
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 10 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 12.9Kreviews | 92% | — | $12.2M |
| $59.99 | 5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1、没有自动存档。现在基本很难再找到一个完全没有自动存档的游戏了吧。忘记存档了,然后被几个低我等级的小怪左脚踩右脚,疯狂暴击,直接一回合团灭。然后我一看上一次存档时间。。。。。算了,放弃了吧。(我记得P4还是P5,死了还可以当前战斗重新再来,非常体贴) 2、基本可以算没有剧情,就是单纯刷刷刷的游戏。我本来是因为玩了P4\P5而慕名来的,结果很失望。亏我还额外补齐了DLC。 3、游戏一大半时间都在赶路,真得感觉心累。 4、基本只有阿特拉斯的粉丝能玩得下去了吧。 5、最后,美人鱼很可爱,很漂亮。
tek kelime ile muhteşem
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
| $59.99 |
| 842ratings |
| 96% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[code]Honestly, I'm not the target audience. I haven't played a game like this in 20 years so perhaps I expected more in that time. Regardless, I give all games an honest go and really tried to like it but there's a lot I dislike and I'm not really the type to glaze a game just because its popular online.[/code] [h1]Things I Like:[/h1] [b]++ Demonic Pokemon:[/b] Turn-based combat with creature collecting. Pretty much what I wanted it for as I haven't played a Pokemon game in 20 years and demons are neat. [b]++ Some of the demon designs:[/b] Some of them look really cool and come from myths and legends from the whole world, not just Japanese. I liked reading some of their brief lore bios and I was able to recognise a few by name alone. [b]+ Some of the music is good:[/b] I appreciate some of the tunes, specifically the Battle tracks, like 'Qadistu'. [h1]Things I Dislike:[/h1] [b]--- Illusion of Choice:[/b] Replaying some story sections, I've come to find that most dialogue choices dont actually matter. One section I was given the choice between 'Can you explain that?' and 'What do you mean?' and the character responds the exact same way. Like why even give me a choice? This is a waste of time! [b]-- Low Quality:[/b] Sure there's a ton of poke-demons, most you can completely skip over and not all of them are given the same treatment in their level of design as others. Boring fetch quests, poor writing, poorly directed cutscenes that come out awkward, graphics are just ok, fps drops in one of the menus with high end hardware, no VO for creature dialogue and a lot more linear gameplay than I expected. Compared to games of the same year and year past, I can see why this falls super low on the radar of people who aren't tapped into the genre. Also, they're charging £54.99 for this? And there's a paid time saver DLC? Jesus christ. [b]-- Can't customise the main character appearance:[/b] I hate how he looks. I'd prefer to play as a demon. [b]-- Creature collecting isn't really satisfying:[/b] I enjoy the odd quiz now and then, but ultimately, this is kind of a boring and often trivial way to recruit something as interesting as a demonic entity, especially when sometimes they just take some cash and thats it. The fact there's essentially a ladder you can climb by fusing demons skips this whole process for cash too. Getting new characters never feels earned. [b]-- Fantasy JRPG non-sense:[/b] They love to be quirky when naming stuff dont they? It's not 'go the hub, open the shop and manage creatures' it's 'enter the Leyline Crossing, spend Macca at the Cadaver's Hollow and enter the World of Shadows to perform Dyad Fusion'. I still get confused as to what Macca is because even in the shop they dont call it that lol Instead of talking like a drugged homeless person, can we be functional and just say what things are? Surely no one is pining for mumbo-gumbo glupp ♥♥♥♥♥♥ names for things as basic as 'money'. [b]-- Kinda braindead easy:[/b] Can kinda just walk past the mobs as they don't really hold anything of value. Whole game is kinda A vs B. I never really find myself wondering which demon to take, it's always just the strongest ones I have available, especially since they can inherit the same skills and some stats from past demons. The hardest part during my playtime was accidentally walking into something a much higher level than me and having no way out but death, but you can kinda save whenever you want to and ignore those parts. In fact, you could just save before every encounter, dive in to see what their weaknesses/moveset is, then go back to the save and exploit it, which I did a few times. [b]- Can't load/save during a battle:[/b] So if you know you're gonna lose, you either ALT-F4 or just sit there, skipping turns until your HP is 0 and the cutscene plays. [b]- Can't remap controller buttons:[/b] But at least it recognised my PS5 controller and I didn't have to mod in Playstation prompts this game.
