
On the cosmic frontier, humanity has fought alien species for a century. As traditional defenses fall to new-gen alien mechs, tech giant ShellMobile—human-centered at its core—kindles new hope via breakthroughs in extraterrestrial titanium ore research.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ShellMobile takes its name from the idea that tech—like a nut protecting its pulp—sees mechs, warships, and stations as life's shields. Upholding "Machines for humanity," the company developed the Titanium Rampart Defense System after titanium refining breakthroughs, forming the unbreakable Titanium Rampart Line against aliens.
Titanium Lifeline: Extraterrestrial titanium is humanity’s tech foundation. Players send miners to extract it for defense upgrades and mech production.
Titanium Rampart Line: 5th-gen alloy walls blend alien materials with quantum lattice tech, equipped with self-adaptive nano-repairs that instantly rebuild plasma-damaged structures and deploy antimatter against "Ether-Eater" flyers.
After a decade’s hibernation, aliens return with "Venomfang" ground mechs (plasma drills) and "Ether-Eater" swarms (gravitational maneuvering). As commander, players must:
Deploy Defenses: Install pulse EM cannons between titanium walls to intercept flyers.
Mech Strikes: Lead Nut Shell forces in "Dawnbreaker" mechs with antimatter missiles.
Resource Warfare: Dispatch agile miners for rare titanium, refined by the Titanium Matrix into:
Energy Crystals (super units), Nano Components (repairs), Quantum Blueprints (tech unlocks).
Unlock weapons like Titanium Railguns and Dimensional Shields to fend off the horde.
Engagement
Reviews
虽然游戏画面一般,尤其是那个一大波敌人来袭简直绝了,这个咱们可以改改。但是国内敢做rts类型游戏的太少了,虽然现在简陋了点,但是整体游玩还是很顺畅的,希望作者不要放弃,一步一步地优化,相信会有很多人关注的。
场景有些单调,再丰富些就好,作为休闲代餐小游戏玩还不错。
机甲RTS玩起来有点意思,就是感觉UI有点简陋,建模和特效倒是可以
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.1K | 118 | 83% | $11.99 | |
| $32.1K | 252 | 88% | $3.99 | |
| $32.1K | 54 | 65% | $19.99 | |
| $32.1K | 143 | 68% | $16.99 | |
| $32.1K | 430 | 90% | $2.99 | |
| $32.1K | 130 | 93% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7K | 43 | 72% | $11.99 | |
| $3.6K | 34 | 79% | $3.99 | |
| $352 | 9 | 67% | $1.99 | |
| — | 0 | — | — | |
| $59.1K | 166 | 43% | $9.99 | |
| $19.6K | 32 | 84% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
游戏完成度还行,就是优化还有进步的空间,玩起来稍微有点卡,有点吃系统资源。
真男人就应该一起来玩果壳机动。
科幻塔防的玩法很有创意,钛矿资源采集+防线部署+机甲反击的玩法结合得蛮好,很对胃口。资源分配和战场预判很有策略性,守住异族一波波进攻的感觉很爽
玩了几个小时,说不上差也说不上好,玩法是没问题的,但必须提几点建议,一是新手引导不足,一开始完全不知道要做什么,二是界面需要优化,比如低电量的时候没有文字提示,而且到底缺多少电也没有标识,很多时候是摸石头过河,三是镜头的缩放可以更灵活一点,毕竟也是RTS,对大局的掌控比什么都重要,现在太大了
这游戏属于越玩越上头那挂…小众机甲策略,但演出和养成的体感真的香!封面UI求求快改改吧,点开全靠缘分。
把RTS和塔防结合得很好,既要有大局观造建筑,又要微操英雄单位救场,手忙脚乱但特别刺激
视角一直能调到满意为止,这可真的太自由了!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.