
Experience a nerve-racking Lovecraftian adventure, rebuilt from the ground up with modern graphics and gameplay. Become Sherlock Holmes, and find yourself at the heart of the terrifying Cthulhu Mythos as you investigate a series of mysterious disappearances in Europe and the US.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 3 → 1.71/day in the week after.
About

Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3Kreviews | 82% | — | $1.6M |
| $49.99 | 1.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The cosmic horror and detectives was a combination that felt off, but this game proved me wrong. At the beginning it can feel weird to play due to the very different gameplay it has compared to other games, but when you get used to it, it feels more intuitive. The story is another great plus and you can really feel like you're getting into something that shouldn't be seen, the fact that Cthulhu never makes a proper appearance leaves you that uneasy and creepy feeling that it's there, but not completely. It's an amazing game, a little short, but completely enjoyable.
Knowing this was a continuation to Chapter One, I did not expect to see Cthulu or any real monsters and absolutely expected this to be the falling into madness of Sherlock Holmes. I feel like it didn't entirely relay that point across, it was never made clear whether everything Sherlock experienced was real or not. And I feel like a definite answer would have been better considering this is a Sherlock Holmes story. I honestly think that attaching the Sherlock Holmes name to a Lovecraftian story like this weakened the overall story of this game and left me unsatisfied.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 97/day in the week to Jul 15 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese +3 more
| $39.99 |
| 368ratings |
| 84% |
| — |
| not modelled |
| $3.99−90% | 78ratings | 78% | — | not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 186 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's a all right game i guess but it's very linear then a lot of games the clue system and putting the clues together and everything is very simplistic and easy there's not really much in the way of gameplay or mechanic wise in this game either I personally got bored of the game and dropped it for 2 weeks when I got to the swamp Zone which I think is chapter 5 or 6 P.S to all the idiots that are talking about chapter 1 and the other Sherlock Holmes game go comment that ♥♥♥♥ on the DLC/ other game not on Sherlock Holmes The Awakened there not the same game so idk why yall are posting that here as if it means anything to this game
Pros: I can’t think of any so far, might update if I find anything further in the game if I actually continue it. So far not very interested. Cons: •Very fast speech, hard to keep up and stressful to listen to. First time encountering this in a game. Plus Sherlock sounds like an arrogant caffeinated squirrel and is very annoying in its own right. •very little guidance on what you are supposed to do. No, I don’t mean the lack of hand holding, rather there is no quest summary so often it is unclear what the objective is •painfully slow walk. Yes, you can run but it’s just more button pressing that ads to clunkiness •picking up a clue doesn’t always automatically add it to your clue list. Sometimes you have to double click for it to register which makes it easy to get stuck if you don’t know about this. The amount of times I picked up that freaking cactus spine with no result and wondered the streets trying to find something else to interact with. Ugh. •sometimes I know the final answer but struggle to officially put those clues together so the system recognises the answer. I feel like there is often more than one way to the destination but game only permits one answer and it’s annoying and time consuming trying all the combinations until something clicks into place. •Music is terrible. I feel like the only way to play this game is on mute which doesn’t help the overall lack of atmosphere. •yes, lack of atmosphere. I neither feel transported to old timey London nor I feel the existential dread one might expect from Lovecraftian theme. Got this a massive sale so will keep it, but it wouldn’t have been worth paying the full price.
Все, що треба є, можна рослідувати детективну справу, вирішувати загадки і трохи полякатися.
Lovecraft und Sherlock Holmes, ein Crossover das alles gute aus beiden Welten vereint, Logik trifft Wahnsinn. Ich gebe dem Spiel eine Wertung von: Krnka actkn tha´d maékn... sorry Frosch im Hals..10 von 10^^
It was fun! I loved the gameplay to pieces and the story had me hooked until the end. The sad thing is the ending felt quite rush and there are a lot of unanswered questions. I'm not totally comfortable with the heaviness of the sequel-bait, but I still enjoyed myself.
This is a big improvement over the first game. The usability is still frustrating but less than before. The game is shorter with very little side quests, which is a good thing. This way you can focus on the main story and keep up the pace. 7/10
I don't really understand the reason behind this landslide of positive reviews, other than a love for Sherlock Holmes and the fact that the developers are Ukrainian. I appreciate the game's atmosphere and how the story connects with Lovecraftian themes (ultimately, that's why I bought it), but I find it hard to believe that anyone could actually enjoy spending their time constantly backtracking, searching for clues and dialogue to piece together (very often just by trial and error). You are left completely clueless as to whether you are making actual progress, all while dealing with UI elements that are completely counter-intuitive and, above all, never explained by the tutorial. Boring and definitely not fun.
Цікавий сюжет, гарний візуал. Рекомендую до проходження.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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