
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 10 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 12.9Kreviews | 92% | — | $12.2M |
| $59.99 | 5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
canon of vengeance story is LEAGUES better than the original
力竭了,没有自动存档真尼玛恶心,人修罗支线我看了提示17级的强度,60级去打被机制一招秒杀,然后1个多小时等于白玩,真尼玛恶心 开荒没提示开头选什么路线,论坛都在骂这个该死的一周目选了不牵手约等于开荒一周目白玩。 不打恶心的四神根本就没法升级,打了又只有幽默技能抽奖弱点,其中红色和黄色的经验宝贝明明可以一次性给4只一组,诶。他就非要给你一只一组,怕我玩得太舒服是吗cnm?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
| $59.99 |
| 842ratings |
| 96% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very sloppy Playstation ported JRPG (Why is it always the Japanese Playstation ports that are the worst in existence?) in a popular (in Japan, not anywhere else) franchise, "True Goddess Reincarnation" which is about an effeminate schoolboy who carries a handbag (yet somehow doesn't get bullied relentlessly) who turns into an angel and battles a bunch of demons that ravage Tokyo. Okay, I guess that's pretty normal for a Japanese anime plot. Visually the game is pretty poor, cartoony graphics and NPCs so lazily done they don't even have eyes. Detail is at least added to the (well over 100) demon enemy types you have to fight. That sounds like a lot, right? That's because this is an insane grindfest where you just do endless battle after battle... all of them very shallow, of course, JRPGs seldom, if ever have the same kind of depth as western RPGs (take a look at BG3 for examples of that). It's all just number pumping with JRPGs and this is no exception. On the upside, the game does feature customisable controls and resolution, so at least some of the basic, minimum requirements have been met. Unfortunately there's a number of other technical defects and shortcomings which contribute to the game being difficult to recommend to gamers. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time and money, the game must match top tier visuals with top tier gameplay, and that's not happening here. Those technical flaws drag this game well below the minimum quality standards expected of a modern PC game. Let's look at the price and what kind of value this actually offers gamers. Should you buy this game? Is it one of the best of the 140,000+ games on Steam? Shin Megami Tensei V: Vengeance has the total ripoff price of $59.99, for which you could easily get any number of recent AAA PC games.... or you could buy this lazy PS port. The quality problems and defects with this game makes the asking price totally unrealistic. It's impossible to recommend this to gamers here on Steam. Only to be considered by people who bought a PC thinking it was a Playstation, or something.
Средненький клон персоны, но попытка хорошая
atlus could puke and i would drink it
First time ever playing an actual Shin Megami Tensei game that isn't Persona and while it took me a moment to get used to with how different it plays compared to Persona I had fun with it, since I played Metaphor which has a similar battle system it made it easier to know how the turn icons worked. While I don't think the story was good at all I really like how you get to see how the Demons interact with each other and in the world, some Demons I never really cared or knew much about before became some of my favorites due to their substories or how they interact in battle. Can't wait to play the other SMT games. Dear Devs please make Jack Frost's breast bigger next game
Trying to do this without spoilers won't be fun but i'll make it happen. Weakest worldbuilding of an SMT, Weakest character building of an SMT, Weakest character DESIGN of an SMT (i really don't even care about the long hair lol it's the power ranger armor and arm swords I can't abide, Nocturne was an exception for me with letting MC's having an early game apotheosis ), Least compelling narrative of an SMT, LEAST AMOUNT OF DEMONS/SUMMONS/FUSIONS IN AN SMT (WTF this is literally what we be getting these games for in many cases) I have 3 times as much gametime on the Switch from pre-Vengeance. I bought this on pc release and was largely going to keep my negativity to myself, but now that it's released on humble i feel compelled to do my part in the face of a wave of normie positive reviews from folks who didn't even support the series on launch. I am not interested in finishing the new storyline, there's just not enough new content besides that to hold my interest, and compelling story design is fundamental in an SMT game. We got something closer to a hybrid SMT Persona storyline here and it's just garbage. I don't see nearly the same level of rabid fangirling over this one's MC, i saw more of that for Apocalypse back in the day, and I actually missed out on that entry! There are literally private servers for an old SMT MMO that have just as fine visual quality, infinitely better worldbuilding, more expansive fusions (322 fusions versus the 277 here), I mean I literally cannot express just how much of a regression this entry has been for the series. If SMT VI is going to be more of a dilution or diverge even further away from the excellence that know the series is capable of, well i would just rather in that case that we don't get a VI and it end here. Edit, this isn't much of a spoiler, but you know who is NOT in this game that should be? That's right STEPHEN
無駄にマップが広く初見殺しが多いためセーブをし忘れると凄い以前まで遡ってゲームをさせられる。 後仲間を増やしたくても人数制限がある為常にストレスを抱えながらの探索。 後無駄にマップが広い。 以前3を遊んだときはここまでの不便さは感じなかった これの何処が面白いんだろ…セールで買ったけど後悔
My favorite non-portable SMT game. Wish they'd give this series some more love instead of Persona.
Buy SMT V: Vengeance instead of Persona 5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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