for himself after mankind abandoned the doomed planet Aurora, robot Kramer 227 must find a way to harvest energy and rescue his robotic friends before Aurora crashes into its sun. In his journey, Kramer will probe the planet itself and overcome challenging obstacles, all while trying to conserve his limited life energy to power himself and his friends on their way to safety.
Kramer will gather and share energy with his fellow robots, helping them escape dire situations and predicaments. He will have to jump and explore every platform in every corner of the 20 extensive levels to find all of his friends. Energy is running low on Aurora, so Kramer will have to collect batteries or use generators to recharge, as every action drains his power. Various power-ups collected along the way, such as jetpacks, energy spheres and temperature regulators, can help him on this crucial journey.
Shiny is about saving lives, so it contains no blood or violence.
Enjoy non-violent, platforming action
Explore 20 extensive levels.
Manage your energy levels – the robots’ source of life!
Make use of cool power-ups found along the way.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Overall = 3/10[/h1] A very unpolished (unfinished?) 2D platformer with a dodgy jump mechanic. The story is ok, the graphics are mostly good and the robots have a little bit of character and charm about them, but the game itself is pretty poor. The levels and traps are basic, dull and uninspired in their design and challenge, the jump mechanic doesn’t feel right, the camera is fiddly to use and it doesn’t always follow your robot. It’s not a particularly challenging or very long game and it’s also quite buggy with button prompts displaying incorrectly or missing, character / background clipping, achievements unlocking randomly (or not at all), and poor design choices such as linear level segments so you have to die to get all the collectables, repeatedly crashing in level 6, heat traps not turning off (again making some sequences impossible without dying), and some sequences with nothing in them at all. The music is ok, but doesn’t always tie in with the setting and often cut out or played really quietly. The recommended gamma setting was way too dark and there are very long load times between the relatively short levels. Checkpoints can be poorly placed and having a lives mechanic feels antiquated. New mechanics are slow to be introduced and upgrades don’t remain between levels, limiting what you can actually do. The level design is basic and bland and although they all have a similar look and feel, they feel disconnected as through there should have been a cut scene connecting them.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A mi personalmente no me ha gustado,tiene pinta de tosco y pense que era un juego de plataformas pero es una version descafeinada de la odisea de Abe,es muy plano,sin banda sonora reseñable y con plataforma un poco simplonas.
A really nice game about a tiny roboit sabing his friends from being carbonizd by the sun, it's gets hard but only at the very in, even so it's generous with the savepoints, so yea, i recommend it. I wish i could see the ending again since i kinda miss it and the words goes too fast...
the platforming is fun, the idea is neat but the execution and controls are awful
Really good game,achievements are not hard,you can 100% pretty easily the only problem is some of the obstacle's hitboxes are janky.
Well, first of all, this game requires a powerful PC. That's why I have beaten this game recently, years after I bought it because my previous PC could not run it smoothly. The game mechanics are not smooth and feels not polished enough. I still gave a thumbs-up since personally I enjoyed the -however simple- story, sci-fi visuals, music and sound effects. I enjoy 2D sci-fi platformers so I enjoyed this one too, despite its flaws.
Shiny is a Brazilian 3D rendered 2D puzzle platformer where you control a cutesy robot thing and run through various routine platformer levels keeping your battery charged and getting from checkpoint to checkpoint. The game looks passable and even has 4K support, thanks to the venerable Unreal engine. Unfortunately it's the visuals that are not the let down here... the gameplay is, well, mediocre at best. It's not adding anything new to gaming that platformers back in the 1990's did. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Controls are clunky and it seems like the game was designed more for consoles than PC, and this shows with the somewhat shallow experience. Hitboxes and so on are also janky and imprecise... platformers absolutely must have extremely tight, polished, and good feeling controls if they're going to succeed. Shiny didn't appeal much to the people who own a copy of the game, either. It has achievments, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for saving the robot Giorgio, very easy to accomplish, but only around 21 percent of players bothered to get that far before uninstalling the game, less than a quarter of the players. Hardly a success story, gamers just weren't all that interested in the game. Shiny has a laughable, eye watering price of $10 USD, for which you could easily get any number of older AAA games, let alone the sheer number of free games available on Steam. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Be ready to make mistakes when it comes to jumping plateforms. You die all your s*it you collected is taken away from you to get them all back again.
有卡 有成就 没中文 微光机器人 机器人亦能拥有真心! 人类遗弃濒临毁灭的奥罗拉星球后,机器人克莱默 227 独自求生。星球即将撞向恒星,他必须收集能源,救出同伴。旅途中,他探索整片大陆、闯过重重险阻,同时精打细算地维系自身与伙伴的生命能量,奔赴生路。 克莱默会收集能源并分享给同伴,帮助大家脱离险境。游戏共设 20 个大型关卡,你需要跳跃穿梭于各处平台,寻回所有伙伴。星球能源日渐枯竭,一举一动都会消耗电量,你得收集电池、启动发电机及时补给。沿途还能获得喷气背包、能量球、温控装置等道具,助力这场营救之旅。 本作主打救援主题,全程无血腥、无暴力元素。 游戏特色 纯休闲平台闯关玩法,不含暴力内容 20 个内容丰富的关卡等你探索 合理管控电量,守护机器人的生命之源 拾取各类实用强化道具,助力冒险
[h1]Overall: 1/10[/h1] [h3]Random game key: 40/152[/h3] Alongside this cryptominer comes a horrible game 👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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