
You are the leader of a city-state in high medieval Europe. Expand your city through deep city-building systems, build a trade empire across the known world, and lead men to war to defend trade routes in a high-stakes struggle of global strategy and brutal warfare.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Powers divide the continent, growing in power and wealth, city-states rise to prominence through mastery of commerce and trade. These mighty merchant republics rise above their peers from Tripoli to Granada and from Novgorod to Genoa. You are the leader of one of these republics and you will shape the history of one such city-state, bringing it to glory and power - or watch it disappear into the currents of history.
City States: Medieval is a bold continuation of Reverie World Studios' long-standing strategy series, introducing completely new mechanics focused not on continent-spanning empires, but surviving between them as a city-state. The dynamic, unpredictable 12th century Europe and Middle East offers new challenges, while the completely new hero mechanics demand a completely fresh approach to strategy from newcomers and veterans alike.
The city is the heart of your mercantile empire. Plan your expansion and advance accordingly, growing your city through economy, military, faith, trading, and building chains. Do not neglect defense: You are leading a city-state surrounded by powerful kingdoms, who may decide to plunder the city's wealth. Fortifications will be key to defending your city, along with an all-new siege system featuring real-time tactical combat.
Trade is the key to the city's survival. Establish new trading outposts across the known world to gain access to twelve precious commodities, from wool and linen to spices and silk. With every trade route the opportunities expand, bringing with it more wealth and prominence. Each route also makes the city a more attractive target for rival powers, demanding a strategic approach and navigating the treacherous world of politics and warfare of medieval times.
In the age of great men shaping history, your leader is no different. Growing in experience and skill alongside the city, they define how you can react, enabling real-time battles and defense of the city, boosting city growth and construction, or carrying out complex intrigues in foreign courts. Every decision is a calculated risk: Do you send him on expeditions to distant lands to find new markets, leaving the city more vulnerable? Or do you focus on strengthening the home, risking that opportunities will slip away?
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this game to warn other users. This developer publishes the same game every year to scam people. They've never fixed the game, the barely put in effort to make it run year over year. Check out their published games and feast your eyes. The EA release to to give the excuse that its broken because its in early access. This is not the case. It will not be fixed. It will be abandoned and republished as something else next year. DO NOT BUY. Honestly, I don't know why Steam lets them continue doing this on their platform.
There is something super fishy going on with this developer and game. I felt like I recognised the game and was surprised to see its a new release. I purchased and downloaded it and could instantly tell this was a re-skin of an older game they released previously. They just rebranded the name. Now that's not where it stops being suspicious ... I only played the game for a matter of minutes but when I go to the refund page it says I have played the game for 45minutes ? I absolutely did not .. I took one look at the menus and launched a sandbox game and realised what was up. Closed the game and went to request a refund. I feel like they are somehow manipulating the gameplay tracker to try and push people over the 2hour refund threshold. Be careful with this game/dev, take a look on reddit or at some of the other reviews and you will see what's up. To the devs: This is not Fifa, you cant just rename it slightly and re-release as a brand new game whilst leaving your other titles broken. People are not stupid, your studio will eventually fail if you keep moving in dishonest ways :)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can't even finish the Tutorial without it crashing. Save Your money.
Just want 3 hours of my life back......
En l'état actuel "FUYEZ"!!!! Je développe, plantages réguliers (j’ai dû recommencer plusieurs fois le tutoriel sans arriver à la fin ! Et donc impossible de pouvoir faire une partie normale ! Sauvegardes impossibles et ne fonctionnent pas quand elles s'enregistrent, pareil pour une bonne partie des automatiques ! Traduction très très aléatoire ; Bref en l'état le jeu est "INJOUABLE" !!! Les devs bougez-vous pour vos mises à jour. Prix du jeu à revoir aussi ...