J’ai 7h sur Shin Megami Tensei V: Vengeance et je suis déjà déçu. Au début c’est stylé (ambiance, musique, combats), mais ça devient vite chiant. Je passe mon temps à farmer des démons, explorer des zones vides et faire des quêtes ultra basiques. L’histoire et les persos m’accrochent pas du tout. J’ai plus envie d’arrêter que de continuer. À ce prix, c’est pas ouf. Attendez une promo.
真女五这游戏给我的第一感觉,其实不是“好玩”,而是“神秘” 和其他大部分jrpg不同的是 真女五的世界很诡异,东京已经变成废墟,到处都是黄沙、废墟,还有一堆长得很抽象的恶魔。有一种很独特的氛围感 战斗是这游戏最核心的部分 弱点系统是这游戏的精髓。打中弱点能增加行动次数,被敌人抓弱点又可能直接被秒 很多Boss战都会想要先回血还是找弱点速杀,只要判断差一次就可能灭队了 这种压力让战斗比较有存在感,虽然前期刷起了略显无聊但是后期仲魔配好队之后就会显得好玩 仲魔养成也很杀时间。 需要不断抓仲魔、合成、继承技能,再继续合新的。刚开始可能只是想随便合成一下开图鉴,后面慢慢就开始研究属性搭配、技能组合、抗性覆盖 而且仲魔数量也特别多,有很多神话、宗教里的角色 地图探索比想象中舒服 虽然整体是大箱体结构,但自由度挺高,到处都能绕来绕去。地图高低差很多,有时候一个宝箱看着就在旁边,实际得绕一大圈 剧情属于比较神秘,感觉直接删了也没什么影响,我打完后对剧情一点印象都没留下来 不过这游戏也确实挑人 首先它是主打战斗和探索,难度比p系列高 剧情内容也比p系列少得多 很多Boss强度都挺高,得研究弱点和配队打起来才轻松 还有就是重复劳作感 有的人可能会不喜欢频繁整理仲魔、调整技能,玩久了会累 不过如果对上胃口,还是非常容易沉进去的
主线太单薄
[quote=author] [b] Diğer oyunlar ile ilgili incelemelerim; https://store.steampowered.com/curator/37884261 [/b] [/quote] [h1] Kıssadan Hisse [/h1] Atlus'un felsefi serisi Shin Megami Tensei, yine diyalogları ile parlamayı başarıyor. [h1] Hikaye & Oynanış [/h1] Shin Megami Tensei V, sıradan bir lise öğrencisinin bir anda kıyamet sonrası Tokyo'ya sürüklenmesiyle başlıyor. Burada Nahobino isimli güçlü bir varlığa dönüşüyor ve melekler, iblisler ile tanrıların savaşının tam ortasında kalıyoruz. Klasik bir dünyayı kurtarma mücadelesi, güzel diyaloglar, felsefi çatışmalar üzerinden işleniyor. Seçimler oyunun gidişatını etkiliyor. Ayrıca Vengeance versiyonunda ana oyunun hikayesi ek yepyeni bir hikaye modu da mevcut. Oyunun başında yaptığınız seçime göre ya asıl hikayeyi, ya da yeni vengeance hikayesini deneyimleyebiliyorsunuz. Bildiğiniz gibi Atlus'un bu serisinin olayı demonlar ile konuşmak ve onları saflarımıza katarak güçlenme döngüsü üzerine kurulu. Atlus'un yine diyalog yazımı konusunda oldukça iyi bir iş çıkarmış.Demonlarla yapılan konuşmalar müthiş keyifli. Ekibimize katmak istediğimiz demonun ruh haline göre cevap vermeli, sizden para, sağlık, mana, eşya vs istediğinde vermeli, ters gitmemelisiniz. Bu şekilde safınıza katmayı başarabiliyorsunuz. Oyunda yüzlerce demon olmasıan rağmen bu farklı diyaloglar ile demonları farklı hissettirmeyi başarmışlar. https://steamcommunity.com/sharedfiles/filedetails/?id=3765417999 Savaş sistemi ise klasik zayıflık üzerine kurulu sıra tabanlı sistem. Persona oyunlarının aksine burada okul hayatı, link sistemi vs olmadığı için asıl detay savaş sisteminde ve personadan daha detaylı bir sistem mevcut. Düşmanın zayıflığını bulmak müthiş önemli aksi halde bazı savaşlar imkansız olabilir. Sıra tabanlıu sistemde her zayıf noktaya vuruşunuz size bir saldırı şansı daha verirken, düşmanın güçlü olduğu elementi vurmak ya da saldırıyı ıskalamak bir saldırı hakkınızı fazladan götürüyor. Bu nedenle bu sistemi öğrenmek zorundasınız. Büyük boss savaşları öncesinde doğru demonları yanınıza almak ve sürekli takımınızı geliştirmek büyük önem taşıyor. Demon fusion