
Shieldwall is a funny third-person tactical battle simulator with strategy elements. It allows you to feel like a squad leader right on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 7.5Kreviews | 86% | — | $5.2M |
| $17.99 | 397ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[吐槽:第13关浅蓝是得了失心疯吗,城攻了下来,瞬间闪击所有据点,作者是小时候把一帮人家占了导致人家把他自己家和与他有关系的东西全抢了吗,前几关那个投石机是给作者小时候全家隔着太平洋炸死了吗] 评测:优点为前几关好玩,我也是被这个吸引的,并且作者有想法是值得肯定的;但后期AI太出生,地图又大,AI可以给玩家当狗溜,还可以在一些路边小据点招兵,玩家却不行,况且AI都是优先针对玩家的,这又是什么意思? 攻城是最烂的,只有拉扯然后让士兵驻扎才能进守城AI的家并夺点,若其他据点没占全,那AI就如同疯子一般占点,真恶心死我了。 并且敌方AI在许多后期关中经济x1.5倍,甚至x2,x3,导致根本断不了经济,没法用自己的经济优势击败敌人,只能游击战。 后期有些关如“泽拉战役”正是将以上所有缺点结合而成的粪关。英雄也弱不禁风,没操作连小兵都难打。游戏最多只能带25人出征,甚至包括你自己和要升级出来的旗手,所以实际只有23人。 总结:游戏想法不错,但因以上缺点(兲AI,疯子AI,23人可带,投石机锁头,无意义游击战遛狗,小据点玩家无法招兵,AI多经济,AI针对玩家)以及那稀烂的优化和昂贵的原价导致完全不值得入手。
esse game é muito bom além de ser desafiador , se voce é um player competitivo igual a mim vai gostar desse jogo cada missão que passa vai ficando mais e mais dificíl , principalmente nós que amamos jogos de guerra medieval
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 7.2K | 85% | $29.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 7.2K | 85% | $29.99 | |
| $5.2M | 7.3K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 3.7K | 95% | Free | |
| $302.8K | 957 | 63% | $9.99 | |
| $2.6K | 12 | 100% | $5.99 | |
| $87.4M | 154.1K | 98% | $19.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $17.99 |
| 177ratings |
| 82% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so much fun! Especially with friends
jebe to
generalnie gierka spoko, ale.. ale poziomy z katapultami w kampanii to ♥♥♥♥♥♥ skurwysyństwo pierdolone gówno przecwelone generalnie w gierce jest bardzo mało lub w sumie wogole nie ma czasu na opierdalanie się co w sumie jest spoko, problem jest taki że mimo przyjemnej rozgrywki to może się niektórym znudzić, są tylko 3 "klasy" postaci jakie można kupić które szczerze różnią się tylko hp i życiem i jeszcze w tak mały sposób że to żałosne (ziuty z włóczniami mają tyle samo hp i biją tyle samo co zwykłe ziuty ale mają większy leciutko zasięg i troszkę wolniej biją niż zwykłe) niestety nie ma żadnej jednostki która pasywnie walczy dystansowo, oprócz obrońców ale oni siedzą tylko tam gdzie ich kupisz, przez co jednostkami które biją się na blisko gameplay bardzo szybko się powtarza i jak pisałem wyżej może się nudzić. jeszcze całej fabułki nie skończyłem, ale jak skończę to dopisze czy ok czy sraka ale jak narazie jest ok
encuentro que es un juego bastante bueno, simple y facil de entender para jugar. Recomendado.
"Mommy bought me bannerlord"
don't buy this game. it is hard for all the wrong reasons. let's talk about the fifth level, you are seiging a castle. 1vs1, wouldn't be too hard if it wasn't for: 1) the 2 different flags inside the castle, allowing the enemy to infinitely spawn soldiers even after you fight your way trough the doors and conquer the flag. 2)reinforcments. you have 3 flags around the castle and every few minutes a few soldiers will come from outside the map and attack them, cool idea, but they come too often meaning while you take time to break the doors, fight, conquer the first flag, reinforce, and push to the scond flag, youwill be forced to abort the assoult to fight off the reinfocments as if they conquer your flags you will not have enough gold to keep the assoult. also after about 40 minutes they will all attack at the same time with full armies. meaning you will be outnumbered 4 to 1 3) your enemies don't seem to have gold restrictions meaning they will just keep spawning soldiers. there would be even more stupid reasons that make this game hard but i wanted to talk about something else. this developer also made a game called formata, i used to see it on youtube and as soon as i got a pc i wanted to play it, just to find out it was abandoned, well this game is basically just a reskin of formata but withot some coool features, as a core in tour main base that would have you lose the game if it happened to be destroied and the ability to actually manage you units from a top view and to take control of every unit so that you culd spawn back into an active battle to keep managing your armie. i'm sure there is a way to beat this game and maybe i'm just not seing it, but this kind of difficulty is just not fun.
esperaba que este juego fuera novedoso, de batallas y estrategia pero es todo es todo lo contrario, el juego es de captura la bandera y nada mas, el online esta muy abandonado y es repetitivo y aburrido, además de la capacidad de solo 25 soldado como limite con lo cual yo considero que era lo mas importante
오디세이를 재밋게 봤다면 당신이 남자라면 당신이 리더라면 피가 끓을것이다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.