What needs to be said and Hasn't really been said is simply this. I challenge the dev to read this in it's entirety, and expect a response. Due to the Character limit on comments this will be in 2 parts. This is Part 1 -With every game the Dev has put out, it is getting "better" -It is absolutely true that major issues exist in this game that break it from functioning or being playable. They have always existed. - The Dev has always been responsive across all of their games, which is a positive - The Dev also absolutely abandons their game within a year, having fixed minor parts of the issues (for other people, never has it fixed crash issues for me) - The Dev team is tiny, and can't achieve much. They have done a great job considering that. - But that does not excuse that they are making minor adjustments to relaunch it as a new game keeping the same broken codes, pulling the same unit assets and even unit picture cards (which are well done, I wouldn't have changed the unit cards either) - Knights Of Honor II: Sovereign exists, which is this game except a different dev and it is stable. Unlike this publishers games. Go play that instead - BUT the battle system/sieges Done by This studio are designed mechanically and visually substantially better then Knights Of Honor II: Sovereign. (Wall systems, resource gathering during battles, building siege engines and more units. Putting units on walls, even the tech tree, KOH2: Sovereign doesn't even have a tech tree. - To the Devs point the ships combat in this is completely new to this game in their fraudulent practices re-release spree -The Campaign maps are relatively different or better filled physically and visually. They are still incredibly similar because they are based on the real world positioning of what the map is, with a little flair for "balance" thrown in sometimes -This game lacks diplomacy of KOH2: Sovereign. it's very rudimentary. But they need to fix the game before they concern themselves with more content. A foundation built upon sand will not stand. Rebuild your foundation (fix this crap) - I took a screenshot of a new way the game broke while doing the tutorial. And then immediately alt+tabbed. It took 19 screenshots, after pressing F12 once. Don't worry I tested it on another couple games afterwards to see if steam or my keyboard were messed up. Nope. Summary: - I have seen the Devs responses and links. I have played all of your other games. As much as they will let me. (think my all time high is 14 hrs total with 20+ crashes, on one of your games) - I have a very capable computer and maintain it properly - The Dev has added a bunch or resources which i don't care for, and trading to the game in this new slight iteration of the games, as well as the ship combat and water being a big threat. - It is the same core code, while alot of Ui is changed, much is exactly the same. Voice lines might say different things but it's the same game, factions might be different names and banners and amount of city and hamlets. But same game. Units might have different names but its exactly the same (which I am fine with this, other then the different countries need to have appropriate looking ones, which the dev said they are working on.) Your map is changed (added islands around greece/ etc.) and is more visually filled, but it is the same game. So to the players: -Go play KOH2: Sovereign, because this dev will take your money and never ever fix/ "finish" this game. -If you purchase this you will be plagued, not bothered. Plagued with crashes. Ye be Warned. To the Dev: -We really want your game, it scratches an itch we all have. -But it is not acceptable to have people paying money, for a broken product. That will also never be fixed. -It is especially unacceptable for you to then rebrand/reskin, the same broken product and sell it again, knowingly selling it broken and knowing you aren't going to continue supporting it or fix it. -Not sure what country you are from, but here that is illegal. Which is for a reason. You are practicing anti-consumer practices, and that is a fact. -I don't have the answer for you. But you must rework how you approach this. And in that approach it must feature fixing the main issues of your code and engine. - If the game worked, this would be an entirely different approach from everyone. - I would love to continue supporting you and your other couple devs. I have purchased/ fallen for your scam, with every one of your games. Hoping you would do me right this time, hoping you would have a dependable product. I have been wrong every time. -If it were up to me, you have two choices. Continue proving to these people their point, and you will be branded scum of the earth. And any success you are seeing will dribble out, because this community will now follow your studio or whatever you rebrand to and continue to spread the information on your practices. OR You hunker down, Fix the stability issues completely for everyone. If that means change game engine, do it, if that means buying now programs to do this more effectively, do it. If you want to change the map/ or theme "crusades" or "renaissance" or "Greeks" or whatever. Make that "variation" a dlc to the game and each of those variations has your added mechanics (naval warfare)/ (changed theme and map layout). You will grow a community and grow sales. Instead of scrape by and demonize yourself and destroying your community. - Once you have this actually fixed charge more for the game, with bringing your "different" variations of the game together onto a new engine and the current graphics. Charge $30 for this, and you can still add DLC. -Show the community you care thru your actions. They do not trust a steam patch note that says you fixed x,y,z. They do not trust you launching a new game. They do not trust your responses to their messages. -They will trust your verifiable actions -Support us and we will support you. I will update this review if I decide to play more and I don't crash. If I can get 10 hours on this with no crashes, and then it remains playable. Then I'll change it to recommend
The game is full of bug. The troops are all the same from a faction to another except name and photo. The level of the troop dont work a level 1 have the same stats than a level 6 execpt your main hero that does have more health with level. There was a bug that when the siege tower reach your wall the game crash when you load back the ennemy still there and when you fight its happening again i did contact support on discord and they said they will fix it and the fix was to disable the siege tower so now when a ennemy attack the siege tower doesnt move. I found out in the discord that the owner have mutliple game like that and they all *copy-cat* he release one each 6 month and abandon the the previous one so no real developement or update in those game.
This game just feels good to play. It’s easy to get into, but still gives you enough control to feel like your decisions actually matter. Building up your city is genuinely satisfying, and nothing feels overly complicated for no reason. Just a really solid, relaxing medieval city-builder that ended up being way more fun than I expected!
If you are into RTS games, that are fast paced and have a historic learning curve (and some cut scenes that talk you through what is to come) this game is for you. When it comes to PC/Laptop requirements I recommend only looking at the Recommended specs and ignore the minimum specs. When scrolling in and out with the mouse wheel (thinking it will zoom in and out) it does something unexpected. When scrolled out you have a top (ish) view, when you scroll in, the view does something weird (I've never seen this in any other game) when getting a closer view. (No I'm not going to spoil the surprise ;P ) Recruiting troops, trading and building up the settlements is quite simple compared to the Kingdom Wars serries/collection. Diplomacy and research is also much more simplified. I didn't finish the 1st campaign :( I'm not good at the whole move my troops into battle bit and win at the end of it :) The music is good, the graphics is not begging for a 4k or dual 4K monitor (which is nice when you have 2 4K monitors set to 1080p) and when you want to extend the shelf life of your graphics card.
Пишу этот отзыв для русскоязычных и англо-незнающих игроков, кто хотел купить ее, но сомневался, так как в графе "Языки" на главной странице магазина "Русский" стоит с прочерком (Не поддерживается), так вот, в главном меню он есть, дальше не успел зайти, но думаю, что он присутствует как минимум в текстовом варианте. Про игру еще ничего не знаю, поиграю хоть пару дней, дополню) Писал этот обзор, так как не было ни одного на моем языке, и думал, что буду играть с переводчиком))) Но нет, шансы вкусить это произведение есть)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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