sistemi yani iki demonu birleştirerek başka bir demon yaratma sistemi derin ve saatlerce yeni kombinasyonlar denemek mümkün. Demon Fusion harici, demon özlerini kullanarak karakterinizinde yeteneklerini ve zayıf güçlü yönlerini sürekli değiştirebiliyorsunuz. Zorlandığınız boss savaşlarında bossun güçlü zayıf yönlerini, saldırılarını öğrenip, önceki save inizi açıp ana karakterinizi bossa özel ayarlamak kritik bir taktik. Save demişken oyun hiçbir şekilde auto save almıyor bu nedenle 3-4 daha çok geriden tekrar başladım, sık sık save almayı unutmayın. https://steamcommunity.com/sharedfiles/filedetails/?id=3765418509 Oyunda random encounter olmaması çok iyi. Yani siz yarı açık dünya haritasında gezerken bi anda savaşa girmiyorsunuz, tüm düşmanlar görülebilir ve istediğinizde savaşa girebilirsiniz. Ancak savaşa girmeden hikayede ilerleyim demekte pek mümkün değil, oyun hikayedeki boss savaşları öncesi çıtır grind yapıp level ve demon kasmanızı gerektiriyor. https://steamcommunity.com/sharedfiles/filedetails/?id=3765418379 Ayrıca oyunda Türkçe altyazı mevcut ve oldukça iyi çevrilmiş. Demonların sohbetleri Türkçe ayrı bir keyifli oluyor. Ancak herşeye rağmen, sanırım ben Personaları daha çok seviyorum. Bunda ana odağın savaş sistemi olması, bikaç ara sahne harici sadece savaşlara kafa yormak bi noktadan sonra sıkabiliyor. Persona serisindeki o hayat simulasyonu tadı, okul işleri, arkadaşlık ilişkileri vs oyunu taze tutabiliyorken burda tam klasik japon kafası sadece savaşlara kafa yorduğunuz bir oynanış mevcut. [h1] Görsellik & Oyun Süresi [/h1] Demon tasarımları her zamanki müthiş. Tek tek inceleyesiniz geliyor. Müzikler ise atmosferi inanılmaz destekliyor ve özellikle boss savaşlarında oldukça başarılı işler çıkarıyor. Ana hikaye yaklaşık 40-50 saat sürüyor. Tüm yan içerikler ve güçlü demonlar toplandığında 80 saatin üzerine rahatlıkla çıkabiliyor. [url=https://steamcommunity.com/id/Kaldorein/screenshots/?appid=1875830&sort=newestfirst&browsefilter=myfiles&view=imagewall] Ekran görüntüleri için burdan. [/url] [h1] Artılar [/h1] [list] [*] Muhteşem demon tasarımları [*] Her demonun kendine has kişiliği ve diyalogları [*] Kaliteli hikaye ve felsefi anlatım [*] Harika müzikler [*] Çok detaylı ve tatmin edici savaş sistemi [*] Derin demon fusion sistemi [*] Türkçe desteği [/list] [h1] Eksiler [/h1] [list] [*] Klasik Japon RPG yapısı herkese hitap etmeyebilir [*] Yer yer ciddi grind gerektiriyor [*] Bazı boss savaşlarının zorluğu fazla gelebiliyor [*] Hikayeyi önemsemeyen oyuncuları bi noktadan sonra sıkabilir [/list] [h1] PUAN: 80 / 100[/h1] [h1] Kapanış [/h1] Felsefi hikayesi, unutulmaz demon tasarımları, müzikleri ve derin savaş sistemiyle türün kaliteli örneklerinden biri. Grind yapısı ve yüksek zorluğu nedeniyle herkese hitap etmese de JRPG sevenlerin kesinlikle deneyimlemesi gereken yapımlardan. İyi oyunlar!
10/10 would play again 10/10 would recommend 10/10 would tell a friend
Idun my waif
i love god and boobs
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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